Player Matchup

Athena
Athena
DapperClockwork
Athena
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Neith
Neith
Jyosie
Neith
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hera
Hera
K4tn1p
Hera
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Apollo
Apollo
MrGalatic
Apollo
Level 45
God Stats
4W - 7L
1,454 SR
Queue Stats
157W - 145L
1,509 Elo+
Party 2
Chang'e
Chang'e
WereMankey
Chang'e
Level 60
God Stats
8W - 4L
1,851 SR
Queue Stats
67W - 82L
1,553 Elo+
Party 2
Team Averages
Level 31
1,561 SR
1,513 Elo+

VS

Team Averages
Level 15
1,564 SR
1,269 Elo+
Merlin
Merlin
Ace820
Merlin
Level 29
God Stats
4W - 5L
1,360 SR
Queue Stats
14W - 15L
1,325 Elo+
Solo
Bellona
Bellona
ClappinCheeks22
Bellona
Level 29
God Stats
30W - 11L
1,896 SR
Queue Stats
35W - 22L
1,624 Elo+
Solo
Terra
Terra
Samire347
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,142 Elo+
Party 1
Nemesis
Nemesis
ash33
Nemesis
Level 9
God Stats
11W - 10L
1,791 SR
Queue Stats
280W - 343L
1,241 Elo+
Party 1
Skadi
Skadi
fernando3214
Skadi
Level 7
God Stats
12W - 11L
1,271 SR
Queue Stats
236W - 229L
1,016 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 17
11,268
470
7,518
21,078
21,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Jyosie
Neith
17
8 / 1 / 15
12,142
506
8,872
6,063
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
K4tn1p
Hera
17
3 / 2 / 7
11,631
485
9,334
10,133
3,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MrGalatic
Apollo
20
29 / 4 / 8
15,581
649
41,556
19,687
14,704
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
WereMankey
Chang'e
19
3 / 4 / 21
12,999
542
14,690
23,563
23,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ace820
Merlin
18
1 / 6 / 4
11,419
476
9,521
15,456
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 8 / 1
13,085
545
23,312
28,522
31,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
Samire347
Terra
13
0 / 11 / 5
9,568
399
1,058
19,902
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
ash33
Nemesis
12
1 / 14 / 1
8,394
350
5,430
18,840
6,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 12 / 3
8,438
352
6,711
17,728
5,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
29
50
Kills
15
17
Deaths
51
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ace820
Merlin
1
6
4
0.5
L
13
8
1
1.69
W
7
6
17
2.58
W
Neith
Jyosie
Neith
8
1
15
15.5
W
Hera
K4tn1p
Hera
3
2
7
3.25
W
Apollo
MrGalatic
Apollo
29
4
8
8.25
L
Terra
Samire347
Terra
0
11
5
0.23
W
Chang'e
WereMankey
Chang'e
3
4
21
3.38
L
Nemesis
ash33
Nemesis
1
14
1
0.11
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,970
Damage
46,032
80,524
Taken
100,448
66,276
Mitigated
58,577
28,251
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ace820
Merlin
9,521
223
118
1,902
15,456
5,982
0
5,256
10,200
72,332
0
L
23,312
11,617
0
1,905
28,522
31,169
2,518
10,081
18,441
7,155
70,778
W
7,518
3,279
448
2,044
21,078
21,425
1,265
3,822
17,080
24,063
0
W
Neith
Jyosie
Neith
8,872
4,113
0
2,988
6,063
2,429
3,346
1,371
4,666
0
55,464
W
Hera
K4tn1p
Hera
9,334
2,052
227
1,261
10,133
3,872
1,537
2,098
7,857
69,922
0
W
Apollo
MrGalatic
Apollo
41,556
22,551
0
3,077
19,687
14,704
1,868
4,049
15,456
7,976
105,201
L
Terra
Samire347
Terra
1,058
648
1,000
2,194
19,902
9,302
0
3,427
16,475
8,637
0
W
Chang'e
WereMankey
Chang'e
14,690
2,397
4,434
13,772
23,563
23,846
1,385
3,655
19,720
79,149
0
L
Nemesis
ash33
Nemesis
5,430
1,702
0
563
18,840
6,475
0
6,326
12,514
0
37,040
L
6,711
3,023
0
2,220
17,728
5,649
0
7,443
10,285
0
42,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,621
Gold Earned
50,904
470
Minions Killed
388
0
Camps Cleared
0
2,170,393
Distance Traveled
1,939,773
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,419
476
144
6
0
403,969
7
L
Bellona
13,085
545
106
4
0
390,027
5
W
Athena
11,268
470
31
1
0
438,527
7
W
Neith
12,142
506
85
4
0
425,298
0
W
Hera
11,631
485
109
5
0
399,401
1
W
Apollo
15,581
649
132
6
0
474,944
5
L
Terra
9,568
399
20
1
0
389,806
2
W
Chang'e
12,999
542
113
5
0
432,223
5
L
Nemesis
8,394
350
57
2
0
438,603
0
L
Skadi
8,438
352
61
3
0
317,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role