Player Matchup

Cupid
Cupid
CrunkDidly
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,741 Elo+
Party 1
Ymir
Ymir
SomeAHADDOCK
Ymir
Level 67
God Stats
7W - 11L
1,622 SR
Queue Stats
17W - 25L
1,486 Elo+
Party 1
Hades
Hades
xXDeerKi11erXx
Hades
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,486 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,571 Elo+

VS

Team Averages
Level 72
1,596 SR
1,509 Elo+
Sylvanus
Sylvanus
Dean Gullbearie
Sylvanus
Level 121
God Stats
9W - 9L
1,500 SR
Queue Stats
719W - 697L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
FrostXDevour
Baron Samedi
Level 29
God Stats
19W - 6L
1,626 SR
Queue Stats
517W - 413L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShinkBinkFinkle
Ah Muzen Cab
Level 67
God Stats
48W - 21L
1,660 SR
Queue Stats
505W - 469L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
4 / 7 / 4
11,200
700
16,104
13,426
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 7 / 6
10,275
642
7,990
20,046
11,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 8 / 4
11,186
699
9,016
16,204
7,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
6 / 3 / 16
12,594
787
11,163
21,014
25,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
FrostXDevour
Baron Samedi
14
7 / 4 / 11
11,444
715
13,068
10,250
4,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
ShinkBinkFinkle
Ah Muzen Cab
16
9 / 2 / 12
12,398
775
18,518
13,229
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
22
22
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
4
7
4
0.86
W
Sylvanus
6
3
16
4.67
W
Baron Samedi
FrostXDevour
Baron Samedi
7
4
11
3.13
W
Ah Muzen Cab
ShinkBinkFinkle
Ah Muzen Cab
9
2
12
7.5
L
0
7
6
0.43
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
42,749
49,676
Taken
44,493
24,978
Mitigated
38,976
7,631
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
16,104
7,682
505
1,871
13,426
6,596
0
7,444
5,982
3,460
51,010
W
Sylvanus
11,163
2,362
4,008
7,502
21,014
25,537
684
6,887
14,127
23,839
0
W
Baron Samedi
FrostXDevour
Baron Samedi
13,068
1,519
2,375
2,601
10,250
4,924
688
6,259
3,991
40,460
0
W
Ah Muzen Cab
ShinkBinkFinkle
Ah Muzen Cab
18,518
8,453
243
4,066
13,229
8,515
2,257
4,713
8,516
2,484
69,197
L
7,990
392
0
1,498
20,046
11,246
0
8,212
11,834
26,784
0
L
9,016
565
862
2,895
16,204
7,136
0
9,240
6,964
41,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
36,436
194
Minions Killed
178
0
Camps Cleared
0
752,791
Distance Traveled
769,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,200
700
76
5
0
236,347
0
W
Sylvanus
12,594
787
38
2
0
242,458
1
W
Baron Samedi
11,444
715
64
4
0
244,642
0
W
Ah Muzen Cab
12,398
775
76
5
0
282,373
0
L
Ymir
10,275
642
44
3
0
263,163
0
L
Hades
11,186
699
74
5
0
253,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role