Player Matchup

Sylvanus
Sylvanus
Capt_James
Sylvanus
Level 118
God Stats
3W - 5L
1,285 SR
Queue Stats
63W - 71L
1,479 Elo+
Solo
Achilles
Achilles
EvilShadowDragon
Achilles
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
975W - 962L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
FB-WizrdOfZooted
Baron Samedi
Level 113
God Stats
23W - 11L
1,512 SR
Queue Stats
300W - 254L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kiken3itor
Ah Muzen Cab
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
345W - 312L
1,545 Elo+
Solo
Fenrir
Fenrir
Light_Crusader72
Fenrir
Level 154
God Stats
6W - 10L
1,500 SR
Queue Stats
458W - 468L
1,534 Elo+
Party 1
Team Averages
Level 130
1,459 SR
1,526 Elo+

VS

Team Averages
Level 104
1,529 SR
1,521 Elo+
Fafnir
Fafnir
BorderBunny192
Fafnir
Level 108
God Stats
42W - 28L
1,449 SR
Queue Stats
135W - 107L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
CawbJawb69
Baron Samedi
Level 103
God Stats
7W - 3L
1,500 SR
Queue Stats
245W - 219L
1,400 Elo+
Party 3
Mercury
Mercury
CostlessSteam
Mercury
Level 98
God Stats
1W - 1L
1,697 SR
Queue Stats
106W - 86L
1,643 Elo+
Party 2
Chaac
Chaac
Gunnnboy
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,704 Elo+
Solo
Izanami
Izanami
TBNRfaNboy13
Izanami
Level 84
God Stats
8W - 1L
1,500 SR
Queue Stats
269W - 247L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Capt_James
Sylvanus
16
3 / 7 / 7
11,395
422
13,791
33,042
48,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 9 / 3
13,379
496
19,178
36,045
42,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
FB-WizrdOfZooted
Baron Samedi
17
2 / 10 / 8
11,954
443
21,121
24,842
14,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Kiken3itor
Ah Muzen Cab
20
3 / 7 / 2
13,011
482
16,500
23,142
9,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 6 / 5
13,819
512
17,127
30,959
22,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 25
14,509
537
16,082
20,661
31,912
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baron Samedi
CawbJawb69
Baron Samedi
20
14 / 5 / 12
15,403
570
33,057
20,838
10,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
20
6 / 7 / 12
13,946
517
19,537
22,259
9,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Gunnnboy
Chaac
20
7 / 2 / 13
15,716
582
22,048
28,904
35,920
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
TBNRfaNboy13
Izanami
20
9 / 7 / 9
15,537
575
25,550
28,116
10,275
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
110
25
Kills
39
39
Deaths
25
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
4
25
3.88
L
Sylvanus
Capt_James
Sylvanus
3
7
7
0.93
W
Baron Samedi
CawbJawb69
Baron Samedi
14
5
12
4
W
Mercury
6
7
12
1.71
L
8
9
3
1.06
L
Baron Samedi
FB-WizrdOfZooted
Baron Samedi
2
10
8
0.6
W
Chaac
Gunnnboy
Chaac
7
2
13
6.75
L
Ah Muzen Cab
Kiken3itor
Ah Muzen Cab
3
7
2
0.57
L
9
6
5
1.92
W
Izanami
TBNRfaNboy13
Izanami
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,717
Damage
116,274
148,030
Taken
120,778
136,989
Mitigated
97,471
42,676
Healing
52,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,082
4,576
0
5,034
20,661
31,912
540
7,405
13,131
36,169
0
L
Sylvanus
Capt_James
Sylvanus
13,791
2,263
4,053
9,864
33,042
48,725
39
10,456
21,826
45,396
0
W
Baron Samedi
CawbJawb69
Baron Samedi
33,057
2,860
4,278
8,192
20,838
10,043
1,014
8,139
12,599
105,248
0
W
Mercury
19,537
13,143
0
6,018
22,259
9,321
0
7,065
15,094
0
117,191
L
19,178
5,347
0
8,751
36,045
42,569
762
9,330
25,737
0
71,089
L
Baron Samedi
FB-WizrdOfZooted
Baron Samedi
21,121
936
1,304
4,942
24,842
14,186
154
12,084
12,708
80,380
0
W
Chaac
Gunnnboy
Chaac
22,048
5,152
0
16,651
28,904
35,920
2,963
5,333
23,027
0
100,609
L
Ah Muzen Cab
Kiken3itor
Ah Muzen Cab
16,500
7,822
0
7,039
23,142
9,315
686
7,515
15,402
0
97,583
L
17,127
3,292
0
6,723
30,959
22,194
432
9,754
21,030
0
81,221
W
Izanami
TBNRfaNboy13
Izanami
25,550
15,544
0
12,768
28,116
10,275
8,184
6,970
21,071
0
128,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,558
Gold Earned
75,111
575
Minions Killed
717
0
Camps Cleared
0
2,136,761
Distance Traveled
2,505,218
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,509
537
44
2
0
501,163
1
L
Sylvanus
11,395
422
63
2
0
420,448
0
W
Baron Samedi
15,403
570
144
5
0
478,122
8
W
Mercury
13,946
517
152
6
0
558,895
4
L
Achilles
13,379
496
108
4
0
404,923
0
L
Baron Samedi
11,954
443
133
5
0
404,675
2
W
Chaac
15,716
582
169
6
0
517,375
2
L
Ah Muzen Cab
13,011
482
157
6
0
391,014
10
L
Fenrir
13,819
512
114
4
0
515,701
1
W
Izanami
15,537
575
208
8
0
449,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role