Player Matchup

Mulan
Mulan
Godín
Mulan
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
137W - 10L
1,912 Elo+
Party 2
Fenrir
Fenrir
SilentxPooch
Fenrir
Level 154
God Stats
8W - 2L
1,500 SR
Queue Stats
740W - 128L
1,841 Elo+
Party 2
Ra
Ra
lucaspxx
Ra
Level 157
God Stats
7W - 2L
1,777 SR
Queue Stats
162W - 62L
1,996 Elo+
Party 2
Team Averages
Level 157
1,592 SR
1,917 Elo+

VS

Team Averages
Level 84
1,694 SR
1,552 Elo+
Medusa
Medusa
BrnNNr
Medusa
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,328 Elo+
Solo
Nox
Nox
Destructoooor
Nox
Level 65
God Stats
1W - 2L
1,680 SR
Queue Stats
84W - 19L
1,654 Elo+
Party 1
Kuzenbo
Kuzenbo
INU6
Kuzenbo
Level 149
God Stats
3W - 1L
1,902 SR
Queue Stats
390W - 150L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Godín
Mulan
11
2 / 1 / 8
8,491
772
7,005
10,313
6,447
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
11
4 / 0 / 7
8,721
793
5,226
9,976
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 2 / 6
8,700
791
5,383
7,193
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrnNNr
Medusa
10
1 / 4 / 2
7,240
658
6,938
5,615
1,782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 5 / 1
7,358
669
3,609
6,031
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
INU6
Kuzenbo
10
0 / 2 / 3
6,566
597
4,201
9,136
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
BrnNNr
Medusa
1
4
2
0.5
L
2
5
1
0.5
W
Mulan
Godín
Mulan
2
1
8
6
L
Kuzenbo
INU6
Kuzenbo
0
2
3
0.75
W
Fenrir
4
0
7
7.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,614
Damage
14,748
27,482
Taken
20,782
16,275
Mitigated
12,483
12,111
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BrnNNr
Medusa
6,938
2,538
0
449
5,615
1,782
0
1,056
4,559
0
18,054
L
3,609
354
0
390
6,031
2,172
0
1,665
4,366
31,518
0
W
Mulan
Godín
Mulan
7,005
1,359
0
4,208
10,313
6,447
797
2,652
7,488
0
34,966
L
Kuzenbo
INU6
Kuzenbo
4,201
1,422
0
1,054
9,136
8,529
0
2,708
6,428
13,656
0
W
Fenrir
5,226
1,629
0
2,961
9,976
7,155
728
2,829
6,947
0
20,313
W
5,383
326
1,978
2,964
7,193
2,673
456
2,158
5,010
43,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
21,164
151
Minions Killed
107
0
Camps Cleared
0
627,977
Distance Traveled
553,617
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,240
658
38
3
0
187,623
3
L
Nox
7,358
669
56
5
0
163,774
2
W
Mulan
8,491
772
53
5
0
206,574
5
L
Kuzenbo
6,566
597
13
1
0
202,220
2
W
Fenrir
8,721
793
30
3
0
225,988
4
W
Ra
8,700
791
68
6
0
195,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role