Player Matchup

Cerberus
Cerberus
Mr_Positivevibes
Cerberus
Level 32
God Stats
6W - 7L
1,411 SR
Queue Stats
22W - 22L
1,601 Elo+
Party 2
Achilles
Achilles
NoSkillAll_Luck
Achilles
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
228W - 170L
1,749 Elo+
Party 2
Hades
Hades
SheaSTiii
Hades
Level 47
God Stats
6W - 5L
1,914 SR
Queue Stats
30W - 22L
1,654 Elo+
Party 2
Odin
Odin
mellow_mangos
Odin
Level 122
God Stats
6W - 4L
1,361 SR
Queue Stats
287W - 221L
1,714 Elo+
Party 2
Nemesis
Nemesis
superburger36
Nemesis
Level 40
God Stats
3W - 4L
1,303 SR
Queue Stats
49W - 49L
1,648 Elo+
Party 2
Team Averages
Level 77
1,498 SR
1,673 Elo+

VS

Team Averages
Level 89
1,404 SR
1,546 Elo+
King Arthur
King Arthur
AztecWarHero404
King Arthur
Level 107
God Stats
1W - 6L
1,280 SR
Queue Stats
207W - 207L
1,504 Elo+
Party 3
Thanatos
Thanatos
BBCSwangin
Thanatos
Level 147
God Stats
2W - 2L
1,241 SR
Queue Stats
288W - 307L
1,585 Elo+
Party 1
Scylla
Scylla
DA_LAST_BRAINCEL
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
LAZAROGames5129
Sylvanus
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 3
Artemis
Artemis
TheGraye_Area
Artemis
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
143W - 139L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 2
6,047
465
2,473
8,818
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
12
2 / 1 / 4
7,127
548
4,301
5,763
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
SheaSTiii
Hades
12
0 / 0 / 2
6,752
519
2,030
3,367
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 1
6,347
488
3,801
8,737
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
13
3 / 1 / 2
7,247
557
2,652
6,438
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AztecWarHero404
King Arthur
12
1 / 1 / 2
7,016
540
6,605
8,789
3,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
BBCSwangin
Thanatos
13
5 / 1 / 0
7,638
588
2,803
8,517
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,545
503
1,379
5,289
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
9
0 / 3 / 1
5,133
395
1,016
3,248
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
11
1 / 1 / 2
6,387
491
6,294
6,444
1,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
7
7
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AztecWarHero404
King Arthur
1
1
2
2
L
Thanatos
BBCSwangin
Thanatos
5
1
0
5
L
0
3
0
0
L
Sylvanus
0
3
1
0.17
W
4
3
2
1.67
W
Achilles
2
1
4
4
W
Hades
SheaSTiii
Hades
0
0
2
1
L
Artemis
1
1
2
2
W
0
2
1
0.25
W
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,257
Damage
18,097
33,123
Taken
32,287
16,944
Mitigated
10,798
9,845
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AztecWarHero404
King Arthur
6,605
867
0
2,776
8,789
3,878
280
0
8,278
0
42,582
L
Thanatos
BBCSwangin
Thanatos
2,803
452
0
9,678
8,517
2,675
0
954
7,480
0
47,726
L
1,379
35
0
1,032
5,289
1,437
0
1,413
3,836
35,331
0
L
Sylvanus
1,016
587
71
227
3,248
1,066
0
976
2,158
9,671
0
W
2,473
89
0
972
8,818
3,112
0
902
7,848
18,202
0
W
Achilles
4,301
691
0
1,329
5,763
3,850
0
335
5,428
2,278
35,846
W
Hades
SheaSTiii
Hades
2,030
144
192
1,792
3,367
1,021
129
642
2,627
33,015
0
L
Artemis
6,294
2,831
0
2,884
6,444
1,742
0
994
5,398
0
38,766
W
3,801
1,543
0
2,719
8,737
6,880
0
0
8,737
0
33,975
W
Nemesis
2,652
960
0
2,841
6,438
2,081
16
324
6,088
0
41,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
32,719
394
Minions Killed
357
0
Camps Cleared
0
1,262,870
Distance Traveled
1,160,535
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,016
540
85
7
0
222,566
1
L
Thanatos
7,638
588
106
8
0
293,832
0
L
Scylla
6,545
503
69
5
0
223,677
1
L
Sylvanus
5,133
395
17
1
0
188,948
0
W
Cerberus
6,047
465
46
4
0
252,913
2
W
Achilles
7,127
548
88
7
0
265,150
0
W
Hades
6,752
519
88
7
0
229,296
3
L
Artemis
6,387
491
80
6
0
231,512
4
W
Odin
6,347
488
76
6
0
243,865
2
W
Nemesis
7,247
557
96
7
0
271,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role