Player Matchup

Chernobog
Chernobog
Platinum I
Afoolsgame
Chernobog
Platinum I
Level 160
God Stats
32W - 25L
1,979 SR
Queue Stats
420W - 426L
2,040 MMR
Party 1
Persephone
Persephone
Platinum II
Kezington
Persephone
Platinum II
Level 160
God Stats
0W - 1L
1,775 SR
Queue Stats
62W - 44L
1,927 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
Xx_ZwareShag_xX
Cabrakan
Platinum I
Level 160
God Stats
23W - 13L
1,768 SR
Queue Stats
184W - 168L
2,024 MMR
Party 1
Artio
Artio
Platinum V
jackielegzface
Artio
Platinum V
Level 160
God Stats
5W - 3L
1,904 SR
Queue Stats
86W - 62L
1,962 MMR
Solo
Nemesis
Nemesis
Platinum I
xI Graylin Ix
Nemesis
Platinum I
Level 160
God Stats
3W - 4L
1,706 SR
Queue Stats
344W - 293L
2,103 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,826 SR
2,011 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,737 SR
1,955 MMR
Izanami
Izanami
Platinum IV
AstraI Arrow
Izanami
Platinum IV
Level 107
God Stats
11W - 5L
1,844 SR
Queue Stats
281W - 224L
1,947 MMR
Party 4
Ares
Ares
Platinum IV
Sanguine Scribe
Ares
Platinum IV
Level 77
God Stats
34W - 17L
1,963 SR
Queue Stats
103W - 62L
1,947 MMR
Party 4
Raijin
Raijin
Grandmaster
Vrxa
Raijin
Grandmaster
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
317W - 185L
2,467 MMR
Party 3
Fenrir
Fenrir
Diamond II
kumі
Fenrir
Diamond II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Guan Yu
Guan Yu
Platinum I
xClxxtch
Guan Yu
Platinum I
Level 125
God Stats
38W - 15L
1,877 SR
Queue Stats
180W - 169L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Afoolsgame
Chernobog
16
2 / 5 / 5
10,016
455
12,290
24,023
10,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Kezington
Persephone
17
1 / 8 / 1
10,293
468
11,181
18,553
6,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
17
2 / 8 / 2
10,765
489
8,844
19,603
25,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 6 / 5
8,832
401
10,346
26,193
24,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
17
5 / 8 / 4
11,169
508
18,814
21,698
14,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetCthulhuJanusCu ChulainnAo Kuang

VS

Bans
ScyllaDanzaburouGebSylvanusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstraI Arrow
Izanami
20
4 / 2 / 9
13,457
612
25,337
16,272
6,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 2 / 16
12,476
567
13,481
20,466
25,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Vrxa
Raijin
18
5 / 3 / 20
12,887
586
16,895
15,300
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
kumі
Fenrir
20
14 / 2 / 11
14,307
650
22,341
23,812
19,117
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
xClxxtch
Guan Yu
19
7 / 1 / 16
12,868
585
15,061
26,705
29,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
10
Kills
36
35
Deaths
10
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Afoolsgame
Chernobog
2
5
5
0.9
W
Izanami
AstraI Arrow
Izanami
4
2
9
4.25
L
Persephone
Kezington
Persephone
1
8
1
0.19
W
6
2
16
7
W
Raijin
Vrxa
Raijin
5
3
20
5
L
Cabrakan
2
8
2
0.38
L
0
6
5
0.42
W
Fenrir
kumі
Fenrir
14
2
11
9.75
W
Guan Yu
xClxxtch
Guan Yu
7
1
16
15
L
Nemesis
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,475
Damage
93,115
110,070
Taken
102,555
80,834
Mitigated
87,834
22,689
Healing
49,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Afoolsgame
Chernobog
12,290
6,232
0
6,006
24,023
10,154
0
5,690
18,177
0
76,363
W
Izanami
AstraI Arrow
Izanami
25,337
19,043
0
8,588
16,272
6,819
8,188
4,913
11,287
0
129,652
L
Persephone
Kezington
Persephone
11,181
614
0
1,221
18,553
6,494
0
6,294
11,938
71,966
0
W
13,481
1,190
0
6,396
20,466
25,248
448
5,570
14,645
31,580
0
W
Raijin
Vrxa
Raijin
16,895
1,601
877
4,990
15,300
6,798
1,210
5,670
9,491
88,255
0
L
Cabrakan
8,844
1,470
0
3,865
19,603
25,584
0
4,037
15,403
63,147
0
L
10,346
655
1,567
7,231
26,193
24,511
0
8,860
16,977
24,454
0
W
Fenrir
kumі
Fenrir
22,341
12,474
0
6,721
23,812
19,117
2,304
6,150
17,560
0
132,248
W
Guan Yu
xClxxtch
Guan Yu
15,061
3,444
6,539
14,889
26,705
29,852
56
9,675
16,784
170
69,417
L
Nemesis
18,814
10,947
0
2,799
21,698
14,091
0
4,554
17,040
8,468
68,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
65,995
552
Minions Killed
654
0
Camps Cleared
0
1,923,087
Distance Traveled
2,116,496
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,016
455
133
6
0
368,217
5
W
Izanami
13,457
612
203
9
0
385,862
3
L
Persephone
10,293
468
135
6
0
385,592
3
W
Ares
12,476
567
19
1
0
398,478
2
W
Raijin
12,887
586
155
7
0
410,458
11
L
Cabrakan
10,765
489
148
7
0
349,531
3
L
Artio
8,832
401
32
1
0
430,062
4
W
Fenrir
14,307
650
168
8
0
451,898
3
W
Guan Yu
12,868
585
109
5
0
469,800
4
L
Nemesis
11,169
508
104
5
0
389,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role