Player Matchup

Heimdallr
Heimdallr
BelatedFuture6
Heimdallr
Level 108
God Stats
27W - 23L
1,736 SR
Queue Stats
292W - 269L
1,592 Elo+
Party 3
Scylla
Scylla
ITLOLADADI
Scylla
Level 28
God Stats
2W - 3L
1,466 SR
Queue Stats
10W - 15L
1,513 Elo+
Party 1
King Arthur
King Arthur
Kaos8786
King Arthur
Level 27
God Stats
4W - 6L
1,665 SR
Queue Stats
86W - 94L
1,478 Elo+
Party 3
Ymir
Ymir
ShadowFoxBandit
Ymir
Level 29
God Stats
7W - 2L
1,667 SR
Queue Stats
58W - 45L
1,684 Elo+
Party 3
Danzaburou
Danzaburou
iiPOPS8294
Danzaburou
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
410W - 366L
1,610 Elo+
Party 1
Team Averages
Level 54
1,607 SR
1,575 Elo+

VS

Team Averages
Level 67
1,511 SR
1,398 Elo+
Yemoja
Yemoja
GansterUSA
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,424 Elo+
Solo
Mercury
Mercury
PRxIronMan04
Mercury
Level 89
God Stats
59W - 60L
1,528 SR
Queue Stats
276W - 224L
1,237 Elo+
Party 2
Erlang Shen
Erlang Shen
TheBongFather
Erlang Shen
Level 7
God Stats
3W - 0L
1,772 SR
Queue Stats
79W - 68L
1,685 Elo+
Party 2
Discordia
Discordia
WG-K_I-N_G_35-MA
Discordia
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 57L
1,183 Elo+
Party 2
Medusa
Medusa
lildustbowl
Medusa
Level 124
God Stats
5W - 2L
1,255 SR
Queue Stats
109W - 93L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BelatedFuture6
Heimdallr
12
1 / 1 / 1
7,460
497
3,595
7,754
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ITLOLADADI
Scylla
11
1 / 4 / 1
6,877
458
2,823
6,447
2,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kaos8786
King Arthur
12
0 / 6 / 0
6,911
461
2,723
13,162
9,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 0
7,988
533
2,644
9,743
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
iiPOPS8294
Danzaburou
12
1 / 6 / 2
7,488
499
5,019
13,468
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GansterUSA
Yemoja
12
0 / 0 / 1
6,692
446
2,897
3,148
2,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
PRxIronMan04
Mercury
14
5 / 1 / 4
8,561
571
3,987
8,837
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
TheBongFather
Erlang Shen
17
8 / 1 / 1
10,158
677
15,373
11,355
10,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
12
4 / 2 / 1
7,723
515
7,573
4,692
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
1 / 1 / 3
6,870
458
6,418
7,021
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
18
18
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BelatedFuture6
Heimdallr
1
1
1
1.5
W
Yemoja
GansterUSA
Yemoja
0
0
1
0.5
L
Scylla
ITLOLADADI
Scylla
1
4
1
0.38
L
King Arthur
Kaos8786
King Arthur
0
6
0
0
W
Mercury
PRxIronMan04
Mercury
5
1
4
7
L
2
1
0
2
W
Erlang Shen
TheBongFather
Erlang Shen
8
1
1
8.5
W
Discordia
4
2
1
2.25
L
Danzaburou
iiPOPS8294
Danzaburou
1
6
2
0.33
W
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,804
Damage
36,248
50,574
Taken
35,053
25,645
Mitigated
22,238
7,282
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BelatedFuture6
Heimdallr
3,595
852
0
1,626
7,754
2,937
0
3,092
4,662
0
44,388
W
Yemoja
GansterUSA
Yemoja
2,897
578
1,169
458
3,148
2,029
341
687
2,461
26,827
0
L
Scylla
ITLOLADADI
Scylla
2,823
207
0
393
6,447
2,059
0
2,622
3,825
26,295
0
L
King Arthur
Kaos8786
King Arthur
2,723
627
0
2,155
13,162
9,145
37
1,219
11,943
0
32,553
W
Mercury
PRxIronMan04
Mercury
3,987
1,607
0
1,218
8,837
3,609
0
395
8,360
0
52,814
L
2,644
286
0
1,063
9,743
6,801
0
3,335
6,408
25,862
0
W
Erlang Shen
TheBongFather
Erlang Shen
15,373
8,866
0
5,339
11,355
10,974
827
567
10,514
9,267
66,463
W
Discordia
7,573
381
0
353
4,692
1,637
392
1,410
3,140
37,040
0
L
Danzaburou
iiPOPS8294
Danzaburou
5,019
2,403
0
2,045
13,468
4,703
0
2,195
11,273
0
38,141
W
Medusa
6,418
2,625
0
2,172
7,021
3,989
92
2,110
4,874
5,246
36,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
40,004
328
Minions Killed
397
0
Camps Cleared
0
1,367,926
Distance Traveled
1,539,403
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,460
497
97
6
0
271,103
2
W
Yemoja
6,692
446
47
3
0
263,769
0
L
Scylla
6,877
458
48
3
0
266,948
3
L
King Arthur
6,911
461
64
4
0
270,888
0
W
Mercury
8,561
571
92
6
0
370,909
3
L
Ymir
7,988
533
42
3
0
305,463
0
W
Erlang Shen
10,158
677
131
9
0
288,899
1
W
Discordia
7,723
515
65
4
0
301,412
3
L
Danzaburou
7,488
499
77
5
0
253,524
0
W
Medusa
6,870
458
62
4
0
314,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role