Player Matchup

Arachne
Arachne
Silver I
GODinez92
Arachne
Silver I
Level 124
God Stats
0W - 4L
1,551 SR
Queue Stats
159W - 159L
1,371 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
KobeexD
Danzaburou
Bronze III
Level 117
God Stats
5W - 4L
1,586 SR
Queue Stats
51W - 43L
1,588 MMR
Party 3
Ymir
Ymir
Bronze III
LobitoNalgon
Ymir
Bronze III
Level 105
God Stats
6W - 4L
1,350 SR
Queue Stats
213W - 214L
1,458 MMR
Party 4
Hercules
Hercules
Bronze III
PatitoNalgonD
Hercules
Bronze III
Level 104
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Janus
Janus
Silver I
ShadyInTheShade
Janus
Silver I
Level 158
God Stats
4W - 7L
1,334 SR
Queue Stats
256W - 264L
1,412 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,516 SR
1,466 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,583 SR
1,465 MMR
Sylvanus
Sylvanus
Silver II
AinzOoalGown78
Sylvanus
Silver II
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 42L
1,374 MMR
Party 2
Nemesis
Nemesis
Silver III
Crazed_Tazed
Nemesis
Silver III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,402 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Pneeuma
Jing Wei
Bronze III
Level 82
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 2L
1,459 MMR
Party 1
The Morrigan
The Morrigan
Silver II
SirManiac1
The Morrigan
Silver II
Level 147
God Stats
12W - 7L
1,654 SR
Queue Stats
94W - 65L
1,595 MMR
Party 2
Artio
Artio
Bronze III
s boo11
Artio
Bronze III
Level 160
God Stats
2W - 0L
1,759 SR
Queue Stats
3W - 3L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GODinez92
Arachne
12
0 / 6 / 3
7,970
399
4,627
10,640
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
KobeexD
Danzaburou
18
3 / 4 / 0
10,965
548
8,581
13,441
5,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 5 / 1
7,614
381
2,225
13,995
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hercules
PatitoNalgonD
Hercules
15
0 / 5 / 1
9,180
459
4,828
20,864
16,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 1
9,081
454
7,776
11,189
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraPersephoneBellonaCu ChulainnErlang Shen

VS

Bans
CthulhuKumbhakarnaApolloTerraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 1 / 9
11,415
571
2,969
11,357
12,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Crazed_Tazed
Nemesis
17
1 / 2 / 10
11,172
559
5,754
13,198
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Pneeuma
Jing Wei
18
8 / 0 / 6
11,766
588
15,668
15,470
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
SirManiac1
The Morrigan
19
14 / 2 / 6
13,008
650
15,340
7,135
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
s boo11
Artio
18
3 / 0 / 12
11,815
591
13,846
17,738
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
5
Kills
27
27
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
9
5.5
W
Nemesis
Crazed_Tazed
Nemesis
1
2
10
3
L
Arachne
GODinez92
Arachne
0
6
3
0.25
L
Danzaburou
KobeexD
Danzaburou
3
4
0
0.75
L
0
5
1
0.1
L
Hercules
PatitoNalgonD
Hercules
0
5
1
0.1
W
Jing Wei
Pneeuma
Jing Wei
8
0
6
11
L
2
7
1
0.36
W
The Morrigan
SirManiac1
The Morrigan
14
2
6
8.5
W
Artio
s boo11
Artio
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,037
Damage
53,577
70,129
Taken
64,898
38,880
Mitigated
41,441
14,581
Healing
32,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,969
643
3,024
2,361
11,357
12,300
426
1,592
9,765
24,876
0
W
Nemesis
Crazed_Tazed
Nemesis
5,754
2,267
0
4,046
13,198
6,267
1,876
2,360
10,838
0
77,904
L
Arachne
GODinez92
Arachne
4,627
3,697
0
1,130
10,640
6,256
0
2,578
7,982
7,501
38,155
L
Danzaburou
KobeexD
Danzaburou
8,581
3,248
0
6,468
13,441
5,148
1,000
4,002
9,344
0
78,752
L
2,225
420
0
862
13,995
7,568
0
7,861
5,852
21,792
0
L
Hercules
PatitoNalgonD
Hercules
4,828
624
0
5,057
20,864
16,529
0
8,791
11,335
0
53,504
W
Jing Wei
Pneeuma
Jing Wei
15,668
11,881
0
9,586
15,470
6,739
5,371
1,852
13,618
0
93,067
L
7,776
138
0
1,064
11,189
3,379
0
5,030
5,658
67,799
0
W
The Morrigan
SirManiac1
The Morrigan
15,340
3,597
0
1,701
7,135
3,140
560
2,228
4,907
86,858
3,962
W
Artio
s boo11
Artio
13,846
1,929
1,638
9,667
17,738
12,995
778
2,433
15,305
75,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
59,176
504
Minions Killed
613
0
Camps Cleared
0
1,814,330
Distance Traveled
1,887,509
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,415
571
59
3
0
385,460
3
W
Nemesis
11,172
559
131
7
0
360,309
3
L
Arachne
7,970
399
81
4
0
378,347
1
L
Danzaburou
10,965
548
151
8
0
366,463
7
L
Ymir
7,614
381
43
2
0
366,022
3
L
Hercules
9,180
459
124
6
0
384,079
3
W
Jing Wei
11,766
588
117
6
0
384,070
1
L
Janus
9,081
454
105
5
0
319,419
5
W
The Morrigan
13,008
650
159
8
0
349,867
4
W
Artio
11,815
591
147
7
0
407,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role