Player Matchup

Cerberus
Cerberus
CidsGod
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,394 Elo+
Party 1
Erlang Shen
Erlang Shen
MacacuPreto2020
Erlang Shen
Level 98
God Stats
15W - 12L
1,763 SR
Queue Stats
697W - 657L
1,527 Elo+
Solo
Merlin
Merlin
POLLO_RODRIGUEZ1
Merlin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 92L
1,054 Elo+
Party 2
Cupid
Cupid
louiswt
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
vazquez506
Nemesis
Level 28
God Stats
0W - 2L
1,209 SR
Queue Stats
27W - 57L
1,070 Elo+
Party 2
Team Averages
Level 54
1,494 SR
1,309 Elo+

VS

Team Averages
Level 92
1,464 SR
1,417 Elo+
Serqet
Serqet
Joantemos
Serqet
Level 152
God Stats
7W - 2L
1,538 SR
Queue Stats
41W - 39L
1,272 Elo+
Solo
Guan Yu
Guan Yu
Wagnelll
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
charliethegamer
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 139L
1,420 Elo+
Party 3
Achilles
Achilles
godaquiles
Achilles
Level 87
God Stats
5W - 3L
1,493 SR
Queue Stats
5W - 4L
1,458 Elo+
Solo
Chronos
Chronos
papijou2433
Chronos
Level 67
God Stats
2W - 2L
1,291 SR
Queue Stats
189W - 185L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CidsGod
Cerberus
12
0 / 8 / 3
8,247
393
5,703
18,247
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
MacacuPreto2020
Erlang Shen
18
3 / 4 / 1
11,078
528
11,916
15,940
13,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 4 / 1
9,547
455
9,168
10,437
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
louiswt
Cupid
14
0 / 4 / 0
8,588
409
5,983
13,548
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
vazquez506
Nemesis
11
0 / 5 / 2
7,816
372
2,914
13,451
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Joantemos
Serqet
16
3 / 4 / 8
10,282
490
7,559
14,542
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Wagnelll
Guan Yu
16
6 / 1 / 8
10,866
517
6,201
15,104
14,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 3 / 8
9,725
463
9,297
9,506
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
godaquiles
Achilles
19
6 / 1 / 3
11,308
538
10,890
17,019
15,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
papijou2433
Chronos
17
7 / 0 / 9
11,047
526
15,156
10,974
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
9
Kills
25
25
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CidsGod
Cerberus
0
8
3
0.19
W
Serqet
Joantemos
Serqet
3
4
8
1.75
L
Erlang Shen
MacacuPreto2020
Erlang Shen
3
4
1
0.88
L
6
4
1
1.63
W
Guan Yu
Wagnelll
Guan Yu
6
1
8
10
W
3
3
8
2.33
W
Achilles
godaquiles
Achilles
6
1
3
7.5
L
Cupid
louiswt
Cupid
0
4
0
0
W
Chronos
papijou2433
Chronos
7
0
9
11.5
L
Nemesis
vazquez506
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
49,103
71,623
Taken
67,145
35,784
Mitigated
42,762
21,109
Healing
29,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CidsGod
Cerberus
5,703
666
0
4,856
18,247
10,376
35
8,998
8,799
29,685
0
W
Serqet
Joantemos
Serqet
7,559
1,890
0
4,518
14,542
5,263
1,727
3,518
11,024
0
62,116
L
Erlang Shen
MacacuPreto2020
Erlang Shen
11,916
5,639
0
5,389
15,940
13,679
603
1,243
14,364
6,855
71,953
L
9,168
277
0
1,930
10,437
3,458
161
3,228
6,113
41,163
0
W
Guan Yu
Wagnelll
Guan Yu
6,201
853
2,504
4,343
15,104
14,877
0
2,696
12,408
0
41,800
W
9,297
2,364
0
1,652
9,506
3,276
218
4,130
5,376
47,127
0
W
Achilles
godaquiles
Achilles
10,890
3,895
0
10,395
17,019
15,218
1,137
2,109
14,910
123
64,769
L
Cupid
louiswt
Cupid
5,983
3,153
99
5,359
13,548
4,178
433
5,774
7,706
0
50,719
W
Chronos
papijou2433
Chronos
15,156
8,269
0
5,718
10,974
4,128
1,772
3,354
7,620
71,442
0
L
Nemesis
vazquez506
Nemesis
2,914
880
0
3,476
13,451
4,093
55
4,611
8,680
0
39,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
53,228
431
Minions Killed
436
0
Camps Cleared
0
1,705,393
Distance Traveled
1,938,412
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,247
393
46
2
0
371,107
3
W
Serqet
10,282
490
98
5
0
399,806
2
L
Erlang Shen
11,078
528
143
7
0
311,379
4
L
Merlin
9,547
455
67
3
0
329,639
0
W
Guan Yu
10,866
517
42
2
0
428,377
8
W
Hera
9,725
463
80
4
0
348,819
1
W
Achilles
11,308
538
116
6
0
365,267
4
L
Cupid
8,588
409
111
5
0
322,192
1
W
Chronos
11,047
526
100
5
0
396,143
5
L
Nemesis
7,816
372
64
3
0
371,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role