Player Matchup

Bellona
Bellona
DoodyDude
Bellona
Level 27
God Stats
17W - 7L
1,645 SR
Queue Stats
246W - 250L
1,541 Elo+
Solo
Agni
Agni
Jashma42
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,334 Elo+
Solo
Mercury
Mercury
Sohxma
Mercury
Level 29
God Stats
2W - 3L
1,661 SR
Queue Stats
37W - 33L
1,896 Elo+
Party 1
Cupid
Cupid
Timberedapple25
Cupid
Level 8
God Stats
4W - 6L
1,329 SR
Queue Stats
384W - 386L
1,564 Elo+
Solo
Athena
Athena
ZentaiMirai
Athena
Level 25
God Stats
14W - 18L
1,700 SR
Queue Stats
28W - 36L
1,818 Elo+
Party 1
Team Averages
Level 19
1,567 SR
1,631 Elo+

VS

Team Averages
Level 26
1,566 SR
1,515 Elo+
Janus
Janus
BegginForMoah
Janus
Level 28
God Stats
11W - 21L
1,489 SR
Queue Stats
162W - 158L
1,607 Elo+
Party 3
Nemesis
Nemesis
FuneralArranger
Nemesis
Level 18
God Stats
4W - 2L
1,486 SR
Queue Stats
30W - 19L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
Glasher
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,385 Elo+
Party 2
Hou Yi
Hou Yi
TheManPohl
Hou Yi
Level 26
God Stats
0W - 2L
1,622 SR
Queue Stats
4W - 5L
1,599 Elo+
Solo
Bellona
Bellona
YouLikeThatBoi
Bellona
Level 20
God Stats
1W - 1L
1,735 SR
Queue Stats
34W - 25L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoodyDude
Bellona
18
5 / 1 / 5
11,125
530
11,024
14,806
15,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
13
0 / 5 / 3
8,502
405
3,686
7,757
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sohxma
Mercury
19
13 / 2 / 6
12,238
583
12,175
13,759
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 6
11,083
528
13,920
17,394
6,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
15
4 / 0 / 14
9,790
466
8,191
13,671
10,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
11,497
547
11,902
8,592
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 0
9,790
466
3,455
13,623
8,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Glasher
Cthulhu
13
1 / 6 / 3
8,145
388
8,134
17,836
10,323
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
TheManPohl
Hou Yi
15
3 / 9 / 0
9,778
466
10,606
20,978
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 2
11,391
542
15,299
17,187
16,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
27
Kills
11
11
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Bellona
DoodyDude
Bellona
5
1
5
7.5
L
1
5
0
0.2
L
Cthulhu
Glasher
Cthulhu
1
6
3
0.42
W
Agni
0
5
3
0.3
W
Mercury
Sohxma
Mercury
13
2
6
8
L
Hou Yi
TheManPohl
Hou Yi
3
9
0
0.33
W
5
3
6
2.67
L
3
3
2
1.33
W
Athena
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,996
Damage
49,396
67,387
Taken
78,216
44,279
Mitigated
46,361
21,361
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,902
243
0
980
8,592
3,449
454
2,593
5,949
83,928
0
W
Bellona
DoodyDude
Bellona
11,024
3,534
0
5,402
14,806
15,382
0
1,888
12,918
0
62,571
L
3,455
1,324
0
944
13,623
8,221
0
2,011
11,568
11,511
71,087
L
Cthulhu
Glasher
Cthulhu
8,134
284
278
470
17,836
10,323
0
2,179
15,657
30,468
0
W
Agni
3,686
180
0
1,570
7,757
2,609
1,388
6,062
1,695
32,132
0
W
Mercury
Sohxma
Mercury
12,175
6,915
0
1,433
13,759
9,302
0
2,067
11,692
7,856
75,916
L
Hou Yi
TheManPohl
Hou Yi
10,606
4,856
692
6,574
20,978
7,433
0
2,828
18,125
0
63,013
W
13,920
8,524
633
9,966
17,394
6,247
4,479
4,784
12,610
0
83,492
L
15,299
4,116
0
5,372
17,187
16,935
558
2,733
13,948
6,418
75,980
W
Athena
8,191
2,922
0
2,357
13,671
10,739
148
6,154
7,517
23,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
50,601
480
Minions Killed
561
0
Camps Cleared
0
2,118,918
Distance Traveled
1,844,696
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,497
547
163
8
0
394,844
3
W
Bellona
11,125
530
118
6
0
431,090
7
L
Nemesis
9,790
466
94
4
0
358,193
2
L
Cthulhu
8,145
388
35
2
0
363,705
3
W
Agni
8,502
405
68
3
0
394,007
0
W
Mercury
12,238
583
129
6
0
488,808
0
L
Hou Yi
9,778
466
124
6
0
314,095
2
W
Cupid
11,083
528
136
6
0
346,711
2
L
Bellona
11,391
542
145
7
0
413,859
3
W
Athena
9,790
466
29
1
0
458,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role