Player Matchup

Cupid
Cupid
LordDooki
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 2
Nemesis
Nemesis
MeeIace
Nemesis
Level 54
God Stats
5W - 6L
1,523 SR
Queue Stats
11W - 13L
1,530 Elo+
Party 2
Anubis
Anubis
RedLeanin
Anubis
Level 45
God Stats
2W - 1L
1,574 SR
Queue Stats
5W - 6L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
ifarded
Cthulhu
Level 27
God Stats
2W - 2L
1,480 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 2
Achilles
Achilles
zdzlolol
Achilles
Level 16
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 2
Team Averages
Level 33
1,471 SR
1,490 Elo+

VS

Team Averages
Level 72
1,485 SR
1,477 Elo+
Cerberus
Cerberus
BlacktronicaPart
Cerberus
Level 88
God Stats
17W - 10L
1,547 SR
Queue Stats
132W - 132L
1,503 Elo+
Party 1
Chernobog
Chernobog
SlimeTime93
Chernobog
Level 34
God Stats
5W - 3L
1,574 SR
Queue Stats
119W - 115L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VillainVersus
Tsukuyomi
Level 27
God Stats
40W - 18L
1,139 SR
Queue Stats
215W - 228L
1,366 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ZTruth21
Cu Chulainn
Level 147
God Stats
54W - 45L
1,648 SR
Queue Stats
642W - 689L
1,391 Elo+
Party 3
Janus
Janus
kisamethegrey
Janus
Level 62
God Stats
2W - 1L
1,516 SR
Queue Stats
53W - 52L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LordDooki
Cupid
8
0 / 1 / 0
4,504
450
1,376
3,028
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
MeeIace
Nemesis
7
0 / 1 / 0
4,386
439
1,763
4,653
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
RedLeanin
Anubis
8
0 / 2 / 0
4,496
450
1,457
3,629
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ifarded
Cthulhu
6
0 / 1 / 0
4,519
452
1,271
4,293
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
zdzlolol
Achilles
6
0 / 6 / 0
4,210
421
1,096
5,997
2,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,179
518
2,596
4,372
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
SlimeTime93
Chernobog
9
0 / 0 / 0
4,977
498
1,568
1,390
738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
VillainVersus
Tsukuyomi
9
3 / 0 / 1
5,528
553
2,072
3,378
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
ZTruth21
Cu Chulainn
10
6 / 0 / 1
6,285
629
4,717
5,868
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 0
5,604
560
1,802
3,147
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
10
11
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Cupid
LordDooki
Cupid
0
1
0
0
L
Nemesis
MeeIace
Nemesis
0
1
0
0
L
Anubis
RedLeanin
Anubis
0
2
0
0
W
Chernobog
SlimeTime93
Chernobog
0
0
0
0
W
Tsukuyomi
VillainVersus
Tsukuyomi
3
0
1
3.5
W
Cu Chulainn
ZTruth21
Cu Chulainn
6
0
1
6.5
L
Cthulhu
ifarded
Cthulhu
0
1
0
0
W
1
0
0
1
L
Achilles
zdzlolol
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,963
Damage
12,755
21,600
Taken
18,155
6,956
Mitigated
8,147
5,540
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,596
131
0
1,738
4,372
1,924
234
857
3,515
9,100
0
L
Cupid
LordDooki
Cupid
1,376
565
164
870
3,028
653
0
1,586
1,442
0
15,067
L
Nemesis
MeeIace
Nemesis
1,763
561
0
2,004
4,653
1,279
0
84
4,519
0
18,126
L
Anubis
RedLeanin
Anubis
1,457
0
0
1,538
3,629
1,422
0
1,751
1,878
21,077
0
W
Chernobog
SlimeTime93
Chernobog
1,568
760
0
725
1,390
738
735
359
1,031
4,429
19,253
W
Tsukuyomi
VillainVersus
Tsukuyomi
2,072
331
0
1,466
3,378
912
301
119
3,259
0
19,207
W
Cu Chulainn
ZTruth21
Cu Chulainn
4,717
741
0
2,461
5,868
3,855
426
340
5,528
751
21,160
L
Cthulhu
ifarded
Cthulhu
1,271
66
0
743
4,293
1,466
0
1,187
3,106
12,065
0
W
1,802
150
0
625
3,147
718
302
1,053
2,094
30,014
0
L
Achilles
zdzlolol
Achilles
1,096
469
0
221
5,997
2,136
43
24
5,673
0
9,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,115
Gold Earned
27,573
170
Minions Killed
229
0
Camps Cleared
0
841,232
Distance Traveled
865,531
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,179
518
21
2
0
167,898
1
L
Cupid
4,504
450
43
4
0
174,899
1
L
Nemesis
4,386
439
40
4
0
194,694
1
L
Anubis
4,496
450
39
4
0
155,037
0
W
Chernobog
4,977
498
58
6
0
160,172
3
W
Tsukuyomi
5,528
553
52
5
0
192,917
5
W
Cu Chulainn
6,285
629
46
5
0
174,133
2
L
Cthulhu
4,519
452
26
3
0
161,407
0
W
Janus
5,604
560
52
5
0
170,411
9
L
Achilles
4,210
421
22
2
0
155,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role