Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Crimson_Raider_
Janus
Level 157
God Stats
10W - 12L
1,485 SR
Queue Stats
229W - 257L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Leremy
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 76L
1,473 Elo+
Party 1
Apollo
Apollo
ToxiccOppa
Apollo
Level 148
God Stats
6W - 5L
1,399 SR
Queue Stats
44W - 64L
1,365 Elo+
Party 1
The Morrigan
The Morrigan
ToxiccSenpai
The Morrigan
Level 125
God Stats
3W - 10L
1,818 SR
Queue Stats
304W - 299L
1,640 Elo+
Party 1
Team Averages
Level 137
1,540 SR
1,495 Elo+

VS

Team Averages
Level 86
1,369 SR
1,448 Elo+
Neith
Neith
BappoTrapHoes
Neith
Level 61
God Stats
0W - 2L
1,147 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Thor
Thor
EKer_Extinct
Thor
Level 113
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 2
Cerberus
Cerberus
GabeSucks1
Cerberus
Level 77
God Stats
3W - 3L
1,320 SR
Queue Stats
40W - 26L
1,435 Elo+
Party 2
Scylla
Scylla
Gallo_2901
Scylla
Level 93
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 5L
1,435 Elo+
Party 2
Chaac
Chaac
ScrotalVengeance
Chaac
Level 88
God Stats
0W - 1L
1,410 SR
Queue Stats
17W - 15L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 1 / 3
9,777
575
10,159
8,837
7,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 3 / 7
9,433
555
12,050
9,385
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Leremy
Kumbhakarna
12
2 / 0 / 8
7,837
461
3,638
10,801
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
ToxiccOppa
Apollo
13
2 / 4 / 9
8,330
490
5,928
9,972
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
ToxiccSenpai
The Morrigan
15
3 / 4 / 7
8,770
516
7,290
8,902
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,491
499
9,748
8,811
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

14
2 / 4 / 3
8,565
504
5,968
11,319
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
GabeSucks1
Cerberus
14
3 / 5 / 6
8,631
508
8,384
11,368
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Gallo_2901
Scylla
14
3 / 3 / 1
8,387
493
5,900
8,582
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 1
6,936
408
5,285
14,734
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
19
Kills
12
12
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
3
6.5
L
4
3
4
2
W
7
3
7
3.5
L
2
4
3
0.88
L
Cerberus
GabeSucks1
Cerberus
3
5
6
1.2
L
Scylla
Gallo_2901
Scylla
3
3
1
1.17
W
Kumbhakarna
Leremy
Kumbhakarna
2
0
8
6
L
0
4
1
0.13
W
Apollo
ToxiccOppa
Apollo
2
4
9
1.63
W
The Morrigan
ToxiccSenpai
The Morrigan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,065
Damage
35,285
47,897
Taken
54,814
26,663
Mitigated
26,872
9,816
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,159
2,652
0
2,470
8,837
7,987
0
886
7,555
468
58,641
L
9,748
5,338
0
2,828
8,811
2,854
0
4,568
4,175
0
53,103
W
12,050
160
0
1,466
9,385
2,449
0
3,128
6,107
55,043
0
L
5,968
878
0
2,944
11,319
4,239
0
3,539
7,566
0
52,866
L
Cerberus
GabeSucks1
Cerberus
8,384
108
0
1,545
11,368
5,843
0
5,755
5,515
32,361
0
L
Scylla
Gallo_2901
Scylla
5,900
105
99
2,415
8,582
4,712
1,608
4,097
4,260
49,484
0
W
Kumbhakarna
Leremy
Kumbhakarna
3,638
660
0
928
10,801
8,612
0
3,597
7,099
15,052
0
L
5,285
1,343
0
6,079
14,734
9,224
312
3,435
10,774
0
30,378
W
Apollo
ToxiccOppa
Apollo
5,928
2,950
0
1,929
9,972
4,731
117
3,893
6,035
5,253
47,689
W
The Morrigan
ToxiccSenpai
The Morrigan
7,290
853
0
3,023
8,902
2,884
0
2,488
6,364
59,130
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
41,010
450
Minions Killed
388
0
Camps Cleared
0
1,571,421
Distance Traveled
1,515,785
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,777
575
130
8
0
323,090
1
L
Neith
8,491
499
80
5
0
266,944
2
W
Janus
9,433
555
92
5
0
346,739
0
L
Thor
8,565
504
110
6
0
316,563
1
L
Cerberus
8,631
508
49
3
0
307,553
5
L
Scylla
8,387
493
92
5
0
288,497
5
W
Kumbhakarna
7,837
461
18
1
0
336,850
4
L
Chaac
6,936
408
57
3
0
336,228
0
W
Apollo
8,330
490
94
6
0
274,082
6
W
The Morrigan
8,770
516
116
7
0
290,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role