Player Matchup

Merlin
Merlin
DatBoiCole13
Merlin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Neckatron
Cthulhu
Level 125
God Stats
9W - 7L
1,819 SR
Queue Stats
40W - 43L
1,839 Elo+
Party 3
Danzaburou
Danzaburou
TheGarebear12
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,767 Elo+
Party 3
Nox
Nox
WhistlerBebop
Nox
Level 19
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Erlang Shen
Erlang Shen
tobeboy10
Erlang Shen
Level 54
God Stats
0W - 4L
1,373 SR
Queue Stats
1W - 4L
1,535 Elo+
Party 1
Team Averages
Level 50
1,495 SR
1,581 Elo+

VS

Team Averages
Level 92
1,629 SR
1,432 Elo+
Neith
Neith
Austin0
Neith
Level 28
God Stats
1W - 2L
1,886 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Janus
Janus
Brockdoe
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DoomedLuke
Yemoja
Level 107
God Stats
15W - 20L
1,453 SR
Queue Stats
78W - 108L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
Krunchbuttsteak
Baron Samedi
Level 102
God Stats
2W - 3L
1,806 SR
Queue Stats
2W - 8L
1,310 Elo+
Party 2
Bellona
Bellona
Porkwrench
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 5 / 2
6,200
620
6,835
6,600
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Neckatron
Cthulhu
13
2 / 3 / 2
7,037
704
9,674
13,429
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
TheGarebear12
Danzaburou
11
1 / 6 / 3
6,297
630
3,856
8,131
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 4
5,800
580
4,016
7,240
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
tobeboy10
Erlang Shen
12
2 / 6 / 4
6,534
653
5,692
13,059
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Austin0
Neith
14
10 / 0 / 7
9,420
942
6,496
6,765
2,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Brockdoe
Janus
15
6 / 0 / 16
9,407
941
12,454
4,777
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
DoomedLuke
Yemoja
11
0 / 3 / 17
6,913
691
4,719
6,079
4,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Krunchbuttsteak
Baron Samedi
14
3 / 1 / 15
8,208
821
9,465
8,414
3,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Porkwrench
Bellona
15
6 / 2 / 17
9,391
939
9,116
12,476
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
97
6
Kills
25
25
Deaths
6
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Neith
Austin0
Neith
10
0
7
13.5
W
Janus
Brockdoe
Janus
6
0
16
14
L
Merlin
1
5
2
0.4
W
Yemoja
DoomedLuke
Yemoja
0
3
17
2.83
W
Baron Samedi
Krunchbuttsteak
Baron Samedi
3
1
15
10.5
L
Cthulhu
Neckatron
Cthulhu
2
3
2
1
W
Bellona
Porkwrench
Bellona
6
2
17
7.25
L
Danzaburou
TheGarebear12
Danzaburou
1
6
3
0.42
L
0
5
4
0.4
L
Erlang Shen
tobeboy10
Erlang Shen
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,073
Damage
42,250
48,459
Taken
38,511
23,732
Mitigated
27,529
5,545
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Austin0
Neith
6,496
3,529
0
2,273
6,765
2,508
2,120
3,873
2,612
0
18,064
W
Janus
Brockdoe
Janus
12,454
267
0
552
4,777
1,644
732
2,186
2,437
33,693
0
L
Merlin
6,835
367
0
0
6,600
2,534
0
4,476
1,939
15,178
0
W
Yemoja
DoomedLuke
Yemoja
4,719
645
3,905
544
6,079
4,452
332
3,559
2,406
9,611
0
W
Baron Samedi
Krunchbuttsteak
Baron Samedi
9,465
690
2,954
3,716
8,414
3,662
672
5,490
2,577
26,563
0
L
Cthulhu
Neckatron
Cthulhu
9,674
0
989
1,976
13,429
7,703
0
7,270
5,857
27,394
0
W
Bellona
Porkwrench
Bellona
9,116
2,118
1,652
3,346
12,476
15,263
514
4,589
7,465
0
22,576
L
Danzaburou
TheGarebear12
Danzaburou
3,856
1,391
0
485
8,131
3,259
0
3,803
4,206
0
9,955
L
4,016
38
0
0
7,240
2,709
0
4,051
2,977
7,259
0
L
Erlang Shen
tobeboy10
Erlang Shen
5,692
2,404
0
2,095
13,059
7,527
0
6,386
6,368
1,114
12,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
43,339
119
Minions Killed
189
3
Camps Cleared
7
848,040
Distance Traveled
931,348
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,420
942
39
4
1
168,075
0
W
Janus
9,407
941
63
6
3
218,070
0
L
Merlin
6,200
620
26
3
2
163,746
0
W
Yemoja
6,913
691
8
1
0
154,205
7
W
Baron Samedi
8,208
821
57
6
3
190,211
0
L
Cthulhu
7,037
704
39
4
0
190,736
1
W
Bellona
9,391
939
22
2
0
200,787
2
L
Danzaburou
6,297
630
22
2
0
154,708
0
L
Nox
5,800
580
12
1
0
165,422
0
L
Erlang Shen
6,534
653
20
2
1
173,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role