Player Matchup

Medusa
Medusa
AzraelBloodMist
Medusa
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 111L
1,335 Elo+
Solo
Jormungandr
Jormungandr
Catzon
Jormungandr
Level 6
God Stats
0W - 4L
1,183 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 2
Yemoja
Yemoja
Kendillionare
Yemoja
Level 2
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Chernobog
Chernobog
MpkGrey
Chernobog
Level 5
God Stats
0W - 3L
1,183 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThornsWitClout
Tsukuyomi
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 2
Team Averages
Level 10
1,290 SR
1,297 Elo+

VS

Team Averages
Level 33
1,518 SR
1,471 Elo+
Horus
Horus
Addendum21
Horus
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
366W - 383L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
Hanz4770
Baron Samedi
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 202L
1,432 Elo+
Party 1
Loki
Loki
JDsToNeR420
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
ligmalimabeans
Cu Chulainn
Level 28
God Stats
12W - 9L
1,589 SR
Queue Stats
108W - 125L
1,440 Elo+
Solo
Danzaburou
Danzaburou
maksaddy
Danzaburou
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,199
477
6,230
9,076
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Catzon
Jormungandr
7
0 / 4 / 1
4,989
384
2,212
6,761
3,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 1
5,937
457
1,794
6,782
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
MpkGrey
Chernobog
11
0 / 3 / 0
5,637
434
1,563
5,021
1,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ThornsWitClout
Tsukuyomi
9
1 / 4 / 0
6,100
469
1,659
7,314
2,047
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 0 / 4
7,249
558
2,838
6,887
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Hanz4770
Baron Samedi
13
3 / 0 / 0
7,973
613
5,334
4,228
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 4
7,390
568
2,962
7,462
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
ligmalimabeans
Cu Chulainn
14
9 / 1 / 1
8,248
634
8,625
7,471
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
maksaddy
Danzaburou
11
2 / 1 / 2
6,784
522
4,755
6,243
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
19
19
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
2
0
4
4
L
1
4
0
0.25
L
Jormungandr
Catzon
Jormungandr
0
4
1
0.13
W
Baron Samedi
Hanz4770
Baron Samedi
3
0
0
3
W
3
1
4
5
L
0
4
1
0.13
L
Chernobog
MpkGrey
Chernobog
0
3
0
0
L
Tsukuyomi
ThornsWitClout
Tsukuyomi
1
4
0
0.25
W
Cu Chulainn
ligmalimabeans
Cu Chulainn
9
1
1
9.5
W
Danzaburou
maksaddy
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,458
Damage
24,514
34,954
Taken
32,291
13,263
Mitigated
14,842
5,072
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,838
1,582
3,076
5,326
6,887
3,922
553
1,264
5,323
0
19,333
L
6,230
2,154
0
2,055
9,076
2,895
280
388
8,592
0
33,102
L
Jormungandr
Catzon
Jormungandr
2,212
552
0
1,432
6,761
3,440
131
865
5,821
11,444
0
W
Baron Samedi
Hanz4770
Baron Samedi
5,334
582
190
2,222
4,228
1,622
1,034
28
4,200
43,765
0
W
2,962
691
0
4,150
7,462
2,224
120
234
7,228
0
39,843
L
1,794
793
66
259
6,782
3,356
864
0
6,607
20,436
0
L
Chernobog
MpkGrey
Chernobog
1,563
732
0
598
5,021
1,525
506
2,958
1,767
0
25,434
L
Tsukuyomi
ThornsWitClout
Tsukuyomi
1,659
464
0
662
7,314
2,047
0
712
6,486
0
22,889
W
Cu Chulainn
ligmalimabeans
Cu Chulainn
8,625
1,757
0
2,061
7,471
5,032
969
1,841
5,607
0
42,913
W
Danzaburou
maksaddy
Danzaburou
4,755
2,500
0
410
6,243
2,042
1,844
266
5,927
0
23,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
37,644
212
Minions Killed
304
0
Camps Cleared
0
1,025,339
Distance Traveled
1,208,136
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,249
558
24
2
0
241,167
1
L
Medusa
6,199
477
65
5
0
199,345
0
L
Jormungandr
4,989
384
23
2
0
201,242
0
W
Baron Samedi
7,973
613
88
7
0
254,545
10
W
Loki
7,390
568
77
6
0
257,463
1
L
Yemoja
5,937
457
34
3
0
171,356
0
L
Chernobog
5,637
434
45
3
0
207,732
0
L
Tsukuyomi
6,100
469
45
3
0
245,664
0
W
Cu Chulainn
8,248
634
64
5
0
250,252
0
W
Danzaburou
6,784
522
51
4
0
204,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role