Player Matchup

Artio
Artio
ArabianJuice
Artio
Level 45
God Stats
4W - 6L
1,718 SR
Queue Stats
84W - 103L
1,484 Elo+
Party 1
Bellona
Bellona
DrinkMyCome
Bellona
Level 20
God Stats
11W - 7L
1,812 SR
Queue Stats
29W - 41L
1,590 Elo+
Party 1
Zeus
Zeus
PlutoNashin5d
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 97L
1,484 Elo+
Party 1
Susano
Susano
SaxophoneScott
Susano
Level 24
God Stats
1W - 6L
1,616 SR
Queue Stats
71W - 91L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
theDew601
Danzaburou
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 86L
1,484 Elo+
Party 1
Team Averages
Level 28
1,629 SR
1,505 Elo+

VS

Team Averages
Level 22
1,611 SR
1,633 Elo+
Jing Wei
Jing Wei
AstaYunoNoelle
Jing Wei
Level 26
God Stats
1W - 1L
1,328 SR
Queue Stats
69W - 58L
1,478 Elo+
Solo
Scylla
Scylla
KefkaTheInnocent
Scylla
Level 17
God Stats
3W - 1L
1,798 SR
Queue Stats
10W - 7L
1,444 Elo+
Solo
Artemis
Artemis
Leonar2ce
Artemis
Level 24
God Stats
20W - 5L
1,823 SR
Queue Stats
65W - 30L
1,849 Elo+
Solo
Sylvanus
Sylvanus
LinksnipesTtv
Sylvanus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 90L
1,854 Elo+
Solo
Fenrir
Fenrir
kingpogha
Fenrir
Level 24
God Stats
74W - 57L
1,609 SR
Queue Stats
112W - 92L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,057
361
2,996
11,050
3,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
DrinkMyCome
Bellona
12
3 / 3 / 1
7,531
538
8,976
10,250
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 1
6,842
489
2,323
6,895
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 2
6,649
475
2,723
9,448
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
theDew601
Danzaburou
9
0 / 4 / 0
5,488
392
4,454
7,459
2,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
3 / 0 / 3
6,875
491
5,404
5,707
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 1
8,630
616
6,953
5,980
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Leonar2ce
Artemis
14
2 / 2 / 2
8,180
584
6,446
11,459
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
LinksnipesTtv
Sylvanus
11
0 / 0 / 3
6,128
438
3,499
8,539
3,167
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
kingpogha
Fenrir
12
5 / 3 / 2
7,526
538
6,003
9,340
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
16
16
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Jing Wei
3
0
3
4.5
L
Bellona
DrinkMyCome
Bellona
3
3
1
1.17
W
6
1
1
6.5
W
Artemis
Leonar2ce
Artemis
2
2
2
1.5
W
Sylvanus
LinksnipesTtv
Sylvanus
0
0
3
1.5
L
1
3
1
0.5
L
2
2
2
1.5
W
Fenrir
kingpogha
Fenrir
5
3
2
2
L
Danzaburou
theDew601
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
28,305
45,102
Taken
41,025
20,096
Mitigated
14,699
11,899
Healing
19,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,996
144
282
2,493
11,050
3,687
0
2,955
8,055
14,748
0
W
Jing Wei
5,404
3,572
0
500
5,707
1,723
1,483
1,130
4,577
0
31,352
L
Bellona
DrinkMyCome
Bellona
8,976
2,892
0
2,112
10,250
9,489
0
0
10,250
2,623
37,136
W
6,953
456
0
1,601
5,980
2,065
1,068
2,195
3,785
54,561
0
W
Artemis
Leonar2ce
Artemis
6,446
3,382
0
6,680
11,459
3,972
708
613
10,846
0
49,416
W
Sylvanus
LinksnipesTtv
Sylvanus
3,499
1,323
2,499
5,188
8,539
3,167
729
1,425
7,114
23,135
0
L
2,323
434
0
1,352
6,895
2,009
114
3,856
2,897
33,644
0
L
2,723
744
0
4,382
9,448
2,854
0
1,080
8,338
0
31,842
W
Fenrir
kingpogha
Fenrir
6,003
495
0
2,947
9,340
3,772
68
603
8,737
0
38,283
L
Danzaburou
theDew601
Danzaburou
4,454
2,483
0
1,278
7,459
2,057
0
2,345
5,110
0
23,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
37,339
286
Minions Killed
396
0
Camps Cleared
0
1,248,970
Distance Traveled
1,274,126
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,057
361
19
1
0
256,599
4
W
Jing Wei
6,875
491
57
4
0
243,017
2
L
Bellona
7,531
538
79
6
0
242,454
6
W
Scylla
8,630
616
107
8
0
278,407
3
W
Artemis
8,180
584
105
8
0
217,108
1
W
Sylvanus
6,128
438
52
4
0
242,069
1
L
Zeus
6,842
489
73
5
0
236,965
0
L
Susano
6,649
475
59
4
0
276,685
4
W
Fenrir
7,526
538
75
5
0
293,525
3
L
Danzaburou
5,488
392
56
4
0
236,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role