Player Matchup

Olorun
Olorun
AlohaVBz
Olorun
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Eduarlux
Ares
Level 14
God Stats
0W - 2L
1,172 SR
Queue Stats
10W - 6L
1,552 Elo+
Party 4
Cupid
Cupid
GamaruARG
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Yessz
Artemis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
sergiouwu
Loki
Level 15
God Stats
7W - 8L
1,522 SR
Queue Stats
12W - 10L
1,537 Elo+
Party 4
Team Averages
Level 19
1,439 SR
1,518 Elo+

VS

Team Averages
Level 11
1,429 SR
1,408 Elo+
Chaac
Chaac
ArbitorII
Chaac
Level 8
God Stats
4W - 3L
1,349 SR
Queue Stats
4W - 3L
1,356 Elo+
Party 2
Chronos
Chronos
Shogun Ronin
Chronos
Level 28
God Stats
3W - 2L
1,299 SR
Queue Stats
5W - 4L
1,348 Elo+
Party 2
Neith
Neith
devtheking26
Neith
Level 1
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 52L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
heathcliff45
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
mothfae
Nu Wa
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlohaVBz
Olorun
16
0 / 2 / 3
9,371
937
6,603
7,618
4,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
15
0 / 6 / 3
10,073
1,007
4,356
21,126
19,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
GamaruARG
Cupid
14
0 / 3 / 2
8,632
863
4,609
6,194
2,392
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Yessz
Artemis
15
0 / 3 / 2
8,912
891
7,170
11,622
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
15
7 / 7 / 0
10,935
1,094
9,316
19,405
7,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

144

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArbitorII
Chaac
16
3 / 0 / 10
10,004
1,000
10,069
10,152
9,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
Shogun Ronin
Chronos
16
4 / 0 / 13
10,668
1,067
7,229
6,238
2,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 2 / 11
11,678
1,168
11,759
5,659
2,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
heathcliff45
Danzaburou
16
4 / 4 / 13
10,372
1,037
11,795
7,977
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
mothfae
Nu Wa
17
1 / 1 / 19
10,430
1,043
15,943
6,048
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
7
Kills
21
21
Deaths
7
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlohaVBz
Olorun
0
2
3
0.75
W
Chaac
ArbitorII
Chaac
3
0
10
8
L
Ares
0
6
3
0.25
L
Cupid
GamaruARG
Cupid
0
3
2
0.33
W
Chronos
Shogun Ronin
Chronos
4
0
13
10.5
L
Artemis
Yessz
Artemis
0
3
2
0.33
W
9
2
11
7.25
W
Danzaburou
heathcliff45
Danzaburou
4
4
13
2.63
W
Nu Wa
mothfae
Nu Wa
1
1
19
10.5
L
Loki
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,054
Damage
56,795
65,965
Taken
36,074
38,896
Mitigated
18,959
5,554
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlohaVBz
Olorun
6,603
2,778
285
1,089
7,618
4,297
0
2,222
5,396
31,157
0
W
Chaac
ArbitorII
Chaac
10,069
1,343
0
3,687
10,152
9,233
0
3,545
6,607
0
27,611
L
Ares
4,356
431
0
1,191
21,126
19,771
0
8,177
12,949
16,285
0
L
Cupid
GamaruARG
Cupid
4,609
624
175
376
6,194
2,392
0
2,029
4,165
0
13,895
W
Chronos
Shogun Ronin
Chronos
7,229
1,555
0
719
6,238
2,580
0
2,590
3,648
26,449
0
L
Artemis
Yessz
Artemis
7,170
1,065
0
1,870
11,622
4,963
0
3,048
8,574
0
29,342
W
11,759
6,703
0
1,325
5,659
2,145
0
75
5,584
0
23,160
W
Danzaburou
heathcliff45
Danzaburou
11,795
5,779
506
1,784
7,977
2,939
0
2,931
5,046
0
26,879
W
Nu Wa
mothfae
Nu Wa
15,943
3,810
171
2,006
6,048
2,062
0
1,818
4,230
31,130
0
L
Loki
9,316
1,050
0
568
19,405
7,473
0
7,696
11,709
0
22,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
53,152
153
Minions Killed
179
3
Camps Cleared
4
776,127
Distance Traveled
916,257
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,371
937
54
5
0
144,652
3
W
Chaac
10,004
1,000
41
4
2
225,417
1
L
Ares
10,073
1,007
19
2
1
178,180
0
L
Cupid
8,632
863
15
2
1
132,831
0
W
Chronos
10,668
1,067
38
4
2
212,190
0
L
Artemis
8,912
891
39
4
0
122,276
1
W
Neith
11,678
1,168
23
2
0
158,803
0
W
Danzaburou
10,372
1,037
32
3
0
137,884
0
W
Nu Wa
10,430
1,043
45
5
0
181,963
1
L
Loki
10,935
1,094
26
3
1
198,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role