Player Matchup

Xing Tian
Xing Tian
Gold II
AegisES
Xing Tian
Gold II
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 102L
1,659 MMR
Solo
Janus
Janus
Gold I
Maxplexity
Janus
Gold I
Level 156
God Stats
9W - 13L
1,764 SR
Queue Stats
188W - 174L
1,674 MMR
Solo
Pele
Pele
Gold V
TheMAJicMike
Pele
Gold V
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 68L
1,599 MMR
Party 1
Rama
Rama
Gold IV
TrotuLaTortuga
Rama
Gold IV
Level 137
God Stats
1W - 1L
1,758 SR
Queue Stats
25W - 16L
1,672 MMR
Solo
Chaac
Chaac
Gold II
basikally
Chaac
Gold II
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
294W - 287L
1,726 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,604 SR
1,666 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,715 SR
1,666 MMR
Ymir
Ymir
Gold V
BiminiTV
Ymir
Gold V
Level 116
God Stats
2W - 2L
1,739 SR
Queue Stats
7W - 5L
1,668 MMR
Solo
Thoth
Thoth
Gold I
CyborgWTF
Thoth
Gold I
Level 158
God Stats
29W - 18L
1,951 SR
Queue Stats
389W - 378L
1,713 MMR
Party 2
Anhur
Anhur
Gold III
Naswipp
Anhur
Gold III
Level 149
God Stats
6W - 6L
1,500 SR
Queue Stats
231W - 230L
1,674 MMR
Solo
Nemesis
Nemesis
Platinum V
nogod4u
Nemesis
Platinum V
Level 142
God Stats
12W - 8L
1,683 SR
Queue Stats
247W - 243L
1,643 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
tommyk382
Erlang Shen
Gold V
Level 149
God Stats
4W - 2L
1,700 SR
Queue Stats
102W - 94L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AegisES
Xing Tian
13
2 / 4 / 6
8,914
469
8,437
13,897
8,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
1 / 5 / 5
8,837
465
5,731
11,076
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 5 / 3
10,609
558
13,025
16,888
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 7 / 4
10,185
536
6,385
13,453
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
basikally
Chaac
15
2 / 5 / 2
9,068
477
9,066
21,488
17,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneSetYemojaNu WaScylla

VS

Bans
CthulhuApolloRatatoskrDanzaburouRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 2 / 6
11,494
605
8,547
15,068
12,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
CyborgWTF
Thoth
17
4 / 2 / 4
11,220
591
9,143
5,525
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Naswipp
Anhur
17
5 / 5 / 5
11,479
604
9,739
15,001
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
nogod4u
Nemesis
20
10 / 2 / 6
12,518
659
22,831
17,393
10,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
tommyk382
Erlang Shen
15
4 / 3 / 4
9,690
510
8,858
13,367
8,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
13
Kills
26
26
Deaths
14
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AegisES
Xing Tian
2
4
6
1.25
W
Ymir
3
2
6
3
W
Thoth
CyborgWTF
Thoth
4
2
4
3
L
Janus
1
5
5
0.7
W
Anhur
Naswipp
Anhur
5
5
5
1.5
L
6
5
3
1.5
L
2
7
4
0.57
L
Chaac
basikally
Chaac
2
5
2
0.6
W
Nemesis
nogod4u
Nemesis
10
2
6
6.5
W
Erlang Shen
tommyk382
Erlang Shen
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,644
Damage
59,118
76,802
Taken
66,354
40,018
Mitigated
39,368
23,713
Healing
18,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AegisES
Xing Tian
8,437
999
0
3,196
13,897
8,420
0
3,077
10,700
20,144
0
W
Ymir
8,547
2,146
0
6,622
15,068
12,587
883
2,190
12,461
51,804
0
W
Thoth
CyborgWTF
Thoth
9,143
357
0
774
5,525
1,579
2,003
1,426
4,063
73,652
0
L
Janus
5,731
623
0
869
11,076
3,404
0
3,003
7,847
62,121
0
W
Anhur
Naswipp
Anhur
9,739
3,858
0
4,299
15,001
6,024
932
3,278
11,628
0
77,992
L
13,025
4,176
0
5,552
16,888
7,332
459
3,804
12,880
0
70,460
L
6,385
4,272
0
4,109
13,453
3,434
0
1,387
11,998
0
71,008
L
Chaac
basikally
Chaac
9,066
2,976
0
9,987
21,488
17,428
0
6,316
15,150
0
52,078
W
Nemesis
nogod4u
Nemesis
22,831
16,162
0
3,059
17,393
10,729
75
2,699
14,320
0
103,551
W
Erlang Shen
tommyk382
Erlang Shen
8,858
3,212
0
3,728
13,367
8,449
447
4,234
9,050
7,006
40,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
56,401
524
Minions Killed
575
0
Camps Cleared
0
1,773,184
Distance Traveled
1,902,110
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,914
469
22
1
0
406,294
6
W
Ymir
11,494
605
92
5
0
347,240
5
W
Thoth
11,220
591
168
9
0
383,295
2
L
Janus
8,837
465
130
7
0
356,726
8
W
Anhur
11,479
604
119
6
0
320,774
5
L
Pele
10,609
558
128
7
0
383,797
2
L
Rama
10,185
536
145
8
0
295,263
4
L
Chaac
9,068
477
99
5
0
331,104
1
W
Nemesis
12,518
659
142
7
0
436,951
1
W
Erlang Shen
9,690
510
54
3
0
413,850
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role