Player Matchup

Kukulkan
Kukulkan
IanSSJ3
Kukulkan
Level 7
God Stats
0W - 2L
1,488 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Khepri
Khepri
NeglectedRoost
Khepri
Level 36
God Stats
2W - 4L
1,663 SR
Queue Stats
4W - 9L
1,072 Elo+
Party 2
Medusa
Medusa
XxJoseHubxX
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
buddy1003
Danzaburou
Level 21
God Stats
2W - 8L
1,515 SR
Queue Stats
2W - 9L
1,072 Elo+
Party 2
Janus
Janus
kokoliso2007
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Team Averages
Level 15
1,533 SR
1,329 Elo+

VS

Team Averages
Level 16
1,388 SR
1,393 Elo+
Kali
Kali
BlackBauer__
Kali
Level 16
God Stats
2W - 3L
1,213 SR
Queue Stats
140W - 153L
1,330 Elo+
Party 3
Erlang Shen
Erlang Shen
Daddyjohnjr
Erlang Shen
Level 27
God Stats
8W - 8L
1,514 SR
Queue Stats
357W - 350L
1,333 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stable Donny
Tsukuyomi
Level 20
God Stats
13W - 1L
1,500 SR
Queue Stats
426W - 397L
1,426 Elo+
Party 1
Ra
Ra
The Nova Lad
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Solo
Thor
Thor
neilk09
Thor
Level 17
God Stats
1W - 2L
1,214 SR
Queue Stats
131W - 144L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IanSSJ3
Kukulkan
14
2 / 11 / 3
9,868
411
7,082
16,856
5,709
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 10 / 1
8,907
371
4,845
23,946
29,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
3 / 12 / 1
9,966
415
5,963
14,492
4,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
buddy1003
Danzaburou
15
2 / 12 / 4
9,745
406
14,223
19,313
7,402
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 17 / 4
8,831
368
4,414
17,423
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 14
11,323
472
8,061
19,009
10,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Daddyjohnjr
Erlang Shen
18
18 / 2 / 18
13,292
554
23,694
13,621
10,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Stable Donny
Tsukuyomi
18
12 / 0 / 15
12,623
526
15,760
12,860
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 1 / 8
14,286
595
15,137
11,811
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
neilk09
Thor
17
10 / 3 / 15
12,251
510
13,923
10,759
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
130
9
Kills
60
62
Deaths
9
13
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
Erlang Shen
Daddyjohnjr
Erlang Shen
18
2
18
13.5
L
Kukulkan
IanSSJ3
Kukulkan
2
11
3
0.32
L
1
10
1
0.15
W
Tsukuyomi
Stable Donny
Tsukuyomi
12
0
15
19.5
W
13
1
8
17
L
Medusa
3
12
1
0.29
L
Danzaburou
buddy1003
Danzaburou
2
12
4
0.33
L
1
17
4
0.18
W
Thor
neilk09
Thor
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
76,575
92,030
Taken
68,060
51,727
Mitigated
39,646
3,740
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,061
3,845
0
5,754
19,009
10,419
1,955
4,734
14,275
0
39,895
W
Erlang Shen
Daddyjohnjr
Erlang Shen
23,694
12,736
219
1,928
13,621
10,807
154
3,805
9,816
5,566
64,583
L
Kukulkan
IanSSJ3
Kukulkan
7,082
703
324
166
16,856
5,709
943
2,757
13,786
38,269
0
L
4,845
584
0
708
23,946
29,779
0
3,708
19,784
20,876
0
W
Tsukuyomi
Stable Donny
Tsukuyomi
15,760
7,577
123
3,847
12,860
5,813
1,709
2,130
10,730
0
65,797
W
15,137
1,400
2,284
7,045
11,811
5,932
2,616
2,793
9,018
126,301
0
L
Medusa
5,963
3,278
0
181
14,492
4,344
1,126
2,976
11,347
0
34,380
L
Danzaburou
buddy1003
Danzaburou
14,223
7,315
0
2,361
19,313
7,402
0
2,606
16,534
0
54,387
L
4,414
1,614
0
0
17,423
4,493
1,173
3,439
13,732
18,684
0
W
Thor
neilk09
Thor
13,923
4,120
0
702
10,759
6,675
3,824
2,879
7,880
0
58,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,317
Gold Earned
63,775
245
Minions Killed
522
0
Camps Cleared
0
1,675,514
Distance Traveled
2,202,739
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,323
472
61
3
0
417,690
0
W
Erlang Shen
13,292
554
91
4
0
491,508
3
L
Kukulkan
9,868
411
57
2
0
340,399
7
L
Khepri
8,907
371
24
1
0
410,487
6
W
Tsukuyomi
12,623
526
84
4
0
492,262
1
W
Ra
14,286
595
200
8
0
398,516
3
L
Medusa
9,966
415
45
2
0
287,910
2
L
Danzaburou
9,745
406
81
3
0
319,002
3
L
Janus
8,831
368
38
2
0
317,716
0
W
Thor
12,251
510
86
4
0
402,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role