Player Matchup

Rama
Rama
Silver III
Battleline00
Rama
Silver III
Level 118
God Stats
1W - 4L
1,563 SR
Queue Stats
200W - 192L
1,393 MMR
Party 3
Chang'e
Chang'e
Bronze III
FooKiSooK
Chang'e
Bronze III
Level 114
God Stats
0W - 2L
1,604 SR
Queue Stats
2W - 7L
1,464 MMR
Solo
Athena
Athena
Silver I
I-Negus
Athena
Silver I
Level 124
God Stats
19W - 18L
1,583 SR
Queue Stats
121W - 121L
1,530 MMR
Party 3
Mercury
Mercury
Gold IV
TheDrummer275
Mercury
Gold IV
Level 148
God Stats
5W - 4L
1,734 SR
Queue Stats
82W - 78L
1,462 MMR
Solo
Hades
Hades
Gold II
TheSmileKiller
Hades
Gold II
Level 103
God Stats
179W - 116L
1,591 SR
Queue Stats
269W - 282L
1,464 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,615 SR
1,463 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,423 SR
1,463 MMR
Sun Wukong
Sun Wukong
Bronze III
HolUpHoldMyPhone
Sun Wukong
Bronze III
Level 148
God Stats
13W - 10L
1,332 SR
Queue Stats
98W - 87L
1,459 MMR
Solo
Janus
Janus
Bronze III
Riastrada
Janus
Bronze III
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,459 MMR
Party 1
Artemis
Artemis
Bronze III
YISUS001
Artemis
Bronze III
Level 138
God Stats
1W - 2L
1,285 SR
Queue Stats
19W - 29L
1,465 MMR
Party 2
Fenrir
Fenrir
Bronze III
boricualife9
Fenrir
Bronze III
Level 154
God Stats
45W - 45L
1,500 SR
Queue Stats
575W - 565L
1,465 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
itsmimia
Kumbhakarna
Bronze III
Level 105
God Stats
9W - 6L
1,500 SR
Queue Stats
93W - 92L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 10
14,359
463
16,555
28,905
12,739
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
FooKiSooK
Chang'e
17
0 / 10 / 7
11,402
368
9,736
29,484
11,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
I-Negus
Athena
18
4 / 4 / 11
13,491
435
12,527
40,729
44,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
20
6 / 6 / 5
15,566
502
15,680
23,493
15,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 3 / 3
14,598
471
15,009
20,170
14,005
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaArachneErlang ShenBakasuraNemesis

VS

Bans
TsukuyomiHeimdallrCu ChulainnDanzaburouSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HolUpHoldMyPhone
Sun Wukong
20
3 / 1 / 8
15,496
500
21,630
27,318
26,790
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Riastrada
Janus
20
12 / 0 / 12
16,878
544
37,716
12,247
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
YISUS001
Artemis
20
4 / 3 / 8
14,135
456
17,315
20,309
9,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
20
8 / 7 / 10
15,222
491
21,639
26,741
15,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
itsmimia
Kumbhakarna
18
1 / 6 / 19
13,662
441
8,588
23,057
23,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
17
Kills
28
28
Deaths
17
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
5
10
2
L
Chang'e
FooKiSooK
Chang'e
0
10
7
0.35
W
Sun Wukong
HolUpHoldMyPhone
Sun Wukong
3
1
8
7
L
Athena
I-Negus
Athena
4
4
11
2.38
W
Janus
Riastrada
Janus
12
0
12
18
L
Mercury
6
6
5
1.42
L
2
3
3
1.17
W
Artemis
YISUS001
Artemis
4
3
8
2.67
W
Fenrir
8
7
10
1.86
W
Kumbhakarna
itsmimia
Kumbhakarna
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,507
Damage
106,888
142,781
Taken
109,672
98,540
Mitigated
81,503
50,663
Healing
37,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,555
12,497
0
8,423
28,905
12,739
1,156
4,872
23,911
0
109,739
L
Chang'e
FooKiSooK
Chang'e
9,736
147
7,772
11,976
29,484
11,872
52
10,919
18,028
60,518
0
W
Sun Wukong
HolUpHoldMyPhone
Sun Wukong
21,630
5,847
0
12,717
27,318
26,790
1,462
10,112
16,726
0
125,652
L
Athena
I-Negus
Athena
12,527
3,089
2,634
7,612
40,729
44,223
764
17,063
22,984
46,323
0
W
Janus
Riastrada
Janus
37,716
1,816
692
4,004
12,247
6,145
1,459
4,539
7,628
155,106
0
L
Mercury
15,680
6,027
0
1,448
23,493
15,701
1,595
7,441
15,908
7,668
144,981
L
15,009
372
1,076
9,722
20,170
14,005
0
4,444
15,646
102,097
0
W
Artemis
YISUS001
Artemis
17,315
8,850
0
10,099
20,309
9,058
1,585
6,416
13,839
0
94,736
W
Fenrir
21,639
6,198
0
7,333
26,741
15,640
624
6,407
20,235
0
110,772
W
Kumbhakarna
itsmimia
Kumbhakarna
8,588
830
0
2,224
23,057
23,870
87
9,336
13,619
23,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,416
Gold Earned
75,393
731
Minions Killed
729
0
Camps Cleared
0
2,761,281
Distance Traveled
3,070,763
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,359
463
143
5
0
480,991
3
L
Chang'e
11,402
368
87
3
0
545,269
0
W
Sun Wukong
15,496
500
205
7
0
630,426
6
L
Athena
13,491
435
74
2
0
541,209
10
W
Janus
16,878
544
243
8
0
656,402
3
L
Mercury
15,566
502
207
7
0
682,155
4
L
Hades
14,598
471
220
7
0
511,657
2
W
Artemis
14,135
456
145
5
0
525,869
1
W
Fenrir
15,222
491
126
4
0
609,475
0
W
Kumbhakarna
13,662
441
10
0
0
648,591
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role