Player Matchup

Bellona
Bellona
AuthenticKaleeb
Bellona
Level 15
God Stats
14W - 11L
1,537 SR
Queue Stats
46W - 43L
1,473 Elo+
Solo
Heimdallr
Heimdallr
BlazinHitz
Heimdallr
Level 28
God Stats
9W - 6L
1,412 SR
Queue Stats
63W - 59L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Blindsalmon6
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 14L
1,362 Elo+
Solo
Neith
Neith
TheGameFreakk
Neith
Level 24
God Stats
13W - 7L
1,358 SR
Queue Stats
25W - 13L
1,320 Elo+
Solo
Artemis
Artemis
q1Raucherecke1p
Artemis
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 11L
1,272 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,363 Elo+

VS

Team Averages
Level 19
1,436 SR
1,389 Elo+
Ra
Ra
Lumbeebones1985
Ra
Level 24
God Stats
1W - 8L
1,132 SR
Queue Stats
176W - 203L
1,213 Elo+
Solo
Neith
Neith
Manji_Fist
Neith
Level 16
God Stats
24W - 12L
1,545 SR
Queue Stats
50W - 39L
1,376 Elo+
Party 1
Chaac
Chaac
Ryukkyo
Chaac
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 41L
1,500 Elo+
Solo
Ymir
Ymir
SmokeXXIV
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
linkedtheory
Bacchus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 20L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 17
13,144
1,314
20,048
14,028
15,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
BlazinHitz
Heimdallr
17
4 / 2 / 19
10,990
1,099
10,733
5,559
2,485
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Blindsalmon6
Cthulhu
18
3 / 2 / 24
11,281
1,128
14,614
17,428
11,019
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
13 / 2 / 15
12,327
1,233
19,942
10,176
4,986
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
8 / 3 / 21
12,173
1,217
23,423
10,317
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,255
926
4,496
5,223
2,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
16
3 / 10 / 3
10,073
1,007
11,296
15,992
6,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chaac
Ryukkyo
Chaac
15
0 / 11 / 5
9,384
938
7,606
22,944
30,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
17
2 / 6 / 6
10,915
1,092
17,071
28,882
20,737
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
linkedtheory
Bacchus
16
4 / 13 / 2
10,699
1,070
8,166
21,772
12,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
29
42
Kills
10
10
Deaths
42
96
Assists
19
Player
Kills
Deaths
Assists
KDA
W
14
1
17
22.5
W
Heimdallr
BlazinHitz
Heimdallr
4
2
19
6.75
W
Cthulhu
Blindsalmon6
Cthulhu
3
2
24
7.5
L
1
2
3
1.25
L
Neith
3
10
3
0.45
L
Chaac
Ryukkyo
Chaac
0
11
5
0.23
L
Ymir
2
6
6
0.83
W
13
2
15
10.25
L
Bacchus
linkedtheory
Bacchus
4
13
2
0.38
W
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,760
Damage
48,635
57,508
Taken
94,813
38,715
Mitigated
72,967
14,105
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,048
8,357
0
1,413
14,028
15,651
0
7,065
6,920
62
34,911
W
Heimdallr
BlazinHitz
Heimdallr
10,733
7,600
0
243
5,559
2,485
0
2,007
3,552
0
28,300
W
Cthulhu
Blindsalmon6
Cthulhu
14,614
1,706
2,538
2,801
17,428
11,019
0
10,580
6,823
32,659
0
L
4,496
1,472
348
80
5,223
2,152
0
640
4,512
11,669
0
L
Neith
11,296
6,004
0
1,470
15,992
6,758
0
1,971
13,971
0
19,779
L
Chaac
Ryukkyo
Chaac
7,606
2,570
0
3,689
22,944
30,532
0
3,872
18,788
0
24,387
L
Ymir
17,071
2,220
0
1,913
28,882
20,737
0
3,988
24,682
29,340
0
W
19,942
13,184
0
3,132
10,176
4,986
0
5,103
5,048
0
33,614
L
Bacchus
linkedtheory
Bacchus
8,166
2,164
0
1,236
21,772
12,788
0
4,205
17,443
23,664
0
W
23,423
17,044
0
3,978
10,317
4,574
0
4,978
5,339
0
36,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,915
Gold Earned
50,326
189
Minions Killed
139
8
Camps Cleared
3
835,751
Distance Traveled
657,050
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,144
1,314
51
5
0
211,073
1
W
Heimdallr
10,990
1,099
33
3
6
119,063
1
W
Cthulhu
11,281
1,128
40
4
1
168,085
2
L
Ra
9,255
926
18
2
1
90,775
0
L
Neith
10,073
1,007
15
2
1
120,119
1
L
Chaac
9,384
938
36
4
0
147,195
1
L
Ymir
10,915
1,092
32
3
1
161,386
1
W
Neith
12,327
1,233
31
3
0
171,972
0
L
Bacchus
10,699
1,070
38
4
0
137,575
0
W
Artemis
12,173
1,217
34
3
1
165,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role