Player Matchup

Bellona
Bellona
DrSuperSweaty
Bellona
Level 124
God Stats
7W - 2L
1,599 SR
Queue Stats
235W - 210L
1,596 Elo+
Party 2
Apollo
Apollo
FolgersCoffee
Apollo
Level 20
God Stats
19W - 15L
1,446 SR
Queue Stats
169W - 136L
1,550 Elo+
Party 2
Janus
Janus
NikJorvik
Janus
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
142W - 98L
1,678 Elo+
Party 2
Team Averages
Level 90
1,515 SR
1,608 Elo+

VS

Team Averages
Level 47
1,500 SR
1,271 Elo+
Anubis
Anubis
EVaCxPOISON
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Chaac
Chaac
XxDOTSxX
Chaac
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 151L
1,271 Elo+
Party 1
Fenrir
Fenrir
pickledfishlips
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
8 / 3 / 5
8,738
874
9,884
8,499
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 5 / 8
8,041
804
6,066
6,632
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
NikJorvik
Janus
10
2 / 5 / 10
7,759
776
4,698
5,977
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 6 / 3
6,128
613
1,071
7,324
2,780
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
XxDOTSxX
Chaac
13
8 / 1 / 4
9,003
900
9,563
10,403
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 7 / 4
8,089
809
4,075
7,920
2,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
13
13
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
3
5
3.5
L
Anubis
0
6
3
0.25
W
4
5
8
1.6
W
Janus
NikJorvik
Janus
2
5
10
1.4
L
Chaac
XxDOTSxX
Chaac
8
1
4
10
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
14,709
21,108
Taken
25,647
12,925
Mitigated
14,154
2,029
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,884
3,449
0
1,764
8,499
8,070
123
373
7,994
2,737
28,603
L
Anubis
1,071
203
0
430
7,324
2,780
0
2,110
5,214
7,501
0
W
6,066
4,004
0
15
6,632
3,580
696
476
6,002
1,397
19,190
W
Janus
NikJorvik
Janus
4,698
229
0
250
5,977
1,275
0
253
5,649
24,686
0
L
Chaac
XxDOTSxX
Chaac
9,563
1,768
0
4,286
10,403
8,685
0
1,845
8,558
0
42,546
L
4,075
665
0
742
7,920
2,689
0
1,652
6,268
0
7,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
23,220
114
Minions Killed
92
0
Camps Cleared
0
521,415
Distance Traveled
465,146
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,738
874
40
4
0
199,270
1
L
Anubis
6,128
613
17
2
0
125,451
0
W
Apollo
8,041
804
38
4
0
154,954
3
W
Janus
7,759
776
36
4
0
167,191
2
L
Chaac
9,003
900
69
7
0
199,441
4
L
Fenrir
8,089
809
6
1
0
140,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role