Player Matchup

Arachne
Arachne
DietDrKelp69
Arachne
Level 108
God Stats
3W - 6L
1,309 SR
Queue Stats
39W - 46L
1,424 Elo+
Party 2
Janus
Janus
Foxicities
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,538 Elo+
Party 2
Horus
Horus
The_DankMagician
Horus
Level 89
God Stats
15W - 9L
1,813 SR
Queue Stats
31W - 37L
1,589 Elo+
Party 2
Team Averages
Level 88
1,540 SR
1,517 Elo+

VS

Team Averages
Level 82
1,500 SR
1,557 Elo+
Nu Wa
Nu Wa
AriaAlvea
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Elite Kenny
Tyr
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
92W - 115L
1,558 Elo+
Party 1
Fafnir
Fafnir
VARUNIX
Fafnir
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 274L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DietDrKelp69
Arachne
11
5 / 2 / 3
8,214
747
7,612
8,279
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
10
1 / 2 / 5
7,025
639
7,211
5,004
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 6
8,335
758
3,591
10,109
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AriaAlvea
Nu Wa
10
3 / 1 / 0
7,299
664
6,535
4,361
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 2
7,409
674
6,318
10,068
5,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
VARUNIX
Fafnir
10
0 / 2 / 5
7,841
713
5,210
10,280
6,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AriaAlvea
Nu Wa
3
1
0
3
W
Arachne
DietDrKelp69
Arachne
5
2
3
3.25
L
2
5
2
0.6
W
Janus
1
2
5
1.75
W
2
1
6
5
L
Fafnir
VARUNIX
Fafnir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,414
Damage
18,063
23,392
Taken
24,709
12,489
Mitigated
12,931
12,044
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AriaAlvea
Nu Wa
6,535
1,389
465
785
4,361
1,410
0
1,913
2,276
25,456
0
W
Arachne
DietDrKelp69
Arachne
7,612
4,471
0
2,404
8,279
4,388
0
4,260
3,807
4,018
19,551
L
6,318
601
0
1,553
10,068
5,036
0
2,580
7,304
0
31,631
W
Janus
7,211
367
0
0
5,004
1,486
0
1,936
2,880
37,377
0
W
3,591
2,030
2,495
7,145
10,109
6,615
0
4,954
4,887
0
11,805
L
Fafnir
VARUNIX
Fafnir
5,210
1,182
0
2,363
10,280
6,485
30
2,699
7,353
17,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
22,549
114
Minions Killed
140
0
Camps Cleared
0
632,310
Distance Traveled
579,057
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,299
664
50
5
0
186,525
2
W
Arachne
8,214
747
31
3
0
212,309
3
L
Tyr
7,409
674
71
6
0
209,374
3
W
Janus
7,025
639
74
7
0
194,986
1
W
Horus
8,335
758
9
1
0
225,015
4
L
Fafnir
7,841
713
19
2
0
183,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role