Player Matchup

Scylla
Scylla
DrSqualls
Scylla
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 5L
1,537 Elo+
Party 1
Anhur
Anhur
EasyFizzy
Anhur
Level 148
God Stats
2W - 2L
1,263 SR
Queue Stats
123W - 118L
1,356 Elo+
Solo
Fenrir
Fenrir
MP313
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,730 Elo+
Party 3
Bellona
Bellona
Sael01
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
aliensfire
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,453 SR
1,516 Elo+

VS

Team Averages
Level 72
1,523 SR
1,706 Elo+
Discordia
Discordia
Asuryan
Discordia
Level 86
God Stats
1W - 0L
1,704 SR
Queue Stats
64W - 54L
1,720 Elo+
Party 2
Ravana
Ravana
Bonin
Ravana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,724 Elo+
Party 2
Sun Wukong
Sun Wukong
Raenel
Sun Wukong
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,829 Elo+
Party 2
Danzaburou
Danzaburou
Trusionx
Danzaburou
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
tredontho
Kumbhakarna
Level 78
God Stats
2W - 2L
1,411 SR
Queue Stats
65W - 56L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrSqualls
Scylla
20
11 / 4 / 14
21,637
721
48,391
22,650
13,324
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
EasyFizzy
Anhur
20
2 / 6 / 20
19,359
645
22,188
38,341
17,951
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
MP313
Fenrir
20
6 / 4 / 10
18,910
630
16,820
26,796
13,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Sael01
Bellona
20
9 / 5 / 12
19,744
658
35,291
43,470
82,286
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
aliensfire
Cthulhu
20
1 / 9 / 10
16,354
545
7,520
38,108
58,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asuryan
Discordia
20
6 / 6 / 10
19,722
657
39,571
23,808
12,982
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Bonin
Ravana
20
8 / 6 / 13
20,297
677
19,931
26,998
23,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Raenel
Sun Wukong
20
2 / 8 / 11
18,022
601
22,354
39,507
54,813
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Trusionx
Danzaburou
20
8 / 5 / 9
22,045
735
39,884
24,982
13,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
tredontho
Kumbhakarna
20
4 / 5 / 19
20,035
668
20,220
39,737
69,885
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
90
29
Kills
28
28
Deaths
30
66
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Discordia
Asuryan
Discordia
6
6
10
1.83
W
Ravana
Bonin
Ravana
8
6
13
2.42
L
Scylla
DrSqualls
Scylla
11
4
14
4.5
L
Anhur
EasyFizzy
Anhur
2
6
20
2
L
Fenrir
MP313
Fenrir
6
4
10
2.75
W
Sun Wukong
Raenel
Sun Wukong
2
8
11
0.94
L
Bellona
Sael01
Bellona
9
5
12
3
W
Danzaburou
Trusionx
Danzaburou
8
5
9
2.5
L
Cthulhu
aliensfire
Cthulhu
1
9
10
0.67
W
Kumbhakarna
tredontho
Kumbhakarna
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,210
Damage
141,960
169,365
Taken
155,032
186,284
Mitigated
174,491
43,765
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Asuryan
Discordia
39,571
2,200
551
4,003
23,808
12,982
1,085
9,976
13,040
127,285
0
W
Ravana
Bonin
Ravana
19,931
5,939
0
1,698
26,998
23,579
720
9,772
15,960
0
59,073
L
Scylla
DrSqualls
Scylla
48,391
3,062
0
6,899
22,650
13,324
1,823
7,726
14,799
142,265
0
L
Anhur
EasyFizzy
Anhur
22,188
13,545
0
17,400
38,341
17,951
3,069
11,395
26,743
0
111,220
L
Fenrir
MP313
Fenrir
16,820
4,705
0
2,975
26,796
13,877
1,780
10,196
16,475
0
52,583
W
Sun Wukong
Raenel
Sun Wukong
22,354
7,158
0
2,573
39,507
54,813
0
12,264
25,467
0
62,463
L
Bellona
Sael01
Bellona
35,291
4,709
3,561
10,033
43,470
82,286
264
16,255
26,945
0
73,541
W
Danzaburou
Trusionx
Danzaburou
39,884
20,036
0
10,548
24,982
13,232
2,515
9,904
13,796
0
123,055
L
Cthulhu
aliensfire
Cthulhu
7,520
187
389
2,508
38,108
58,846
73
15,199
22,817
25,260
0
W
Kumbhakarna
tredontho
Kumbhakarna
20,220
1,503
0
1,381
39,737
69,885
339
12,555
23,454
56,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,004
Gold Earned
100,121
619
Minions Killed
592
10
Camps Cleared
6
2,531,722
Distance Traveled
2,761,485
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
19,722
657
182
6
1
538,029
4
W
Ravana
20,297
677
74
2
0
565,831
1
L
Scylla
21,637
721
204
7
3
549,524
0
L
Anhur
19,359
645
201
7
7
462,192
2
L
Fenrir
18,910
630
67
2
0
547,800
5
W
Sun Wukong
18,022
601
88
3
0
543,081
0
L
Bellona
19,744
658
107
4
0
542,142
2
W
Danzaburou
22,045
735
181
6
4
508,091
0
L
Cthulhu
16,354
545
40
1
0
430,064
0
W
Kumbhakarna
20,035
668
67
2
1
606,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role