Player Matchup

Bellona
Bellona
Ginjakilla25
Bellona
Level 16
God Stats
3W - 1L
1,862 SR
Queue Stats
14W - 15L
1,843 Elo+
Party 1
Ares
Ares
Hattervig
Ares
Level 16
God Stats
20W - 17L
1,500 SR
Queue Stats
48W - 54L
1,777 Elo+
Party 1
Fenrir
Fenrir
KingKongDaHairy
Fenrir
Level 69
God Stats
3W - 1L
1,813 SR
Queue Stats
118W - 108L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
RIPKOWSKY
Kukulkan
Level 39
God Stats
28W - 18L
1,662 SR
Queue Stats
96W - 90L
1,634 Elo+
Party 1
Izanami
Izanami
iJoeBlow
Izanami
Level 4
God Stats
3W - 3L
1,715 SR
Queue Stats
8W - 8L
1,669 Elo+
Solo
Team Averages
Level 29
1,711 SR
1,711 Elo+

VS

Team Averages
Level 20
1,670 SR
1,693 Elo+
Anhur
Anhur
BubMaster2009
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,540 Elo+
Solo
Bakasura
Bakasura
EcksTM
Bakasura
Level 28
God Stats
11W - 13L
1,798 SR
Queue Stats
125W - 129L
1,718 Elo+
Party 2
Cthulhu
Cthulhu
Rusty N Cider
Cthulhu
Level 29
God Stats
137W - 109L
1,756 SR
Queue Stats
299W - 307L
1,630 Elo+
Party 2
Ymir
Ymir
Strqpz4Sale-
Ymir
Level 22
God Stats
5W - 3L
1,795 SR
Queue Stats
17W - 20L
1,781 Elo+
Solo
Jormungandr
Jormungandr
king-gamabuta
Jormungandr
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 23L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ginjakilla25
Bellona
17
1 / 6 / 0
11,217
510
3,395
15,979
11,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
16
3 / 3 / 14
11,550
525
7,779
14,215
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
7 / 4 / 8
13,262
603
8,968
19,245
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
RIPKOWSKY
Kukulkan
19
9 / 0 / 10
13,505
614
20,354
5,566
2,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
iJoeBlow
Izanami
18
13 / 0 / 9
12,655
575
18,312
12,412
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,260
330
413
6,360
1,760
Bakasura
EcksTM
Bakasura
14
3 / 9 / 1
9,293
422
8,393
19,452
6,381
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
15
7 / 4 / 0
10,337
470
11,948
19,569
14,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 5 / 1
7,803
355
5,845
12,549
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
king-gamabuta
Jormungandr
15
1 / 9 / 4
9,649
439
3,494
20,028
11,743
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
33
Kills
13
13
Deaths
33
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Bakasura
EcksTM
Bakasura
3
9
1
0.39
W
Bellona
Ginjakilla25
Bellona
1
6
0
0.17
W
Ares
3
3
14
3.33
W
7
4
8
2.75
W
Kukulkan
RIPKOWSKY
Kukulkan
9
0
10
14
L
Cthulhu
7
4
0
1.75
L
2
5
1
0.5
W
Izanami
iJoeBlow
Izanami
13
0
9
17.5
L
Jormungandr
king-gamabuta
Jormungandr
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,808
Damage
30,093
67,417
Taken
77,958
37,948
Mitigated
39,037
20,229
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
413
238
0
0
6,360
1,760
0
1,784
4,576
0
7,308
L
Bakasura
EcksTM
Bakasura
8,393
5,857
0
6,092
19,452
6,381
0
4,884
14,568
0
39,970
W
Bellona
Ginjakilla25
Bellona
3,395
1,017
0
1,550
15,979
11,115
1,158
5,267
9,880
0
55,403
W
Ares
7,779
364
0
1,749
14,215
11,188
771
4,100
8,902
24,709
0
W
8,968
2,943
0
9,880
19,245
7,854
1,678
4,265
14,399
0
102,369
W
Kukulkan
RIPKOWSKY
Kukulkan
20,354
1,493
0
608
5,566
2,788
1,599
1,988
3,475
105,850
0
L
Cthulhu
11,948
584
244
3,985
19,569
14,857
1,134
7,782
11,787
49,530
0
L
5,845
1,055
0
1,691
12,549
4,296
112
5,116
7,433
22,122
0
W
Izanami
iJoeBlow
Izanami
18,312
11,901
0
6,442
12,412
5,003
7,580
4,385
7,279
0
79,689
L
Jormungandr
king-gamabuta
Jormungandr
3,494
811
0
2,559
20,028
11,743
0
8,567
11,461
52,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,189
Gold Earned
44,342
557
Minions Killed
319
0
Camps Cleared
0
2,000,231
Distance Traveled
1,594,158
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,260
330
15
1
0
312,668
0
L
Bakasura
9,293
422
89
4
0
384,933
0
W
Bellona
11,217
510
119
5
0
414,968
0
W
Ares
11,550
525
35
2
0
380,522
1
W
Fenrir
13,262
603
112
5
0
359,105
2
W
Kukulkan
13,505
614
185
8
0
446,726
3
L
Cthulhu
10,337
470
92
4
0
353,433
3
L
Ymir
7,803
355
37
2
0
221,453
3
W
Izanami
12,655
575
106
5
0
398,910
2
L
Jormungandr
9,649
439
86
4
0
321,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role