Player Matchup

Heimdallr
Heimdallr
DirtyInter
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
RuhRo
Scylla
Level 63
God Stats
37W - 11L
1,715 SR
Queue Stats
138W - 73L
1,816 Elo+
Party 3
Nemesis
Nemesis
Swimmyb12
Nemesis
Level 128
God Stats
4W - 3L
1,816 SR
Queue Stats
139W - 70L
1,759 Elo+
Party 3
Sobek
Sobek
pengwaffe
Sobek
Level 143
God Stats
62W - 34L
1,594 SR
Queue Stats
173W - 84L
1,759 Elo+
Party 3
Team Averages
Level 110
1,656 SR
1,709 Elo+

VS

Team Averages
Level 138
1,451 SR
1,529 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BrandonWeichers
Cabrakan
Level 156
God Stats
39W - 17L
1,500 SR
Queue Stats
554W - 362L
1,652 Elo+
Party 2
Rama
Rama
benhamon
Rama
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,549 Elo+
Party 1
Terra
Terra
pigmooian
Terra
Level 86
God Stats
2W - 3L
1,304 SR
Queue Stats
38W - 47L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DirtyInter
Heimdallr
11
0 / 6 / 0
6,549
728
5,019
9,673
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
RuhRo
Scylla
12
0 / 4 / 0
6,852
761
4,222
6,063
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Swimmyb12
Nemesis
12
0 / 4 / 1
6,761
751
7,096
8,184
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
pengwaffe
Sobek
12
1 / 4 / 0
7,237
804
7,083
12,455
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 0 / 9
9,059
1,007
9,324
9,785
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
14
7 / 0 / 9
8,687
965
8,972
10,569
10,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
14
5 / 1 / 8
8,496
944
9,133
9,097
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
pigmooian
Terra
13
1 / 1 / 13
8,387
932
4,417
9,284
5,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
18
18
Deaths
2
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
9
9.5
W
Cabrakan
7
0
9
11.5
L
Heimdallr
DirtyInter
Heimdallr
0
6
0
0
L
Scylla
RuhRo
Scylla
0
4
0
0
L
Nemesis
Swimmyb12
Nemesis
0
4
1
0.13
W
Rama
5
1
8
9
L
Sobek
pengwaffe
Sobek
1
4
0
0.25
W
Terra
pigmooian
Terra
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,420
Damage
31,846
36,375
Taken
38,735
17,723
Mitigated
23,652
6,776
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,324
4,486
0
4,230
9,785
4,020
2,116
4,594
5,094
0
40,402
W
Cabrakan
8,972
980
0
2,949
10,569
10,528
156
2,845
7,594
20,141
0
L
Heimdallr
DirtyInter
Heimdallr
5,019
1,774
0
1,079
9,673
3,512
165
4,016
5,657
0
20,719
L
Scylla
RuhRo
Scylla
4,222
297
0
656
6,063
1,967
76
2,517
3,546
26,598
0
L
Nemesis
Swimmyb12
Nemesis
7,096
1,674
0
1,673
8,184
4,595
468
2,993
5,191
0
16,413
W
Rama
9,133
7,571
0
4,804
9,097
3,308
2,238
1,669
7,103
0
35,140
L
Sobek
pengwaffe
Sobek
7,083
189
0
3,368
12,455
7,649
0
4,391
8,064
19,166
0
W
Terra
pigmooian
Terra
4,417
462
3,326
2,702
9,284
5,796
490
2,495
6,617
16,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
34,629
149
Minions Killed
164
8
Camps Cleared
8
618,760
Distance Traveled
781,325
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,059
1,007
65
7
4
188,967
0
W
Cabrakan
8,687
965
19
2
1
215,879
3
L
Heimdallr
6,549
728
36
4
4
140,200
2
L
Scylla
6,852
761
60
7
3
150,101
1
L
Nemesis
6,761
751
26
3
1
174,714
2
W
Rama
8,496
944
53
6
2
181,617
1
L
Sobek
7,237
804
27
3
0
153,745
0
W
Terra
8,387
932
27
3
1
194,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role