Player Matchup

Scylla
Scylla
D-Levelle
Scylla
Level 145
God Stats
2W - 2L
1,757 SR
Queue Stats
507W - 472L
1,476 Elo+
Party 2
Ymir
Ymir
SingingGhoul
Ymir
Level 127
God Stats
10W - 10L
1,552 SR
Queue Stats
243W - 218L
1,582 Elo+
Solo
Nemesis
Nemesis
SlimeOrGoat
Nemesis
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
424W - 421L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
ThePerkyMan
Danzaburou
Level 65
God Stats
61W - 41L
1,611 SR
Queue Stats
448W - 447L
1,489 Elo+
Party 2
Fenrir
Fenrir
snowball4u06
Fenrir
Level 106
God Stats
3W - 3L
1,499 SR
Queue Stats
15W - 16L
1,305 Elo+
Party 2
Team Averages
Level 112
1,584 SR
1,468 Elo+

VS

Team Averages
Level 117
1,555 SR
1,624 Elo+
Kumbhakarna
Kumbhakarna
BlackGerog
Kumbhakarna
Level 74
God Stats
4W - 2L
1,284 SR
Queue Stats
140W - 174L
1,626 Elo+
Party 1
Mercury
Mercury
DiezToDiez
Mercury
Level 150
God Stats
11W - 12L
1,757 SR
Queue Stats
204W - 234L
1,575 Elo+
Party 1
Nox
Nox
I Reynaud I
Nox
Level 160
God Stats
22W - 22L
1,316 SR
Queue Stats
585W - 572L
1,563 Elo+
Party 1
Mulan
Mulan
iiTryKrispy
Mulan
Level 74
God Stats
4W - 0L
1,920 SR
Queue Stats
12W - 15L
1,559 Elo+
Solo
Izanami
Izanami
ninja102595
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D-Levelle
Scylla
10
1 / 2 / 2
5,700
570
2,634
4,533
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
4,556
456
1,948
6,711
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SlimeOrGoat
Nemesis
9
2 / 2 / 1
5,474
547
2,272
5,373
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
ThePerkyMan
Danzaburou
9
2 / 2 / 0
5,023
502
2,981
3,959
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
1 / 3 / 0
5,389
539
5,053
7,183
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackGerog
Kumbhakarna
9
1 / 1 / 3
5,278
528
1,480
4,074
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
DiezToDiez
Mercury
10
1 / 2 / 4
5,620
562
2,787
4,520
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 1
5,832
583
3,249
4,495
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 0
6,129
613
5,275
6,669
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
ninja102595
Izanami
11
4 / 0 / 1
6,037
604
5,342
4,750
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BlackGerog
Kumbhakarna
1
1
3
2.5
L
Scylla
D-Levelle
Scylla
1
2
2
1
W
Mercury
DiezToDiez
Mercury
1
2
4
1.5
W
3
2
1
1.75
L
0
3
1
0.17
L
Nemesis
SlimeOrGoat
Nemesis
2
2
1
1.25
L
Danzaburou
ThePerkyMan
Danzaburou
2
2
0
1
W
3
1
0
3
W
Izanami
ninja102595
Izanami
4
0
1
4.5
L
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
18,133
27,759
Taken
24,508
13,302
Mitigated
12,784
4,976
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BlackGerog
Kumbhakarna
1,480
98
0
864
4,074
1,758
0
1,004
3,070
6,473
0
L
Scylla
D-Levelle
Scylla
2,634
437
0
1,173
4,533
1,298
0
1,972
2,381
32,023
0
W
Mercury
DiezToDiez
Mercury
2,787
1,106
0
250
4,520
2,592
0
975
3,468
3,138
24,149
W
3,249
540
0
508
4,495
1,380
0
2,144
2,174
26,408
0
L
1,948
175
0
1,127
6,711
2,589
0
628
6,083
11,164
0
L
Nemesis
SlimeOrGoat
Nemesis
2,272
1,030
0
416
5,373
3,307
0
1,121
4,175
4,459
21,634
L
Danzaburou
ThePerkyMan
Danzaburou
2,981
974
0
841
3,959
1,940
0
869
3,090
2,759
20,674
W
5,275
861
0
1,851
6,669
5,768
0
0
6,370
0
26,303
W
Izanami
ninja102595
Izanami
5,342
3,250
0
3,118
4,750
1,286
326
621
4,129
0
45,085
L
Fenrir
5,053
1,104
0
1,419
7,183
4,168
0
0
6,861
0
21,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
28,896
235
Minions Killed
284
0
Camps Cleared
0
887,144
Distance Traveled
911,205
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,278
528
6
1
0
196,501
3
L
Scylla
5,700
570
73
7
0
173,361
4
W
Mercury
5,620
562
64
6
0
201,082
3
W
Nox
5,832
583
57
6
0
180,653
2
L
Ymir
4,556
456
16
2
0
166,216
3
L
Nemesis
5,474
547
54
5
0
194,229
4
L
Danzaburou
5,023
502
41
4
0
167,475
3
W
Mulan
6,129
613
62
6
0
167,068
3
W
Izanami
6,037
604
95
10
0
165,901
1
L
Fenrir
5,389
539
51
5
0
185,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role