Player Matchup

Yemoja
Yemoja
SpoocJS
Yemoja
Level 17
God Stats
2W - 3L
1,285 SR
Queue Stats
13W - 12L
992 Elo+
Party 3
Aphrodite
Aphrodite
ZICLOPZR9
Aphrodite
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 273L
1,717 Elo+
Party 1
King Arthur
King Arthur
men_gucci
King Arthur
Level 25
God Stats
3W - 0L
1,806 SR
Queue Stats
21W - 23L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
pcasey101
Cernunnos
Level 24
God Stats
1W - 3L
1,199 SR
Queue Stats
6W - 13L
1,118 Elo+
Party 3
Susano
Susano
xxxUNINSTALLxxx
Susano
Level 29
God Stats
8W - 7L
1,291 SR
Queue Stats
9W - 12L
1,292 Elo+
Solo
Team Averages
Level 25
1,416 SR
1,320 Elo+

VS

Team Averages
Level 5
1,500 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Barzodski
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,722 Elo+
Solo
Ares
Ares
Fabio_miranda_-a
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kali
Kali
Killermoose8312
Kali
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 17L
1,395 Elo+
Solo
Cthulhu
Cthulhu
chimychungus
Cthulhu
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
The Morrigan
The Morrigan
hjesi929
The Morrigan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SpoocJS
Yemoja
9
2 / 0 / 6
5,961
596
2,520
2,360
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
ZICLOPZR9
Aphrodite
8
2 / 1 / 0
5,294
529
2,242
4,477
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
men_gucci
King Arthur
10
1 / 1 / 1
5,625
563
2,807
4,872
4,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
pcasey101
Cernunnos
9
9 / 1 / 0
6,208
621
7,092
6,643
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 2
5,280
528
1,759
5,807
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barzodski
Sun Wukong
9
2 / 1 / 1
5,324
532
3,728
4,920
3,244
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 4 / 0
3,904
390
479
4,333
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
5,602
560
3,884
6,996
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
chimychungus
Cthulhu
6
1 / 5 / 0
5,058
506
1,588
7,574
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
hjesi929
The Morrigan
3
0 / 4 / 0
3,741
374
936
2,401
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
5
6
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Barzodski
Sun Wukong
2
1
1
2.5
L
0
4
0
0
L
2
1
1
2.5
W
Yemoja
SpoocJS
Yemoja
2
0
6
5
W
Aphrodite
ZICLOPZR9
Aphrodite
2
1
0
2
L
Cthulhu
chimychungus
Cthulhu
1
5
0
0.2
L
The Morrigan
hjesi929
The Morrigan
0
4
0
0
W
King Arthur
men_gucci
King Arthur
1
1
1
1.5
W
Cernunnos
pcasey101
Cernunnos
9
1
0
9
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,420
Damage
10,615
24,159
Taken
26,224
10,169
Mitigated
11,149
8,241
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Barzodski
Sun Wukong
3,728
764
0
1,280
4,920
3,244
58
661
4,034
0
20,815
L
479
60
0
318
4,333
1,591
0
1,133
3,200
2,584
0
L
3,884
2,101
0
2,126
6,996
2,216
0
961
5,985
0
24,334
W
Yemoja
SpoocJS
Yemoja
2,520
1,166
660
974
2,360
848
320
701
1,659
13,206
0
W
Aphrodite
ZICLOPZR9
Aphrodite
2,242
477
219
1,476
4,477
1,340
294
240
4,237
17,665
0
L
Cthulhu
chimychungus
Cthulhu
1,588
365
0
276
7,574
3,609
0
1,544
6,030
11,416
0
L
The Morrigan
hjesi929
The Morrigan
936
890
0
0
2,401
489
0
463
1,938
3,767
0
W
King Arthur
men_gucci
King Arthur
2,807
562
0
250
4,872
4,197
247
0
4,872
0
18,623
W
Cernunnos
pcasey101
Cernunnos
7,092
4,389
0
2,839
6,643
2,129
1,627
2,062
4,581
0
27,147
W
1,759
613
171
1,652
5,807
1,655
486
0
5,807
0
20,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
23,629
194
Minions Killed
132
0
Camps Cleared
0
893,645
Distance Traveled
736,321
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,324
532
40
4
0
187,080
1
L
Ares
3,904
390
2
0
0
114,471
1
L
Kali
5,602
560
60
6
0
192,894
0
W
Yemoja
5,961
596
19
2
0
180,140
0
W
Aphrodite
5,294
529
36
4
0
168,250
1
L
Cthulhu
5,058
506
24
2
0
153,323
0
L
The Morrigan
3,741
374
6
1
0
88,553
0
W
King Arthur
5,625
563
47
5
0
197,811
0
W
Cernunnos
6,208
621
42
4
0
180,080
0
W
Susano
5,280
528
50
5
0
167,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role