Player Matchup

Hun Batz
Hun Batz
Dheyloo
Hun Batz
Level 86
God Stats
12W - 9L
1,557 SR
Queue Stats
41W - 35L
1,537 Elo+
Party 2
Ares
Ares
Jean D4Rk
Ares
Level 80
God Stats
16W - 16L
1,936 SR
Queue Stats
432W - 428L
1,830 Elo+
Solo
Nu Wa
Nu Wa
Leonx17
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 61L
1,485 Elo+
Party 2
Apollo
Apollo
MaloqueiroPopye
Apollo
Level 118
God Stats
25W - 18L
1,767 SR
Queue Stats
297W - 303L
1,585 Elo+
Solo
Bacchus
Bacchus
enemygordo
Bacchus
Level 45
God Stats
2W - 6L
1,500 SR
Queue Stats
165W - 192L
1,354 Elo+
Solo
Team Averages
Level 84
1,652 SR
1,558 Elo+

VS

Team Averages
Level 75
1,509 SR
1,559 Elo+
Poseidon
Poseidon
Brgabr58
Poseidon
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 62L
1,646 Elo+
Solo
Guan Yu
Guan Yu
LIttleGérins
Guan Yu
Level 54
God Stats
2W - 3L
1,544 SR
Queue Stats
218W - 170L
1,604 Elo+
Party 3
Danzaburou
Danzaburou
SailorMooniie
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,544 Elo+
Party 1
Set
Set
Srdarko
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TheDLM
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dheyloo
Hun Batz
9
1 / 3 / 2
5,989
428
3,081
8,603
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
10
3 / 6 / 5
6,910
494
7,291
14,320
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Leonx17
Nu Wa
11
1 / 4 / 4
6,426
459
6,178
5,985
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 3 / 1
8,598
614
7,418
11,273
3,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
enemygordo
Bacchus
10
0 / 2 / 1
5,643
403
3,981
6,691
2,958
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brgabr58
Poseidon
13
2 / 4 / 3
7,735
553
3,732
8,426
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
15
7 / 0 / 2
8,893
635
8,280
11,888
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
SailorMooniie
Danzaburou
14
3 / 2 / 1
8,134
581
7,791
9,191
3,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
14
1 / 2 / 9
8,192
585
5,206
9,479
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
TheDLM
Cthulhu
13
5 / 3 / 4
8,195
585
7,695
15,247
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
18
18
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Brgabr58
Poseidon
2
4
3
0.88
L
Hun Batz
Dheyloo
Hun Batz
1
3
2
0.67
L
Ares
3
6
5
0.92
W
Guan Yu
7
0
2
8
L
Nu Wa
Leonx17
Nu Wa
1
4
4
0.75
L
6
3
1
2.17
W
Danzaburou
SailorMooniie
Danzaburou
3
2
1
1.75
W
Set
1
2
9
2.75
W
Cthulhu
TheDLM
Cthulhu
5
3
4
2.33
L
Bacchus
enemygordo
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
32,704
46,872
Taken
54,231
18,783
Mitigated
26,160
11,638
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Brgabr58
Poseidon
3,732
273
0
1,591
8,426
2,753
608
2,263
6,089
43,432
0
L
Hun Batz
Dheyloo
Hun Batz
3,081
850
0
2,946
8,603
2,694
0
1,189
7,364
0
27,389
L
Ares
7,291
527
0
1,324
14,320
7,639
0
2,692
11,553
14,329
0
W
Guan Yu
8,280
2,244
526
6,137
11,888
9,268
762
4,966
6,878
0
41,703
L
Nu Wa
Leonx17
Nu Wa
6,178
1,005
0
630
5,985
1,717
0
3,229
2,727
36,222
0
L
7,418
3,897
0
5,793
11,273
3,775
141
3,006
8,217
0
51,256
W
Danzaburou
SailorMooniie
Danzaburou
7,791
2,878
0
2,659
9,191
3,284
0
2,221
6,896
0
43,592
W
Set
5,206
2,565
0
3,363
9,479
3,539
1,287
1,467
7,944
0
47,825
W
Cthulhu
TheDLM
Cthulhu
7,695
1,045
103
3,966
15,247
7,316
912
6,077
8,974
40,881
0
L
Bacchus
enemygordo
Bacchus
3,981
350
171
774
6,691
2,958
123
1,311
5,163
19,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
41,149
281
Minions Killed
418
0
Camps Cleared
0
1,130,256
Distance Traveled
1,373,370
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,735
553
78
6
0
256,087
5
L
Hun Batz
5,989
428
54
4
0
213,703
1
L
Ares
6,910
494
16
1
0
253,216
2
W
Guan Yu
8,893
635
88
6
0
309,162
2
L
Nu Wa
6,426
459
64
5
0
212,311
1
L
Apollo
8,598
614
117
8
0
221,404
2
W
Danzaburou
8,134
581
85
6
0
246,907
2
W
Set
8,192
585
102
7
0
302,394
8
W
Cthulhu
8,195
585
65
5
0
258,820
5
L
Bacchus
5,643
403
30
2
0
229,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role