Player Matchup

Danzaburou
Danzaburou
Barzodski
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,322 Elo+
Solo
Yemoja
Yemoja
SykesReborn
Yemoja
Level 17
God Stats
5W - 2L
1,617 SR
Queue Stats
6W - 4L
1,753 Elo+
Party 1
Bellona
Bellona
TypicaI-vL
Bellona
Level 27
God Stats
13W - 7L
1,571 SR
Queue Stats
41W - 37L
1,457 Elo+
Solo
Izanami
Izanami
VTtheManchine
Izanami
Level 28
God Stats
57W - 95L
1,455 SR
Queue Stats
118W - 195L
1,323 Elo+
Party 1
Hera
Hera
Wixced
Hera
Level 24
God Stats
16W - 13L
1,458 SR
Queue Stats
57W - 105L
1,346 Elo+
Party 1
Team Averages
Level 21
1,520 SR
1,440 Elo+

VS

Team Averages
Level 21
1,473 SR
1,291 Elo+
Kukulkan
Kukulkan
Arisegodofwar
Kukulkan
Level 14
God Stats
3W - 3L
1,815 SR
Queue Stats
7W - 10L
1,393 Elo+
Solo
Guan Yu
Guan Yu
LEGEND POKY
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 327L
1,267 Elo+
Party 2
Hel
Hel
SaltySnail5302
Hel
Level 18
God Stats
2W - 3L
1,275 SR
Queue Stats
5W - 9L
1,263 Elo+
Party 3
Izanami
Izanami
Tapiocuh
Izanami
Level 25
God Stats
3W - 6L
1,275 SR
Queue Stats
4W - 9L
1,263 Elo+
Party 3
Neith
Neith
mansitovago
Neith
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 256L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barzodski
Danzaburou
15
5 / 5 / 8
11,527
461
17,540
17,582
7,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
16
4 / 4 / 9
10,552
422
7,579
18,444
16,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
TypicaI-vL
Bellona
20
10 / 0 / 4
13,799
552
15,995
19,991
23,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
20
18 / 4 / 3
15,338
614
31,092
18,011
10,916
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
Wixced
Hera
18
7 / 7 / 11
13,737
549
18,690
23,950
14,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arisegodofwar
Kukulkan
14
1 / 12 / 1
8,978
359
6,847
15,264
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
LEGEND POKY
Guan Yu
12
0 / 13 / 6
8,412
336
5,700
26,200
21,427
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
4 / 9 / 5
10,630
425
12,951
19,673
11,516
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Tapiocuh
Izanami
18
5 / 6 / 6
11,809
472
15,175
22,515
11,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
9 / 5 / 4
12,418
497
22,596
23,446
10,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
44
Kills
19
20
Deaths
45
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arisegodofwar
Kukulkan
1
12
1
0.13
W
Danzaburou
Barzodski
Danzaburou
5
5
8
1.8
L
Guan Yu
LEGEND POKY
Guan Yu
0
13
6
0.23
L
4
9
5
0.72
W
Yemoja
4
4
9
2.13
L
Izanami
Tapiocuh
Izanami
5
6
6
1.33
W
Bellona
TypicaI-vL
Bellona
10
0
4
12
W
Izanami
18
4
3
4.88
W
Hera
Wixced
Hera
7
7
11
1.79
L
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,896
Damage
63,269
97,978
Taken
107,098
73,998
Mitigated
61,485
24,095
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arisegodofwar
Kukulkan
6,847
1,607
0
1,375
15,264
6,681
731
6,221
9,043
42,522
0
W
Danzaburou
Barzodski
Danzaburou
17,540
4,909
0
3,429
17,582
7,619
75
714
16,843
0
69,098
L
Guan Yu
LEGEND POKY
Guan Yu
5,700
1,112
1,574
3,569
26,200
21,427
294
7,184
19,016
0
19,893
L
12,951
3,556
696
681
19,673
11,516
1,564
5,915
13,758
40,593
0
W
Yemoja
7,579
1,586
6,116
2,364
18,444
16,799
1,298
2,874
15,545
22,248
0
L
Izanami
Tapiocuh
Izanami
15,175
10,866
0
0
22,515
11,470
1,192
3,518
18,997
0
75,999
W
Bellona
TypicaI-vL
Bellona
15,995
3,494
0
1,537
19,991
23,849
2,151
3,845
16,124
9,822
103,924
W
Izanami
31,092
19,195
0
7,486
18,011
10,916
5,974
4,808
13,181
8,132
125,573
W
Hera
Wixced
Hera
18,690
4,033
302
2,861
23,950
14,815
3,164
7,557
16,338
72,684
0
L
22,596
10,391
0
7,374
23,446
10,391
1,295
5,569
17,877
0
72,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,953
Gold Earned
52,247
573
Minions Killed
341
0
Camps Cleared
0
2,119,090
Distance Traveled
1,967,762
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,978
359
65
3
0
326,882
5
W
Danzaburou
11,527
461
93
4
0
387,151
1
L
Guan Yu
8,412
336
23
1
0
414,119
6
L
Hel
10,630
425
39
2
0
397,553
0
W
Yemoja
10,552
422
18
1
0
414,783
1
L
Izanami
11,809
472
118
5
0
411,277
3
W
Bellona
13,799
552
154
6
0
543,215
4
W
Izanami
15,338
614
207
8
0
380,886
0
W
Hera
13,737
549
101
4
0
393,055
0
L
Neith
12,418
497
96
4
0
417,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role