Player Matchup

Cthulhu
Cthulhu
BoogieJonesJr
Cthulhu
Level 129
God Stats
26W - 21L
1,486 SR
Queue Stats
389W - 293L
1,646 Elo+
Party 1
Baba Yaga
Baba Yaga
Cagdup
Baba Yaga
Level 124
God Stats
2W - 2L
1,323 SR
Queue Stats
71W - 38L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
N Blayde
Danzaburou
Level 147
God Stats
28W - 9L
1,698 SR
Queue Stats
354W - 218L
1,726 Elo+
Party 1
Team Averages
Level 133
1,502 SR
1,691 Elo+

VS

Team Averages
Level 127
1,500 SR
1,565 Elo+
Sobek
Sobek
FatBeagleInATux
Sobek
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
62W - 41L
1,761 Elo+
Party 2
Ah Puch
Ah Puch
MysticRobin
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 37L
1,435 Elo+
Party 2
Rama
Rama
UncleGael
Rama
Level 142
God Stats
6W - 9L
1,500 SR
Queue Stats
70W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 4 / 6
9,307
620
6,177
10,039
8,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Cagdup
Baba Yaga
15
6 / 1 / 6
10,736
716
12,135
8,325
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
N Blayde
Danzaburou
14
5 / 2 / 5
11,358
757
12,994
12,719
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,484
566
4,250
12,917
11,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
MysticRobin
Ah Puch
12
1 / 6 / 4
9,087
606
11,174
10,307
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
6 / 3 / 1
10,206
680
9,646
13,072
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
4
6
1
W
Baba Yaga
Cagdup
Baba Yaga
6
1
6
9
L
0
3
4
0.67
L
Ah Puch
MysticRobin
Ah Puch
1
6
4
0.5
W
Danzaburou
N Blayde
Danzaburou
5
2
5
3.75
L
Rama
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
25,070
31,083
Taken
36,296
17,813
Mitigated
18,924
8,961
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,177
31
285
648
10,039
8,226
31
5,213
4,519
31,476
0
W
Baba Yaga
Cagdup
Baba Yaga
12,135
820
0
3,371
8,325
3,108
578
3,560
4,531
40,461
0
L
4,250
149
0
1,783
12,917
11,564
0
5,426
7,254
15,675
0
L
Ah Puch
MysticRobin
Ah Puch
11,174
284
0
1,871
10,307
2,943
102
4,934
5,115
40,275
0
W
Danzaburou
N Blayde
Danzaburou
12,994
4,947
0
4,657
12,719
6,479
1,227
6,143
6,323
4,619
59,853
L
Rama
9,646
7,129
0
4,547
13,072
4,417
0
7,581
5,193
0
40,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
27,777
207
Minions Killed
157
0
Camps Cleared
0
823,762
Distance Traveled
772,404
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,307
620
59
4
0
290,689
4
W
Baba Yaga
10,736
716
58
4
0
269,278
5
L
Sobek
8,484
566
15
1
0
283,146
1
L
Ah Puch
9,087
606
75
5
0
241,791
6
W
Danzaburou
11,358
757
90
6
0
263,795
3
L
Rama
10,206
680
67
4
0
247,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role