Player Matchup

Yemoja
Yemoja
Aernasis
Yemoja
Level 25
God Stats
5W - 5L
1,722 SR
Queue Stats
205W - 164L
1,626 Elo+
Party 2
Hou Yi
Hou Yi
SalYoutations
Hou Yi
Level 25
God Stats
49W - 30L
1,645 SR
Queue Stats
538W - 365L
1,700 Elo+
Party 2
Bellona
Bellona
SkadiNK4LD
Bellona
Level 18
God Stats
3W - 2L
1,333 SR
Queue Stats
111W - 104L
1,705 Elo+
Solo
Thor
Thor
TedLegendYT
Thor
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 64L
1,858 Elo+
Solo
Nu Wa
Nu Wa
superpito
Nu Wa
Level 27
God Stats
3W - 1L
1,954 SR
Queue Stats
167W - 128L
1,705 Elo+
Solo
Team Averages
Level 22
1,631 SR
1,719 Elo+

VS

Team Averages
Level 13
1,527 SR
1,771 Elo+
Hachiman
Hachiman
Bubbert
Hachiman
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 120L
1,860 Elo+
Party 1
Guan Yu
Guan Yu
GMNaroditsky
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,816 Elo+
Party 3
Thor
Thor
Gluigi56
Thor
Level 12
God Stats
10W - 11L
1,635 SR
Queue Stats
194W - 182L
1,505 Elo+
Solo
Nu Wa
Nu Wa
TheCaptnRascal
Nu Wa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,816 Elo+
Party 3
Ares
Ares
irontoast11
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aernasis
Yemoja
14
4 / 4 / 4
9,388
494
9,711
15,224
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 7 / 4
10,279
541
15,428
20,198
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
SkadiNK4LD
Bellona
15
4 / 4 / 5
9,506
500
10,738
16,807
14,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 7 / 4
9,413
495
5,445
16,462
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
superpito
Nu Wa
15
2 / 8 / 8
9,342
492
16,937
14,329
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bubbert
Hachiman
16
5 / 4 / 6
10,434
549
12,907
16,016
5,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
GMNaroditsky
Guan Yu
17
13 / 5 / 12
11,331
596
16,636
21,265
11,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
15
1 / 3 / 7
9,210
485
5,038
11,148
8,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 3 / 13
11,030
581
19,169
12,367
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 11
9,707
511
7,374
17,750
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
19
Kills
30
30
Deaths
19
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aernasis
Yemoja
4
4
4
1.5
W
Hachiman
Bubbert
Hachiman
5
4
6
2
W
Guan Yu
GMNaroditsky
Guan Yu
13
5
12
3.8
W
Thor
1
3
7
1.5
L
6
7
4
1.14
L
Bellona
SkadiNK4LD
Bellona
4
4
5
1.63
L
3
7
4
0.71
W
7
3
13
4.5
W
4
4
11
2.38
L
Nu Wa
superpito
Nu Wa
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,259
Damage
61,124
83,020
Taken
78,546
41,088
Mitigated
42,793
21,589
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aernasis
Yemoja
9,711
1,189
802
2,404
15,224
10,853
0
6,947
7,946
32,347
0
W
Hachiman
Bubbert
Hachiman
12,907
5,512
0
5,023
16,016
5,947
2,971
5,135
10,707
0
66,359
W
Guan Yu
GMNaroditsky
Guan Yu
16,636
3,971
2,396
7,671
21,265
11,012
0
5,640
15,361
0
67,920
W
Thor
5,038
1,070
0
350
11,148
8,489
0
3,046
7,944
0
43,546
L
15,428
8,465
0
7,613
20,198
5,829
0
4,359
15,733
0
75,666
L
Bellona
SkadiNK4LD
Bellona
10,738
3,147
0
4,497
16,807
14,753
41
3,958
12,437
5,989
48,617
L
5,445
582
0
2,879
16,462
5,255
0
5,393
10,708
0
54,720
W
19,169
5,283
0
2,576
12,367
4,205
150
6,545
5,422
76,109
0
W
7,374
630
0
2,929
17,750
13,140
677
5,998
11,486
22,234
0
L
Nu Wa
superpito
Nu Wa
16,937
2,568
99
3,295
14,329
4,398
0
4,790
9,286
64,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
51,712
464
Minions Killed
453
0
Camps Cleared
0
1,571,733
Distance Traveled
1,753,014
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,388
494
33
2
0
293,632
4
W
Hachiman
10,434
549
112
6
0
315,554
0
W
Guan Yu
11,331
596
93
5
0
351,061
3
W
Thor
9,210
485
93
5
0
374,049
0
L
Hou Yi
10,279
541
133
7
0
286,866
2
L
Bellona
9,506
500
100
5
0
335,477
2
L
Thor
9,413
495
90
5
0
334,577
2
W
Nu Wa
11,030
581
130
7
0
339,820
5
W
Ares
9,707
511
25
1
0
372,530
2
L
Nu Wa
9,342
492
108
6
0
321,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role