Player Matchup

Serqet
Serqet
DionHades
Serqet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,427 Elo+
Party 1
Mercury
Mercury
TheOrgullo
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
lupo31
Arachne
Level 17
God Stats
2W - 1L
1,661 SR
Queue Stats
9W - 9L
1,563 Elo+
Party 1
Team Averages
Level 44
1,554 SR
1,497 Elo+

VS

Team Averages
Level 73
1,486 SR
1,470 Elo+
Chronos
Chronos
CoffeeCatPrime
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,458 Elo+
Party 2
Da Ji
Da Ji
VerdantHuntress
Da Ji
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 70L
1,476 Elo+
Party 2
Ymir
Ymir
ranma16
Ymir
Level 69
God Stats
9W - 8L
1,458 SR
Queue Stats
179W - 173L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DionHades
Serqet
13
2 / 6 / 2
9,235
616
3,394
12,665
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
TheOrgullo
Mercury
14
2 / 4 / 3
9,662
644
6,074
11,643
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
lupo31
Arachne
11
2 / 6 / 3
9,453
630
4,950
11,775
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
11,478
765
10,066
6,714
2,938
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
7 / 4 / 6
11,158
744
7,654
7,619
3,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
ranma16
Ymir
15
4 / 2 / 9
10,888
726
10,405
10,086
16,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
16
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Serqet
DionHades
Serqet
2
6
2
0.5
L
Mercury
TheOrgullo
Mercury
2
4
3
0.88
W
7
4
6
2.5
L
Arachne
lupo31
Arachne
2
6
3
0.58
W
Ymir
ranma16
Ymir
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,418
Damage
28,125
36,083
Taken
24,419
18,432
Mitigated
22,141
3,170
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,066
4,240
0
2,697
6,714
2,938
2,967
173
6,541
49,055
0
L
Serqet
DionHades
Serqet
3,394
466
0
1,326
12,665
6,959
0
7,366
5,299
1,536
25,631
L
Mercury
TheOrgullo
Mercury
6,074
1,943
0
0
11,643
5,580
0
7,411
4,232
1,103
37,812
W
7,654
2,648
0
479
7,619
3,028
531
326
7,017
0
31,440
L
Arachne
lupo31
Arachne
4,950
3,067
0
1,844
11,775
5,893
0
5,721
6,054
5,400
32,236
W
Ymir
ranma16
Ymir
10,405
2,867
0
1,514
10,086
16,175
120
596
9,366
55,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
33,524
166
Minions Killed
206
0
Camps Cleared
0
854,735
Distance Traveled
838,798
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,478
765
89
6
0
281,280
2
L
Serqet
9,235
616
39
3
0
261,937
3
L
Mercury
9,662
644
62
4
0
304,600
2
W
Da Ji
11,158
744
40
3
0
300,426
2
L
Arachne
9,453
630
65
4
0
288,198
5
W
Ymir
10,888
726
77
5
0
257,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role