Player Matchup

Pele
Pele
Air2 x Jordan3
Pele
Level 101
God Stats
20W - 26L
1,417 SR
Queue Stats
281W - 257L
1,608 Elo+
Party 3
Skadi
Skadi
Gigax44
Skadi
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 81L
1,657 Elo+
Party 3
Zhong Kui
Zhong Kui
GunslingerMaGee
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 339L
1,568 Elo+
Party 2
Bellona
Bellona
Rantzarot
Bellona
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
356W - 334L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
sorin_thevampire
Cthulhu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,659 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,610 Elo+

VS

Team Averages
Level 120
1,531 SR
1,535 Elo+
Cthulhu
Cthulhu
Bolt21LA2432
Cthulhu
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 121L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
CryoEnergy
Ne Zha
Level 126
God Stats
1W - 2L
1,315 SR
Queue Stats
83W - 80L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
DatSunReformed
Baron Samedi
Level 74
God Stats
16W - 12L
1,659 SR
Queue Stats
48W - 53L
1,559 Elo+
Party 1
Chernobog
Chernobog
SMALLHANDS69
Chernobog
Level 128
God Stats
15W - 9L
1,684 SR
Queue Stats
26W - 33L
1,583 Elo+
Party 1
Chang'e
Chang'e
cable1562
Chang'e
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 78L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
9,753
542
5,214
14,760
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
Gigax44
Skadi
13
2 / 2 / 3
8,425
468
8,926
9,077
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
GunslingerMaGee
Zhong Kui
12
0 / 7 / 2
7,960
442
5,500
10,717
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Rantzarot
Bellona
16
2 / 3 / 0
9,502
528
7,813
11,827
9,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 5 / 2
7,504
417
6,956
11,844
7,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bolt21LA2432
Cthulhu
14
2 / 3 / 10
8,585
477
6,554
13,503
7,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
CryoEnergy
Ne Zha
15
2 / 2 / 13
9,260
514
8,001
15,984
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DatSunReformed
Baron Samedi
17
6 / 2 / 9
10,786
599
8,419
8,481
3,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SMALLHANDS69
Chernobog
16
8 / 2 / 5
9,981
555
9,767
10,288
4,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
cable1562
Chang'e
17
3 / 2 / 6
9,984
555
8,937
11,770
9,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
11
Kills
21
21
Deaths
11
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Cthulhu
Bolt21LA2432
Cthulhu
2
3
10
2.33
W
Ne Zha
CryoEnergy
Ne Zha
2
2
13
4.25
W
Baron Samedi
DatSunReformed
Baron Samedi
6
2
9
5.25
L
Skadi
Gigax44
Skadi
2
2
3
1.75
L
Zhong Kui
GunslingerMaGee
Zhong Kui
0
7
2
0.14
L
Bellona
Rantzarot
Bellona
2
3
0
0.67
W
Chernobog
SMALLHANDS69
Chernobog
8
2
5
5.25
W
Chang'e
cable1562
Chang'e
3
2
6
3
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,409
Damage
41,678
58,225
Taken
60,026
32,870
Mitigated
32,071
13,333
Healing
32,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,214
1,428
0
5,228
14,760
5,447
0
3,528
11,104
0
76,213
W
Cthulhu
Bolt21LA2432
Cthulhu
6,554
331
1,601
3,750
13,503
7,528
0
4,458
8,649
34,220
0
W
Ne Zha
CryoEnergy
Ne Zha
8,001
2,355
0
8,455
15,984
6,868
658
2,530
13,245
0
64,008
W
Baron Samedi
DatSunReformed
Baron Samedi
8,419
373
1,074
2,968
8,481
3,949
348
2,225
6,065
60,192
0
L
Skadi
Gigax44
Skadi
8,926
3,221
0
2,382
9,077
4,417
0
3,094
5,915
5,541
49,343
L
Zhong Kui
GunslingerMaGee
Zhong Kui
5,500
478
0
2,737
10,717
5,673
0
4,175
6,221
42,024
0
L
Bellona
Rantzarot
Bellona
7,813
2,215
0
1,978
11,827
9,359
0
7,581
4,189
4,669
59,571
W
Chernobog
SMALLHANDS69
Chernobog
9,767
5,308
0
4,888
10,288
4,466
44
2,086
7,993
0
55,088
W
Chang'e
cable1562
Chang'e
8,937
441
2,424
7,124
11,770
9,260
351
1,153
10,615
65,049
0
L
6,956
627
233
775
11,844
7,974
0
4,889
6,886
27,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
48,596
483
Minions Killed
505
0
Camps Cleared
0
1,542,941
Distance Traveled
1,754,183
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,753
542
125
7
0
323,684
3
W
Cthulhu
8,585
477
59
3
0
377,344
4
W
Ne Zha
9,260
514
86
5
0
385,042
2
W
Baron Samedi
10,786
599
120
7
0
343,810
12
L
Skadi
8,425
468
99
6
0
295,411
0
L
Zhong Kui
7,960
442
85
5
0
305,342
2
L
Bellona
9,502
528
134
7
0
347,844
0
W
Chernobog
9,981
555
106
6
0
331,563
0
W
Chang'e
9,984
555
134
7
0
316,424
0
L
Cthulhu
7,504
417
40
2
0
270,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role