Player Matchup

Danzaburou
Danzaburou
ACrowMan
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Aya88
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,781 Elo+
Party 3
Persephone
Persephone
Rudolf
Persephone
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,781 Elo+
Party 3
Scylla
Scylla
Snordsman
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tomahawked
Cu Chulainn
Level 6
God Stats
8W - 6L
1,589 SR
Queue Stats
9W - 6L
1,668 Elo+
Party 2
Team Averages
Level 47
1,518 SR
1,629 Elo+

VS

Team Averages
Level 36
1,516 SR
1,570 Elo+
Izanami
Izanami
Cosmo luvs u
Izanami
Level 29
God Stats
24W - 22L
1,443 SR
Queue Stats
51W - 67L
1,474 Elo+
Solo
Ullr
Ullr
Fennicks
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SuperKing9999
Ares
Level 2
God Stats
2W - 1L
1,348 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
fourQuote
Erlang Shen
Level 17
God Stats
2W - 0L
1,788 SR
Queue Stats
8W - 4L
1,721 Elo+
Party 1
Ra
Ra
iiDary
Ra
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
240W - 201L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACrowMan
Danzaburou
9
4 / 4 / 1
6,474
540
6,913
7,959
1,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Aya88
Thor
7
0 / 5 / 1
4,943
412
703
7,248
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Rudolf
Persephone
9
1 / 5 / 2
6,199
517
2,637
6,190
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Snordsman
Scylla
10
0 / 2 / 0
5,536
461
4,130
4,040
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Tomahawked
Cu Chulainn
9
2 / 4 / 0
5,502
459
4,067
11,634
6,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cosmo luvs u
Izanami
14
3 / 2 / 1
7,998
667
7,454
8,203
2,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
10
3 / 1 / 6
6,456
538
3,655
6,003
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 9
6,345
529
2,106
7,814
4,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
fourQuote
Erlang Shen
11
8 / 1 / 5
7,803
650
6,145
4,771
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
14
5 / 0 / 3
8,233
686
5,716
5,657
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
20
20
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ACrowMan
Danzaburou
4
4
1
1.13
L
Thor
Aya88
Thor
0
5
1
0.1
W
Izanami
Cosmo luvs u
Izanami
3
2
1
1.75
W
Ullr
3
1
6
6
L
Persephone
Rudolf
Persephone
1
5
2
0.4
L
Scylla
Snordsman
Scylla
0
2
0
0
W
1
3
9
1.83
L
Cu Chulainn
Tomahawked
Cu Chulainn
2
4
0
0.5
W
Erlang Shen
fourQuote
Erlang Shen
8
1
5
10.5
W
Ra
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
25,076
37,071
Taken
32,448
13,218
Mitigated
13,554
7,292
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ACrowMan
Danzaburou
6,913
3,748
0
2,001
7,959
1,955
324
887
7,072
0
28,883
L
Thor
Aya88
Thor
703
191
0
1,500
7,248
1,760
0
1,660
5,524
0
15,380
W
Izanami
Cosmo luvs u
Izanami
7,454
5,832
0
3,754
8,203
2,460
2,052
1,430
6,423
0
58,077
W
Ullr
3,655
1,047
0
1,346
6,003
1,728
32
1,125
4,878
0
27,804
L
Persephone
Rudolf
Persephone
2,637
397
0
796
6,190
1,879
34
1,938
4,239
17,635
0
L
Scylla
Snordsman
Scylla
4,130
256
0
500
4,040
1,277
0
2,517
1,345
32,469
0
W
2,106
79
0
606
7,814
4,119
0
1,144
6,670
7,135
0
L
Cu Chulainn
Tomahawked
Cu Chulainn
4,067
816
0
2,495
11,634
6,347
0
875
10,743
0
18,651
W
Erlang Shen
fourQuote
Erlang Shen
6,145
3,715
0
606
4,771
3,242
0
647
4,124
6,261
31,468
W
Ra
5,716
960
13
3,285
5,657
2,005
498
2,421
3,211
49,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
36,835
190
Minions Killed
338
0
Camps Cleared
0
1,063,699
Distance Traveled
1,191,659
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,474
540
41
3
0
202,553
4
L
Thor
4,943
412
36
3
0
198,349
0
W
Izanami
7,998
667
122
10
0
207,527
0
W
Ullr
6,456
538
44
4
0
229,603
1
L
Persephone
6,199
517
36
3
0
210,828
2
L
Scylla
5,536
461
53
4
0
231,709
0
W
Ares
6,345
529
12
1
0
221,339
0
L
Cu Chulainn
5,502
459
24
2
0
220,260
1
W
Erlang Shen
7,803
650
63
5
0
298,309
1
W
Ra
8,233
686
97
8
0
234,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role