Player Matchup

Cthulhu
Cthulhu
Bl FPSRacing
Cthulhu
Level 16
God Stats
5W - 12L
1,329 SR
Queue Stats
6W - 15L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
CHEESYFRIES6207
Danzaburou
Level 25
God Stats
4W - 7L
1,444 SR
Queue Stats
22W - 50L
1,165 Elo+
Party 2
Serqet
Serqet
DarkNightWolf6
Serqet
Level 47
God Stats
1W - 7L
1,316 SR
Queue Stats
73W - 120L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
Felipeviv
Nu Wa
Level 43
God Stats
7W - 8L
1,500 SR
Queue Stats
1,106W - 1,133L
1,473 Elo+
Solo
Chang'e
Chang'e
SoloisticSiren
Chang'e
Level 68
God Stats
16W - 17L
1,488 SR
Queue Stats
70W - 121L
1,330 Elo+
Party 2
Team Averages
Level 40
1,415 SR
1,332 Elo+

VS

Team Averages
Level 51
1,439 SR
1,422 Elo+
Heimdallr
Heimdallr
Hans_SnowLo69
Heimdallr
Level 100
God Stats
30W - 16L
1,257 SR
Queue Stats
558W - 643L
1,474 Elo+
Party 1
Odin
Odin
Justchris50
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 126L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
Loyal__Knight
Baron Samedi
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 115L
1,364 Elo+
Party 3
Anubis
Anubis
TsukuTenshi
Anubis
Level 31
God Stats
10W - 16L
1,440 SR
Queue Stats
286W - 315L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
shipo420
Cthulhu
Level 37
God Stats
7W - 4L
1,500 SR
Queue Stats
117W - 135L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bl FPSRacing
Cthulhu
7
1 / 2 / 0
4,884
488
2,175
5,743
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
CHEESYFRIES6207
Danzaburou
7
0 / 4 / 1
4,565
457
2,056
5,925
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
4,667
467
1,464
6,797
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Felipeviv
Nu Wa
8
0 / 4 / 0
4,918
492
2,109
5,393
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
4,461
446
2,755
6,080
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hans_SnowLo69
Heimdallr
9
4 / 0 / 1
5,915
592
2,562
4,251
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 3
5,586
559
3,481
5,220
2,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Loyal__Knight
Baron Samedi
9
0 / 0 / 5
5,218
522
3,041
1,664
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
12
5 / 1 / 1
6,928
693
4,514
5,935
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
shipo420
Cthulhu
9
5 / 0 / 1
6,129
613
3,380
4,601
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
16
16
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bl FPSRacing
Cthulhu
1
2
0
0.5
L
Danzaburou
CHEESYFRIES6207
Danzaburou
0
4
1
0.13
L
1
2
0
0.5
L
Nu Wa
Felipeviv
Nu Wa
0
4
0
0
W
Heimdallr
Hans_SnowLo69
Heimdallr
4
0
1
4.5
W
2
1
3
3.5
W
Baron Samedi
Loyal__Knight
Baron Samedi
0
0
5
2.5
L
0
4
1
0.13
W
Anubis
5
1
1
5.5
W
Cthulhu
shipo420
Cthulhu
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,559
Damage
16,978
29,938
Taken
21,671
8,456
Mitigated
10,916
9,291
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bl FPSRacing
Cthulhu
2,175
239
0
1,218
5,743
2,187
88
1,101
4,634
13,600
0
L
Danzaburou
CHEESYFRIES6207
Danzaburou
2,056
1,004
306
1,243
5,925
1,483
266
1,074
4,790
0
15,640
L
1,464
483
0
2,178
6,797
1,785
0
1,251
5,436
0
18,598
L
Nu Wa
Felipeviv
Nu Wa
2,109
445
0
1,527
5,393
1,566
0
3,418
1,750
17,961
0
W
Heimdallr
Hans_SnowLo69
Heimdallr
2,562
1,149
0
250
4,251
2,528
953
475
3,530
4,144
14,367
W
3,481
1,131
0
576
5,220
2,604
629
1,918
3,252
0
15,649
W
Baron Samedi
Loyal__Knight
Baron Samedi
3,041
411
1,565
997
1,664
599
1,090
618
919
13,551
0
L
2,755
167
615
2,204
6,080
1,435
120
3,504
2,303
18,076
0
W
Anubis
4,514
364
0
3,014
5,935
2,343
545
1,774
3,745
37,255
0
W
Cthulhu
shipo420
Cthulhu
3,380
628
352
1,144
4,601
2,842
949
1,501
2,892
22,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
29,776
172
Minions Killed
214
0
Camps Cleared
0
883,084
Distance Traveled
890,948
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,884
488
30
3
0
186,378
0
L
Danzaburou
4,565
457
19
2
0
189,900
0
L
Serqet
4,667
467
44
4
0
181,264
0
L
Nu Wa
4,918
492
44
4
0
152,915
0
W
Heimdallr
5,915
592
41
4
0
143,579
1
W
Odin
5,586
559
34
3
0
206,675
0
W
Baron Samedi
5,218
522
13
1
0
157,718
1
L
Chang'e
4,461
446
35
4
0
172,627
0
W
Anubis
6,928
693
75
8
0
174,864
0
W
Cthulhu
6,129
613
51
5
0
208,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role