Player Matchup

Terra
Terra
Agrasi
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,277 Elo+
Party 3
Baron Samedi
Baron Samedi
Giancanaa
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
LTtastyNUT
Artemis
Level 29
God Stats
6W - 3L
1,512 SR
Queue Stats
468W - 290L
1,690 Elo+
Party 2
Erlang Shen
Erlang Shen
Nathaner3
Erlang Shen
Level 152
God Stats
19W - 10L
1,576 SR
Queue Stats
822W - 515L
1,666 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vareciaa
Cu Chulainn
Level 89
God Stats
12W - 14L
1,610 SR
Queue Stats
255W - 237L
1,552 Elo+
Party 3
Team Averages
Level 65
1,540 SR
1,537 Elo+

VS

Team Averages
Level 86
1,704 SR
1,718 Elo+
Cernunnos
Cernunnos
Jayudes
Cernunnos
Level 123
God Stats
40W - 19L
1,909 SR
Queue Stats
81W - 44L
1,764 Elo+
Party 1
Tyr
Tyr
JhoaLee_co
Tyr
Level 87
God Stats
2W - 1L
1,304 SR
Queue Stats
65W - 47L
1,552 Elo+
Solo
Ra
Ra
Tsukiyeaux
Ra
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
269W - 168L
1,808 Elo+
Party 1
Artio
Artio
WitheredRelic
Artio
Level 82
God Stats
20W - 8L
1,953 SR
Queue Stats
133W - 92L
1,753 Elo+
Party 1
Kali
Kali
chellric
Kali
Level 130
God Stats
11W - 8L
1,854 SR
Queue Stats
250W - 161L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Agrasi
Terra
8
1 / 4 / 0
5,308
442
1,748
7,427
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Giancanaa
Baron Samedi
9
0 / 5 / 1
5,489
457
2,896
5,701
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
LTtastyNUT
Artemis
8
0 / 6 / 1
5,043
420
3,064
8,801
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Nathaner3
Erlang Shen
11
3 / 4 / 1
6,559
547
7,932
9,934
6,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Vareciaa
Cu Chulainn
13
3 / 0 / 0
7,488
624
9,141
8,204
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jayudes
Cernunnos
13
8 / 0 / 5
7,894
658
9,451
6,910
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,589
549
4,311
11,984
6,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 2 / 6
7,272
606
5,874
5,902
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 10
6,969
581
3,027
8,336
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
3 / 1 / 5
7,251
604
4,168
7,917
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
19
19
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
Agrasi
Terra
1
4
0
0.25
L
Baron Samedi
Giancanaa
Baron Samedi
0
5
1
0.1
W
Cernunnos
Jayudes
Cernunnos
8
0
5
10.5
W
0
3
0
0
L
Artemis
LTtastyNUT
Artemis
0
6
1
0.08
L
Erlang Shen
Nathaner3
Erlang Shen
3
4
1
0.88
W
5
2
6
4
L
Cu Chulainn
Vareciaa
Cu Chulainn
3
0
0
3
W
3
1
10
8
W
Kali
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
26,831
40,067
Taken
41,049
20,683
Mitigated
19,145
12,591
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Agrasi
Terra
1,748
371
184
2,048
7,427
3,448
0
1,476
5,877
7,828
0
L
Baron Samedi
Giancanaa
Baron Samedi
2,896
237
49
819
5,701
1,888
0
2,098
3,473
26,500
0
W
Cernunnos
Jayudes
Cernunnos
9,451
4,692
0
2,835
6,910
2,215
594
1,197
5,661
0
48,005
W
4,311
239
0
5,870
11,984
6,246
0
1,135
10,849
0
36,661
L
Artemis
LTtastyNUT
Artemis
3,064
905
0
2,161
8,801
2,001
0
2,396
6,306
0
23,761
L
Erlang Shen
Nathaner3
Erlang Shen
7,932
3,711
0
3,239
9,934
6,665
0
2,522
7,306
6,413
31,608
W
5,874
851
1,277
2,484
5,902
2,116
646
1,278
4,510
44,801
0
L
Cu Chulainn
Vareciaa
Cu Chulainn
9,141
2,396
0
4,091
8,204
6,681
0
0
8,204
5,326
40,479
W
3,027
479
791
3,187
8,336
5,744
236
1,542
6,718
11,708
0
W
Kali
4,168
2,355
0
4,346
7,917
2,824
329
967
6,838
0
31,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
35,975
259
Minions Killed
340
0
Camps Cleared
0
1,076,293
Distance Traveled
1,220,833
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,308
442
16
1
0
213,908
2
L
Baron Samedi
5,489
457
48
4
0
199,771
1
W
Cernunnos
7,894
658
80
7
0
215,715
3
W
Tyr
6,589
549
88
7
0
251,819
2
L
Artemis
5,043
420
36
3
0
191,243
1
L
Erlang Shen
6,559
547
59
5
0
231,137
4
W
Ra
7,272
606
85
7
0
247,423
3
L
Cu Chulainn
7,488
624
100
8
0
240,234
0
W
Artio
6,969
581
16
1
0
256,274
4
W
Kali
7,251
604
71
6
0
249,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role