Player Matchup

Fenrir
Fenrir
Barbonos
Fenrir
Level 23
God Stats
21W - 22L
1,481 SR
Queue Stats
29W - 38L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
CorbinLD
Aphrodite
Level 143
God Stats
18W - 4L
1,518 SR
Queue Stats
96W - 64L
1,653 Elo+
Party 1
Apollo
Apollo
KidDarkness34O
Apollo
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 117L
1,613 Elo+
Party 2
Bellona
Bellona
Purewells
Bellona
Level 149
God Stats
6W - 3L
1,547 SR
Queue Stats
83W - 47L
1,655 Elo+
Party 1
Ares
Ares
x_WiLdChIlD_m
Ares
Level 31
God Stats
11W - 1L
1,842 SR
Queue Stats
27W - 17L
1,674 Elo+
Party 1
Team Averages
Level 87
1,578 SR
1,620 Elo+

VS

Team Averages
Level 36
1,562 SR
1,505 Elo+
Hachiman
Hachiman
DemonDanger
Hachiman
Level 29
God Stats
1W - 3L
1,246 SR
Queue Stats
10W - 28L
1,443 Elo+
Party 3
Thanatos
Thanatos
PondaTV
Thanatos
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 4
Ra
Ra
SukoRei
Ra
Level 29
God Stats
4W - 1L
1,924 SR
Queue Stats
74W - 63L
1,581 Elo+
Party 4
Freya
Freya
Trinks05
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,383 Elo+
Party 3
Bellona
Bellona
xExileDx Tera
Bellona
Level 24
God Stats
12W - 10L
1,642 SR
Queue Stats
195W - 200L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barbonos
Fenrir
17
6 / 3 / 19
11,151
1,014
10,294
10,814
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
CorbinLD
Aphrodite
18
2 / 1 / 33
11,008
1,001
19,229
10,024
9,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 0 / 19
11,572
1,052
16,041
13,785
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Purewells
Bellona
19
23 / 0 / 15
13,913
1,265
34,659
23,065
25,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 2 / 31
10,586
962
6,357
16,663
14,451
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DemonDanger
Hachiman
16
1 / 8 / 3
9,678
880
14,695
23,528
9,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
PondaTV
Thanatos
15
4 / 9 / 1
10,056
914
11,624
17,691
9,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 5 / 3
9,010
819
15,563
12,180
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
Trinks05
Freya
15
1 / 11 / 3
9,446
859
11,130
18,104
14,672
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
15
0 / 8 / 5
9,389
854
10,993
19,148
15,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
21
41
Kills
6
6
Deaths
41
117
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Barbonos
Fenrir
6
3
19
5.17
W
Aphrodite
CorbinLD
Aphrodite
2
1
33
18.5
L
Hachiman
DemonDanger
Hachiman
1
8
3
0.31
W
8
0
19
17.5
L
Thanatos
PondaTV
Thanatos
4
9
1
0.5
W
Bellona
Purewells
Bellona
23
0
15
30.5
L
0
5
3
0.3
L
Freya
Trinks05
Freya
1
11
3
0.23
L
Bellona
0
8
5
0.31
W
2
2
31
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,580
Damage
64,005
74,351
Taken
90,651
63,033
Mitigated
53,280
33,451
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Barbonos
Fenrir
10,294
2,550
0
1,083
10,814
5,836
0
3,932
6,882
0
17,383
W
Aphrodite
CorbinLD
Aphrodite
19,229
2,514
10,934
6,210
10,024
9,251
0
2,281
7,743
27,112
0
L
Hachiman
DemonDanger
Hachiman
14,695
8,185
32
2,633
23,528
9,647
0
8,254
15,274
0
32,445
W
16,041
12,534
0
6,476
13,785
8,062
0
4,416
9,369
0
55,641
L
Thanatos
PondaTV
Thanatos
11,624
1,973
0
4,449
17,691
9,420
0
4,754
12,937
0
23,756
W
Bellona
Purewells
Bellona
34,659
17,337
0
5,069
23,065
25,433
0
7,159
15,730
0
53,456
L
15,563
144
1,747
520
12,180
4,516
0
3,133
9,047
34,689
0
L
Freya
Trinks05
Freya
11,130
3,300
0
1,523
18,104
14,672
0
5,227
12,877
20,617
0
L
Bellona
10,993
3,452
0
1,107
19,148
15,025
0
4,218
14,930
0
27,194
W
6,357
1,087
1,158
2,521
16,663
14,451
0
8,905
7,758
10,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,230
Gold Earned
47,579
186
Minions Killed
147
7
Camps Cleared
6
1,091,529
Distance Traveled
924,439
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,151
1,014
13
1
2
206,240
1
W
Aphrodite
11,008
1,001
18
2
1
226,207
0
L
Hachiman
9,678
880
32
3
1
167,871
0
W
Apollo
11,572
1,052
108
10
0
201,386
0
L
Thanatos
10,056
914
21
2
2
207,470
0
W
Bellona
13,913
1,265
43
4
1
247,416
0
L
Ra
9,010
819
45
4
1
212,538
0
L
Freya
9,446
859
13
1
1
148,860
0
L
Bellona
9,389
854
36
3
1
187,700
1
W
Ares
10,586
962
4
0
3
210,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role