Player Matchup

Chang'e
Chang'e
GankKyraxes
Chang'e
Level 43
God Stats
9W - 5L
1,759 SR
Queue Stats
68W - 65L
1,639 Elo+
Party 2
Awilix
Awilix
ItsJustTheDoc
Awilix
Level 87
God Stats
24W - 14L
1,731 SR
Queue Stats
67W - 41L
1,594 Elo+
Party 2
Amaterasu
Amaterasu
Kyraxes
Amaterasu
Level 86
God Stats
11W - 12L
1,620 SR
Queue Stats
54W - 44L
1,628 Elo+
Party 2
Apollo
Apollo
Prexede
Apollo
Level 38
God Stats
10W - 10L
1,474 SR
Queue Stats
85W - 64L
1,597 Elo+
Party 2
Bacchus
Bacchus
Wirefrxme
Bacchus
Level 39
God Stats
13W - 10L
1,442 SR
Queue Stats
54W - 38L
1,568 Elo+
Party 2
Team Averages
Level 59
1,605 SR
1,605 Elo+

VS

Team Averages
Level 66
1,487 SR
1,452 Elo+
Anhur
Anhur
DonKriegg
Anhur
Level 30
God Stats
0W - 1L
1,420 SR
Queue Stats
17W - 16L
1,439 Elo+
Party 1
Ullr
Ullr
G-H-A-Z-T
Ullr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,416 Elo+
Party 1
Scylla
Scylla
okaza123
Scylla
Level 26
God Stats
9W - 10L
1,538 SR
Queue Stats
15W - 16L
1,374 Elo+
Party 1
Bacchus
Bacchus
x4thQtrPressurex
Bacchus
Level 43
God Stats
2W - 5L
1,530 SR
Queue Stats
26W - 28L
1,520 Elo+
Party 1
Thor
Thor
xItzCloudy
Thor
Level 91
God Stats
7W - 5L
1,447 SR
Queue Stats
180W - 178L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GankKyraxes
Chang'e
11
3 / 0 / 5
6,732
612
4,768
6,004
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 0 / 2
7,129
648
4,954
5,515
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Kyraxes
Amaterasu
11
1 / 2 / 2
6,239
567
5,161
7,271
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Prexede
Apollo
9
4 / 2 / 3
6,006
546
4,484
5,349
1,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Wirefrxme
Bacchus
10
4 / 0 / 7
6,674
607
4,129
6,878
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DonKriegg
Anhur
9
1 / 5 / 1
5,420
493
5,372
6,919
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
12
2 / 2 / 0
6,737
612
5,373
8,165
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
okaza123
Scylla
7
0 / 4 / 0
4,677
425
2,490
3,933
1,125
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 1
5,644
513
2,591
7,915
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 0
5,057
460
3,111
9,030
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
4
4
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
DonKriegg
Anhur
1
5
1
0.3
L
Ullr
2
2
0
1
W
Chang'e
GankKyraxes
Chang'e
3
0
5
5.5
W
7
0
2
8
W
Amaterasu
Kyraxes
Amaterasu
1
2
2
1
W
Apollo
Prexede
Apollo
4
2
3
2.75
W
Bacchus
Wirefrxme
Bacchus
4
0
7
7.5
L
Scylla
okaza123
Scylla
0
4
0
0
L
1
3
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,496
Damage
18,937
31,017
Taken
35,962
13,457
Mitigated
15,963
13,074
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DonKriegg
Anhur
5,372
2,108
344
1,671
6,919
1,652
827
1,770
5,149
0
21,900
L
Ullr
5,373
3,446
0
1,201
8,165
4,726
140
1,394
6,751
3,184
35,367
W
Chang'e
GankKyraxes
Chang'e
4,768
563
689
2,784
6,004
1,807
485
1,499
4,307
38,909
0
W
4,954
2,530
0
1,476
5,515
1,771
229
585
4,868
0
37,233
W
Amaterasu
Kyraxes
Amaterasu
5,161
2,577
0
4,010
7,271
5,371
0
509
6,762
3,584
22,201
W
Apollo
Prexede
Apollo
4,484
2,583
0
1,295
5,349
1,296
0
1,162
4,187
0
21,145
W
Bacchus
Wirefrxme
Bacchus
4,129
483
0
2,820
6,878
3,212
370
1,576
5,264
13,033
0
L
Scylla
okaza123
Scylla
2,490
176
0
460
3,933
1,125
0
2,522
1,245
17,177
0
L
2,591
386
0
938
7,915
5,972
243
1,984
5,931
12,447
0
L
3,111
1,247
0
1,962
9,030
2,488
0
1,723
7,235
0
22,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
27,535
257
Minions Killed
215
0
Camps Cleared
0
1,106,744
Distance Traveled
860,260
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,420
493
30
3
0
176,951
0
L
Ullr
6,737
612
87
8
0
161,162
2
W
Chang'e
6,732
612
78
7
0
213,422
0
W
Awilix
7,129
648
72
7
0
262,331
1
W
Amaterasu
6,239
567
51
5
0
216,182
0
W
Apollo
6,006
546
44
4
0
183,934
0
W
Bacchus
6,674
607
12
1
0
230,875
0
L
Scylla
4,677
425
40
4
0
133,952
1
L
Bacchus
5,644
513
20
2
0
188,460
2
L
Thor
5,057
460
38
3
0
199,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role