Player Matchup

Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Outrightjerm
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 92L
1,605 Elo+
Party 2
Skadi
Skadi
goreon77
Skadi
Level 16
God Stats
8W - 4L
1,762 SR
Queue Stats
31W - 25L
1,766 Elo+
Party 2
Sobek
Sobek
itsprettygod
Sobek
Level 44
God Stats
2W - 0L
1,727 SR
Queue Stats
45W - 35L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
Σscanor
Heimdallr
Level 19
God Stats
12W - 5L
1,500 SR
Queue Stats
43W - 31L
1,638 Elo+
Party 2
Team Averages
Level 38
1,598 SR
1,627 Elo+

VS

Team Averages
Level 41
1,575 SR
1,448 Elo+
Danzaburou
Danzaburou
Goldenixprimexi
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,411 Elo+
Solo
Scylla
Scylla
Lexxcar02
Scylla
Level 112
God Stats
2W - 2L
1,249 SR
Queue Stats
71W - 63L
1,500 Elo+
Party 3
Hercules
Hercules
Luciddx27
Hercules
Level 42
God Stats
6W - 5L
1,841 SR
Queue Stats
193W - 203L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Raizu6356
Cu Chulainn
Level 5
God Stats
2W - 1L
1,519 SR
Queue Stats
14W - 12L
1,381 Elo+
Party 3
Nemesis
Nemesis
x69andCloudy
Nemesis
Level 18
God Stats
9W - 4L
1,768 SR
Queue Stats
223W - 192L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
10 / 1 / 3
9,978
624
10,873
11,392
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Outrightjerm
Zhong Kui
17
7 / 2 / 1
10,905
682
10,254
13,929
11,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
goreon77
Skadi
16
4 / 2 / 6
9,530
596
8,445
7,473
2,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 7
7,771
486
4,519
12,186
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Σscanor
Heimdallr
14
2 / 2 / 2
8,344
522
5,249
6,536
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goldenixprimexi
Danzaburou
11
0 / 6 / 2
7,006
438
3,772
8,261
2,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Lexxcar02
Scylla
14
1 / 4 / 4
8,518
532
6,541
7,705
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Luciddx27
Hercules
10
1 / 5 / 2
6,801
425
4,317
16,589
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
Raizu6356
Cu Chulainn
14
2 / 5 / 1
8,423
526
4,882
9,649
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
x69andCloudy
Nemesis
14
6 / 5 / 2
8,967
560
8,989
10,902
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
25
Kills
10
10
Deaths
25
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
1
3
11.5
L
Danzaburou
Goldenixprimexi
Danzaburou
0
6
2
0.17
L
Scylla
Lexxcar02
Scylla
1
4
4
0.75
L
Hercules
Luciddx27
Hercules
1
5
2
0.4
W
Zhong Kui
Outrightjerm
Zhong Kui
7
2
1
3.75
L
Cu Chulainn
Raizu6356
Cu Chulainn
2
5
1
0.5
W
Skadi
goreon77
Skadi
4
2
6
3.5
W
2
3
7
1.83
L
Nemesis
x69andCloudy
Nemesis
6
5
2
1.4
W
Heimdallr
Σscanor
Heimdallr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
28,501
51,516
Taken
53,106
34,651
Mitigated
25,133
17,848
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,873
3,219
0
5,828
11,392
4,392
702
2,096
9,184
0
65,751
L
Danzaburou
Goldenixprimexi
Danzaburou
3,772
1,770
0
1,377
8,261
2,141
492
393
7,868
0
30,980
L
Scylla
Lexxcar02
Scylla
6,541
962
0
1,159
7,705
2,397
0
1,542
6,163
50,569
0
L
Hercules
Luciddx27
Hercules
4,317
1,015
0
5,423
16,589
7,646
422
2,373
14,216
0
20,477
W
Zhong Kui
Outrightjerm
Zhong Kui
10,254
1,871
0
7,625
13,929
11,100
3,534
1,138
12,397
68,501
0
L
Cu Chulainn
Raizu6356
Cu Chulainn
4,882
1,614
0
863
9,649
6,994
123
5,900
3,749
174
30,286
W
Skadi
goreon77
Skadi
8,445
3,989
0
420
7,473
2,641
1,492
437
6,996
0
68,708
W
4,519
178
0
2,799
12,186
12,344
0
1,172
10,846
16,899
0
L
Nemesis
x69andCloudy
Nemesis
8,989
3,843
0
884
10,902
5,955
0
4,852
6,050
5,337
36,036
W
Heimdallr
Σscanor
Heimdallr
5,249
3,034
0
1,176
6,536
4,174
133
2,077
4,292
5,471
46,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
39,715
500
Minions Killed
369
0
Camps Cleared
0
1,484,084
Distance Traveled
1,503,643
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,978
624
104
7
0
341,257
2
L
Danzaburou
7,006
438
78
5
0
265,068
5
L
Scylla
8,518
532
111
7
0
291,094
2
L
Hercules
6,801
425
41
3
0
318,054
1
W
Zhong Kui
10,905
682
148
9
0
246,911
3
L
Cu Chulainn
8,423
526
66
4
0
299,599
0
W
Skadi
9,530
596
128
8
0
304,544
2
W
Sobek
7,771
486
20
1
0
282,168
3
L
Nemesis
8,967
560
73
5
0
329,828
2
W
Heimdallr
8,344
522
100
6
0
309,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role