Player Matchup

Neith
Neith
AtlasLio
Neith
Level 17
God Stats
2W - 1L
1,743 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Chaac
Chaac
EALLLLLL
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,430 Elo+
Solo
Awilix
Awilix
MABNASTIC
Awilix
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 16L
1,468 Elo+
Solo
Hachiman
Hachiman
RIDLI5566556
Hachiman
Level 18
God Stats
1W - 2L
1,204 SR
Queue Stats
59W - 62L
1,299 Elo+
Party 2
Olorun
Olorun
SKORPION8914
Olorun
Level 8
God Stats
3W - 3L
1,303 SR
Queue Stats
21W - 21L
1,304 Elo+
Party 2
Team Averages
Level 12
1,450 SR
1,437 Elo+

VS

Team Averages
Level 13
1,510 SR
1,496 Elo+
Medusa
Medusa
Joschi7567
Medusa
Level 9
God Stats
17W - 20L
1,595 SR
Queue Stats
25W - 34L
1,604 Elo+
Party 1
Neith
Neith
KuRaMa35KYuBi
Neith
Level 23
God Stats
1W - 3L
1,314 SR
Queue Stats
204W - 195L
1,499 Elo+
Solo
Set
Set
Nayarakii
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,389 Elo+
Solo
Kukulkan
Kukulkan
TrueLauchi
Kukulkan
Level 7
God Stats
2W - 2L
1,640 SR
Queue Stats
4W - 5L
1,806 Elo+
Party 1
Scylla
Scylla
taoying
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtlasLio
Neith
17
14 / 2 / 9
11,658
1,295
19,096
8,671
3,456
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
EALLLLLL
Chaac
17
5 / 3 / 21
11,479
1,275
15,053
11,525
12,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
MABNASTIC
Awilix
16
3 / 5 / 17
9,958
1,106
5,735
10,527
8,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
RIDLI5566556
Hachiman
17
14 / 1 / 15
12,529
1,392
16,320
10,064
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
17
6 / 2 / 17
10,700
1,189
10,696
9,737
4,013
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joschi7567
Medusa
16
5 / 18 / 5
11,074
1,230
14,399
25,472
9,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 8 / 4
10,099
1,122
12,636
19,264
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
7,521
836
1,672
2,013
688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TrueLauchi
Kukulkan
15
2 / 6 / 8
9,619
1,069
10,930
12,722
6,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
taoying
Scylla
15
1 / 8 / 5
9,055
1,006
4,122
13,495
4,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
36
42
Kills
13
13
Deaths
42
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
AtlasLio
Neith
14
2
9
9.25
W
Chaac
EALLLLLL
Chaac
5
3
21
5.17
L
Medusa
Joschi7567
Medusa
5
18
5
0.42
L
5
8
4
0.88
W
Awilix
MABNASTIC
Awilix
3
5
17
2.3
L
0
2
1
0.25
W
Hachiman
RIDLI5566556
Hachiman
14
1
15
21.5
W
Olorun
6
2
17
7.25
L
Kukulkan
TrueLauchi
Kukulkan
2
6
8
1
L
Scylla
taoying
Scylla
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,900
Damage
43,759
50,524
Taken
72,966
31,728
Mitigated
29,057
11,831
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AtlasLio
Neith
19,096
12,959
0
3,282
8,671
3,456
0
2,814
5,857
0
31,023
W
Chaac
EALLLLLL
Chaac
15,053
2,608
0
3,012
11,525
12,223
0
5,097
6,428
1,049
31,231
L
Medusa
Joschi7567
Medusa
14,399
9,496
290
1,308
25,472
9,776
0
5,054
20,193
0
35,626
L
12,636
6,429
594
2,193
19,264
7,529
0
2,547
16,642
0
24,829
W
Awilix
MABNASTIC
Awilix
5,735
2,822
0
282
10,527
8,000
0
2,715
7,812
0
15,843
L
1,672
829
0
0
2,013
688
0
337
1,676
0
2,923
W
Hachiman
RIDLI5566556
Hachiman
16,320
11,649
0
1,807
10,064
4,036
0
2,176
7,888
0
30,087
W
Olorun
10,696
5,733
537
2,911
9,737
4,013
0
2,250
7,487
31,700
0
L
Kukulkan
TrueLauchi
Kukulkan
10,930
2,826
0
0
12,722
6,751
0
1,274
11,273
21,066
0
L
Scylla
taoying
Scylla
4,122
1,120
0
0
13,495
4,313
0
2,507
10,863
15,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
47,368
175
Minions Killed
129
5
Camps Cleared
0
748,215
Distance Traveled
623,848
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,658
1,295
31
3
2
137,432
1
W
Chaac
11,479
1,275
52
6
1
182,104
1
L
Medusa
11,074
1,230
44
5
0
141,954
0
L
Neith
10,099
1,122
38
4
0
143,227
0
W
Awilix
9,958
1,106
16
2
1
128,875
0
L
Set
7,521
836
2
0
0
46,570
0
W
Hachiman
12,529
1,392
33
4
1
159,811
0
W
Olorun
10,700
1,189
43
5
0
139,993
0
L
Kukulkan
9,619
1,069
18
2
0
146,473
0
L
Scylla
9,055
1,006
27
3
0
145,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role