Player Matchup

Ah Puch
Ah Puch
Bronze III
CLBLycan
Ah Puch
Bronze III
Level 151
God Stats
9W - 12L
1,593 SR
Queue Stats
17W - 24L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
CLBpoet3
Tsukuyomi
Bronze III
Level 106
God Stats
2W - 5L
1,483 SR
Queue Stats
10W - 16L
1,373 MMR
Party 2
Chernobog
Chernobog
Gold IV
Dannyboy00702
Chernobog
Gold IV
Level 160
God Stats
0W - 2L
1,326 SR
Queue Stats
76W - 79L
1,440 MMR
Solo
Sylvanus
Sylvanus
Bronze III
rashouse83
Sylvanus
Bronze III
Level 160
God Stats
16W - 19L
2,047 SR
Queue Stats
81W - 88L
1,443 MMR
Solo
Bellona
Bellona
Silver II
x9Jl
Bellona
Silver II
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,435 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,590 SR
1,438 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,552 SR
1,438 MMR
Zhong Kui
Zhong Kui
Gold V
Kingarez0042
Zhong Kui
Gold V
Level 122
God Stats
7W - 8L
1,566 SR
Queue Stats
261W - 272L
1,442 MMR
Solo
Fenrir
Fenrir
Gold III
ViciousViking44
Fenrir
Gold III
Level 147
God Stats
63W - 43L
1,509 SR
Queue Stats
277W - 276L
1,440 MMR
Solo
Scylla
Scylla
Silver III
YouLikeThatBB
Scylla
Silver III
Level 49
God Stats
3W - 5L
1,523 SR
Queue Stats
9W - 12L
1,442 MMR
Solo
Apollo
Apollo
Gold V
goBACKtodaLOBBY
Apollo
Gold V
Level 63
God Stats
18W - 20L
1,563 SR
Queue Stats
256W - 263L
1,230 MMR
Party 1
Cabrakan
Cabrakan
Gold I
ricosavage77
Cabrakan
Gold I
Level 83
God Stats
152W - 130L
1,602 SR
Queue Stats
329W - 315L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLBLycan
Ah Puch
16
2 / 12 / 4
10,305
429
16,071
15,388
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
CLBpoet3
Tsukuyomi
15
0 / 13 / 4
9,458
394
8,176
22,778
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Dannyboy00702
Chernobog
16
1 / 11 / 5
10,111
421
6,674
21,548
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
rashouse83
Sylvanus
14
2 / 5 / 2
10,072
420
7,912
24,708
25,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
x9Jl
Bellona
18
8 / 9 / 3
12,439
518
16,697
24,612
26,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
OlorunPersephoneArachneCthulhuDiscordia

VS

Bans
DanzaburouKing ArthurNu WaCu ChulainnHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kingarez0042
Zhong Kui
19
8 / 4 / 10
13,727
572
18,709
21,192
17,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 6 / 11
15,385
641
13,260
23,436
16,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 3 / 12
14,441
602
18,735
12,292
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 0 / 14
15,220
634
22,622
21,059
11,123
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
ricosavage77
Cabrakan
19
8 / 0 / 22
13,485
562
15,450
19,168
25,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
119
13
Kills
50
50
Deaths
13
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CLBLycan
Ah Puch
2
12
4
0.33
L
Tsukuyomi
CLBpoet3
Tsukuyomi
0
13
4
0.15
L
Chernobog
Dannyboy00702
Chernobog
1
11
5
0.32
W
Zhong Kui
Kingarez0042
Zhong Kui
8
4
10
3.25
W
7
6
11
2.08
W
15
3
12
7
W
12
0
14
19
L
Sylvanus
rashouse83
Sylvanus
2
5
2
0.6
W
Cabrakan
ricosavage77
Cabrakan
8
0
22
19
L
Bellona
x9Jl
Bellona
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,530
Damage
88,776
109,034
Taken
97,147
73,137
Mitigated
75,525
23,208
Healing
42,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CLBLycan
Ah Puch
16,071
312
0
616
15,388
5,100
0
6,790
8,568
61,682
0
L
Tsukuyomi
CLBpoet3
Tsukuyomi
8,176
2,162
0
4,782
22,778
8,238
0
10,207
12,421
0
72,397
L
Chernobog
Dannyboy00702
Chernobog
6,674
3,010
0
5,041
21,548
7,493
300
9,687
11,797
0
58,995
W
Zhong Kui
Kingarez0042
Zhong Kui
18,709
892
94
11,371
21,192
17,461
2,619
4,255
16,813
73,684
0
W
13,260
3,463
0
6,934
23,436
16,656
6,464
5,900
17,292
0
109,624
W
18,735
3,071
204
1,845
12,292
5,003
2,486
2,721
9,407
74,565
0
W
22,622
13,984
0
15,669
21,059
11,123
5,293
5,650
15,240
0
130,991
L
Sylvanus
rashouse83
Sylvanus
7,912
2,278
2,098
7,791
24,708
25,403
0
12,449
11,983
26,649
0
W
Cabrakan
ricosavage77
Cabrakan
15,450
1,803
1,404
4,850
19,168
25,282
551
6,603
12,379
51,843
0
L
Bellona
x9Jl
Bellona
16,697
6,868
0
2,880
24,612
26,903
0
13,188
11,371
7,689
63,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,385
Gold Earned
72,258
458
Minions Killed
708
0
Camps Cleared
0
1,917,297
Distance Traveled
2,232,180
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,305
429
109
5
0
355,067
5
L
Tsukuyomi
9,458
394
104
4
0
425,668
10
L
Chernobog
10,111
421
99
4
0
354,150
6
W
Zhong Kui
13,727
572
134
6
0
410,311
5
W
Fenrir
15,385
641
179
7
0
433,734
0
W
Scylla
14,441
602
140
6
0
435,027
9
W
Apollo
15,220
634
177
7
0
465,257
0
L
Sylvanus
10,072
420
30
1
0
395,491
4
W
Cabrakan
13,485
562
78
3
0
487,851
4
L
Bellona
12,439
518
116
5
0
386,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role