Player Matchup

Athena
Athena
NixonAlwaysWins
Athena
Level 74
God Stats
2W - 1L
1,288 SR
Queue Stats
62W - 62L
1,497 Elo+
Party 2
Arachne
Arachne
ObeastNinja
Arachne
Level 69
God Stats
50W - 26L
1,610 SR
Queue Stats
270W - 222L
1,464 Elo+
Party 2
Mulan
Mulan
Pariiah
Mulan
Level 85
God Stats
10W - 10L
1,680 SR
Queue Stats
222W - 178L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
debauchery16
Cernunnos
Level 54
God Stats
6W - 1L
1,500 SR
Queue Stats
45W - 44L
1,331 Elo+
Party 2
Poseidon
Poseidon
whosebaked
Poseidon
Level 106
God Stats
11W - 15L
1,612 SR
Queue Stats
460W - 424L
1,464 Elo+
Party 2
Team Averages
Level 78
1,538 SR
1,450 Elo+

VS

Team Averages
Level 140
1,506 SR
1,490 Elo+
Izanami
Izanami
FuNkYPoG
Izanami
Level 146
God Stats
1W - 2L
1,361 SR
Queue Stats
92W - 89L
1,408 Elo+
Party 1
Geb
Geb
Kaibertius
Geb
Level 108
God Stats
3W - 1L
1,694 SR
Queue Stats
68W - 61L
1,648 Elo+
Solo
Serqet
Serqet
TonyPanda
Serqet
Level 152
God Stats
23W - 32L
1,749 SR
Queue Stats
267W - 286L
1,429 Elo+
Solo
Eset
Eset
XxStaTicaLxX
Eset
Level 147
God Stats
0W - 1L
1,519 SR
Queue Stats
23W - 21L
1,415 Elo+
Party 1
Mulan
Mulan
wydstepbro
Mulan
Level 145
God Stats
2W - 5L
1,205 SR
Queue Stats
348W - 304L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 10
9,592
457
4,957
14,766
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
ObeastNinja
Arachne
20
15 / 3 / 10
13,671
651
19,713
16,245
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Pariiah
Mulan
18
4 / 1 / 5
11,822
563
23,072
22,072
22,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
debauchery16
Cernunnos
18
3 / 1 / 4
11,295
538
5,134
14,306
5,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
whosebaked
Poseidon
20
11 / 3 / 5
13,124
625
19,399
11,889
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FuNkYPoG
Izanami
16
3 / 6 / 2
10,237
487
11,960
13,540
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 4
8,671
413
6,771
14,216
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
TonyPanda
Serqet
16
5 / 9 / 1
10,273
489
6,720
16,240
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 7 / 2
9,815
467
10,089
17,992
8,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
16
0 / 8 / 1
9,945
474
14,937
31,270
23,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
34
Kills
12
13
Deaths
34
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
FuNkYPoG
Izanami
3
6
2
0.67
L
2
4
4
1
W
1
5
10
1.2
W
Arachne
ObeastNinja
Arachne
15
3
10
6.67
W
Mulan
Pariiah
Mulan
4
1
5
6.5
L
Serqet
TonyPanda
Serqet
5
9
1
0.61
L
2
7
2
0.43
W
Cernunnos
debauchery16
Cernunnos
3
1
4
5
W
Poseidon
whosebaked
Poseidon
11
3
5
4.5
L
Mulan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,275
Damage
50,477
79,278
Taken
93,258
53,842
Mitigated
58,898
38,702
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FuNkYPoG
Izanami
11,960
7,387
0
3,186
13,540
7,099
263
6,180
7,249
7,288
78,667
L
6,771
728
0
1,409
14,216
13,192
0
3,942
10,154
23,297
0
W
4,957
1,377
0
1,222
14,766
11,161
138
4,879
9,662
17,687
0
W
Arachne
ObeastNinja
Arachne
19,713
13,856
0
8,186
16,245
9,823
282
2,963
12,476
10,586
98,275
W
Mulan
Pariiah
Mulan
23,072
3,151
0
16,090
22,072
22,215
264
2,097
19,216
220
81,033
L
Serqet
TonyPanda
Serqet
6,720
1,888
0
80
16,240
6,650
0
3,955
12,123
0
63,399
L
10,089
872
395
5,372
17,992
8,765
83
7,106
10,502
61,908
0
W
Cernunnos
debauchery16
Cernunnos
5,134
2,387
0
9,547
14,306
5,736
1,508
3,311
10,860
0
74,595
W
Poseidon
whosebaked
Poseidon
19,399
4,931
0
3,657
11,889
4,907
794
4,496
6,984
101,685
0
L
Mulan
14,937
2,489
0
11,139
31,270
23,192
0
3,488
26,910
0
64,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,504
Gold Earned
48,941
619
Minions Killed
509
0
Camps Cleared
0
2,169,446
Distance Traveled
1,871,631
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,237
487
147
7
0
332,904
5
L
Geb
8,671
413
15
1
0
431,781
9
W
Athena
9,592
457
32
2
0
430,384
7
W
Arachne
13,671
651
133
6
0
489,288
0
W
Mulan
11,822
563
140
7
0
433,311
1
L
Serqet
10,273
489
125
6
0
405,029
0
L
Eset
9,815
467
108
5
0
350,140
2
W
Cernunnos
11,295
538
133
6
0
374,012
3
W
Poseidon
13,124
625
181
9
0
442,451
6
L
Mulan
9,945
474
114
5
0
351,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role