Player Matchup

Cthulhu
Cthulhu
Bolt21LA2432
Cthulhu
Level 147
God Stats
2W - 1L
1,713 SR
Queue Stats
131W - 121L
1,514 Elo+
Party 1
Ravana
Ravana
CryoEnergy
Ravana
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 80L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
DatSunReformed
Baron Samedi
Level 74
God Stats
16W - 12L
1,683 SR
Queue Stats
48W - 53L
1,581 Elo+
Party 1
Chernobog
Chernobog
SMALLHANDS69
Chernobog
Level 128
God Stats
15W - 9L
1,718 SR
Queue Stats
26W - 33L
1,608 Elo+
Party 1
Chang'e
Chang'e
cable1562
Chang'e
Level 125
God Stats
4W - 4L
1,713 SR
Queue Stats
76W - 78L
1,537 Elo+
Party 1
Team Averages
Level 120
1,665 SR
1,560 Elo+

VS

Team Averages
Level 123
1,357 SR
1,538 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Comeback__Kid25
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,651 Elo+
Solo
Janus
Janus
EnVyNephilim
Janus
Level 158
God Stats
13W - 20L
1,368 SR
Queue Stats
327W - 325L
1,513 Elo+
Party 2
Olorun
Olorun
MegamawMikey
Olorun
Level 136
God Stats
3W - 2L
1,267 SR
Queue Stats
297W - 264L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
envyfoxx
Sun Wukong
Level 99
God Stats
0W - 3L
1,151 SR
Queue Stats
426W - 396L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bolt21LA2432
Cthulhu
13
4 / 1 / 10
8,449
469
8,402
12,847
8,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
CryoEnergy
Ravana
16
8 / 0 / 7
10,045
558
10,513
8,085
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DatSunReformed
Baron Samedi
16
4 / 1 / 5
10,140
563
5,961
8,714
3,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
SMALLHANDS69
Chernobog
17
4 / 0 / 10
10,511
584
5,538
11,779
4,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
cable1562
Chang'e
14
1 / 2 / 5
8,488
472
7,287
11,545
9,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 3 / 1
9,033
502
7,677
15,348
14,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 5 / 2
7,778
432
4,552
10,202
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 1
8,535
474
10,909
7,376
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
15
0 / 4 / 0
8,685
483
6,610
7,331
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
envyfoxx
Sun Wukong
10
1 / 6 / 1
6,608
367
4,027
11,154
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
4
4
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
W
Cthulhu
Bolt21LA2432
Cthulhu
4
1
10
9
L
1
5
2
0.4
W
Ravana
CryoEnergy
Ravana
8
0
7
11.5
W
Baron Samedi
DatSunReformed
Baron Samedi
4
1
5
6.5
L
1
3
1
0.5
L
Olorun
0
4
0
0
W
Chernobog
SMALLHANDS69
Chernobog
4
0
10
9
W
Chang'e
cable1562
Chang'e
1
2
5
1.75
L
Sun Wukong
envyfoxx
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,701
Damage
33,775
52,970
Taken
51,411
32,291
Mitigated
31,075
28,374
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,677
2,045
0
3,968
15,348
14,899
0
7,965
7,364
4,415
56,477
W
Cthulhu
Bolt21LA2432
Cthulhu
8,402
859
1,822
3,894
12,847
8,417
0
4,129
8,542
35,748
0
L
4,552
687
0
3,808
10,202
3,846
0
2,315
7,780
0
49,329
W
Ravana
CryoEnergy
Ravana
10,513
2,421
0
2,803
8,085
6,778
0
2,089
5,867
8,441
74,384
W
Baron Samedi
DatSunReformed
Baron Samedi
5,961
296
1,096
4,104
8,714
3,531
0
3,516
5,009
59,381
0
L
10,909
519
0
1,681
7,376
2,152
0
2,405
4,819
66,853
0
L
Olorun
6,610
3,330
0
2,349
7,331
3,681
892
2,474
4,841
64,522
0
W
Chernobog
SMALLHANDS69
Chernobog
5,538
3,766
0
6,597
11,779
4,451
0
5,840
5,857
0
72,659
W
Chang'e
cable1562
Chang'e
7,287
528
3,214
4,844
11,545
9,114
474
2,765
8,712
43,053
0
L
Sun Wukong
envyfoxx
Sun Wukong
4,027
995
0
1,052
11,154
6,497
0
6,274
4,671
1,491
13,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,633
Gold Earned
40,639
509
Minions Killed
492
0
Camps Cleared
0
1,810,405
Distance Traveled
1,707,366
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,033
502
133
7
0
322,943
8
W
Cthulhu
8,449
469
54
3
0
394,531
7
L
Ravana
7,778
432
84
5
0
353,695
9
W
Ravana
10,045
558
107
6
0
391,058
1
W
Baron Samedi
10,140
563
142
8
0
348,638
10
L
Janus
8,535
474
128
7
0
356,552
5
L
Olorun
8,685
483
131
7
0
307,753
4
W
Chernobog
10,511
584
123
7
0
346,057
0
W
Chang'e
8,488
472
83
5
0
330,121
0
L
Sun Wukong
6,608
367
16
1
0
366,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role