Player Matchup

Bellona
Bellona
Acquest
Bellona
Level 95
God Stats
15W - 7L
1,451 SR
Queue Stats
352W - 335L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
Astrix22003
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,618 Elo+
Party 4
Heimdallr
Heimdallr
DerpyrageXx21
Heimdallr
Level 83
God Stats
2W - 2L
1,303 SR
Queue Stats
36W - 23L
1,553 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Jay_Korai
Kumbhakarna
Level 75
God Stats
12W - 12L
1,715 SR
Queue Stats
56W - 64L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
arcanexguardian
Aphrodite
Level 142
God Stats
32W - 23L
1,559 SR
Queue Stats
266W - 261L
1,556 Elo+
Party 2
Team Averages
Level 88
1,506 SR
1,538 Elo+

VS

Team Averages
Level 112
1,663 SR
1,520 Elo+
Agni
Agni
BlacMage
Agni
Level 109
God Stats
11W - 11L
1,791 SR
Queue Stats
764W - 768L
1,550 Elo+
Party 1
King Arthur
King Arthur
Spyder VII
King Arthur
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
913W - 901L
1,474 Elo+
Party 3
Sobek
Sobek
TheAssassin627
Sobek
Level 89
God Stats
11W - 11L
1,853 SR
Queue Stats
215W - 194L
1,627 Elo+
Party 1
Awilix
Awilix
Vincent Von Hex
Awilix
Level 148
God Stats
14W - 15L
1,669 SR
Queue Stats
485W - 471L
1,495 Elo+
Party 3
Jing Wei
Jing Wei
xSlayerlegendx
Jing Wei
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
245W - 212L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acquest
Bellona
19
5 / 7 / 5
12,525
522
18,285
22,170
29,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
17
2 / 9 / 6
10,919
455
10,284
22,929
9,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
DerpyrageXx21
Heimdallr
19
5 / 5 / 1
12,540
523
16,211
19,525
9,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Jay_Korai
Kumbhakarna
14
0 / 8 / 7
9,513
396
6,714
21,553
18,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
arcanexguardian
Aphrodite
19
3 / 5 / 8
12,200
508
14,358
17,634
8,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
10 / 5 / 6
13,086
545
22,261
13,327
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Spyder VII
King Arthur
19
3 / 2 / 12
12,559
523
10,395
20,550
19,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 2 / 17
13,158
548
15,166
21,755
30,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 4 / 10
13,616
567
16,951
20,885
9,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
20
6 / 2 / 8
14,688
612
14,321
21,425
9,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
15
Kills
34
34
Deaths
15
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bellona
Acquest
Bellona
5
7
5
1.07
L
Ne Zha
2
9
6
0.56
W
Agni
10
5
6
2.6
L
Heimdallr
DerpyrageXx21
Heimdallr
5
5
1
1.1
L
Kumbhakarna
Jay_Korai
Kumbhakarna
0
8
7
0.44
W
King Arthur
Spyder VII
King Arthur
3
2
12
4.5
W
6
2
17
7.25
W
9
4
10
3.5
L
Aphrodite
arcanexguardian
Aphrodite
3
5
8
1.4
W
Jing Wei
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,852
Damage
79,094
103,811
Taken
97,942
74,865
Mitigated
74,601
32,327
Healing
26,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Acquest
Bellona
18,285
9,023
0
3,795
22,170
29,799
505
4,155
17,913
6,598
77,412
L
Ne Zha
10,284
4,069
0
6,955
22,929
9,485
0
7,265
15,422
0
77,416
W
Agni
22,261
1,592
0
606
13,327
6,077
835
3,842
9,485
78,603
0
L
Heimdallr
DerpyrageXx21
Heimdallr
16,211
7,858
0
5,411
19,525
9,150
1,105
2,917
16,586
0
86,681
L
Kumbhakarna
Jay_Korai
Kumbhakarna
6,714
626
846
2,311
21,553
18,372
44
10,533
10,724
21,651
0
W
King Arthur
Spyder VII
King Arthur
10,395
1,025
0
3,626
20,550
19,343
0
4,560
15,990
0
69,927
W
15,166
1,253
0
6,257
21,755
30,019
210
9,359
12,396
47,110
0
W
16,951
7,181
0
6,966
20,885
9,784
0
3,235
17,650
0
102,288
L
Aphrodite
arcanexguardian
Aphrodite
14,358
1,976
4,136
8,873
17,634
8,059
0
11,517
5,739
85,113
0
W
Jing Wei
14,321
11,929
0
9,141
21,425
9,378
3,084
2,352
19,072
0
107,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,697
Gold Earned
67,107
591
Minions Killed
672
0
Camps Cleared
0
1,972,245
Distance Traveled
2,312,481
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,525
522
157
7
0
404,824
1
L
Ne Zha
10,919
455
119
5
0
419,866
1
W
Agni
13,086
545
160
7
0
423,032
4
L
Heimdallr
12,540
523
137
6
0
401,093
3
L
Kumbhakarna
9,513
396
18
1
0
383,850
2
W
King Arthur
12,559
523
144
6
0
481,595
3
W
Sobek
13,158
548
52
2
0
410,136
0
W
Awilix
13,616
567
147
6
0
516,452
7
L
Aphrodite
12,200
508
160
7
0
362,612
12
W
Jing Wei
14,688
612
169
7
0
481,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role