Player Matchup

Bastet
Bastet
Da Kawaii B
Bastet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 2
Neith
Neith
MrLongbottoms
Neith
Level 67
God Stats
10W - 9L
1,837 SR
Queue Stats
21W - 16L
1,867 Elo+
Party 2
Bellona
Bellona
Phi Ghost
Bellona
Level 123
God Stats
4W - 1L
1,625 SR
Queue Stats
34W - 32L
1,742 Elo+
Party 2
Cerberus
Cerberus
ReapersRapier
Cerberus
Level 43
God Stats
4W - 1L
1,711 SR
Queue Stats
22W - 11L
1,880 Elo+
Party 2
Janus
Janus
Tanduras
Janus
Level 64
God Stats
4W - 4L
1,698 SR
Queue Stats
29W - 20L
1,806 Elo+
Party 2
Team Averages
Level 80
1,674 SR
1,759 Elo+

VS

Team Averages
Level 53
1,547 SR
1,497 Elo+
Yemoja
Yemoja
BSM-TakiWaki
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 105L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
ClaimTrill
Ao Kuang
Level 38
God Stats
1W - 3L
1,733 SR
Queue Stats
12W - 17L
1,476 Elo+
Party 3
Danzaburou
Danzaburou
OoBlizzado
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,463 Elo+
Solo
Achilles
Achilles
TomoChan35
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 127L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
tom8o
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 1 / 7
9,649
508
6,430
8,859
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 9
10,335
544
8,132
11,123
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Phi Ghost
Bellona
17
6 / 2 / 7
11,069
583
16,422
14,011
14,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
ReapersRapier
Cerberus
15
6 / 0 / 14
10,237
539
8,228
17,199
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Tanduras
Janus
18
10 / 2 / 7
11,688
615
18,419
8,416
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 6 / 2
7,165
377
3,476
14,118
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
ClaimTrill
Ao Kuang
10
2 / 5 / 4
7,362
387
5,828
14,448
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
OoBlizzado
Danzaburou
13
1 / 7 / 2
8,527
449
7,193
14,000
4,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
TomoChan35
Achilles
14
3 / 5 / 1
8,834
465
8,483
16,868
13,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
tom8o
Zhong Kui
13
1 / 8 / 1
8,189
431
8,302
15,536
9,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
31
Kills
8
8
Deaths
31
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
6
2
0.33
L
Ao Kuang
ClaimTrill
Ao Kuang
2
5
4
0.8
W
Bastet
5
1
7
8.5
W
4
3
9
2.83
L
Danzaburou
OoBlizzado
Danzaburou
1
7
2
0.29
W
Bellona
Phi Ghost
Bellona
6
2
7
4.75
W
Cerberus
ReapersRapier
Cerberus
6
0
14
13
W
Janus
Tanduras
Janus
10
2
7
6.75
L
Achilles
TomoChan35
Achilles
3
5
1
0.7
L
Zhong Kui
tom8o
Zhong Kui
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,631
Damage
33,282
59,608
Taken
74,970
40,356
Mitigated
38,874
17,087
Healing
19,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,476
674
654
1,554
14,118
7,081
0
6,534
7,488
15,998
0
L
Ao Kuang
ClaimTrill
Ao Kuang
5,828
1,748
0
4,462
14,448
4,911
0
5,638
8,682
24,435
0
W
Bastet
6,430
1,930
0
1,618
8,859
5,466
1,024
1,896
6,951
4,544
43,793
W
8,132
4,230
0
3,885
11,123
4,336
722
1,496
9,559
0
66,949
L
Danzaburou
OoBlizzado
Danzaburou
7,193
3,643
0
5,039
14,000
4,212
0
3,242
10,738
0
58,106
W
Bellona
Phi Ghost
Bellona
16,422
5,166
0
3,303
14,011
14,506
1,918
3,709
10,243
15,490
59,118
W
Cerberus
ReapersRapier
Cerberus
8,228
1,082
0
5,772
17,199
12,987
0
5,919
11,054
43,776
0
W
Janus
Tanduras
Janus
18,419
1,403
0
2,509
8,416
3,061
1,376
4,151
4,039
78,968
0
L
Achilles
TomoChan35
Achilles
8,483
1,968
0
3,565
16,868
13,423
0
5,031
11,745
0
42,373
L
Zhong Kui
tom8o
Zhong Kui
8,302
1,248
0
4,282
15,536
9,247
0
9,221
5,785
44,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,978
Gold Earned
40,077
527
Minions Killed
342
0
Camps Cleared
0
1,842,185
Distance Traveled
1,565,193
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,165
377
16
1
0
311,572
1
L
Ao Kuang
7,362
387
37
2
0
357,257
1
W
Bastet
9,649
508
74
4
0
391,060
3
W
Neith
10,335
544
115
6
0
308,793
3
L
Danzaburou
8,527
449
101
5
0
282,688
4
W
Bellona
11,069
583
141
7
0
359,498
0
W
Cerberus
10,237
539
60
3
0
387,958
15
W
Janus
11,688
615
137
7
0
394,876
3
L
Achilles
8,834
465
95
5
0
304,666
4
L
Zhong Kui
8,189
431
93
5
0
309,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role