Player Matchup

Baron Samedi
Baron Samedi
BoogieJonesJr
Baron Samedi
Level 129
God Stats
18W - 11L
1,787 SR
Queue Stats
389W - 293L
1,636 Elo+
Party 1
Ratatoskr
Ratatoskr
Cagdup
Ratatoskr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 38L
1,500 Elo+
Party 1
Nike
Nike
N Blayde
Nike
Level 147
God Stats
5W - 1L
1,706 SR
Queue Stats
354W - 218L
1,716 Elo+
Party 1
Team Averages
Level 133
1,664 SR
1,617 Elo+

VS

Team Averages
Level 98
1,558 SR
1,457 Elo+
Amaterasu
Amaterasu
Demendented
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 79L
1,386 Elo+
Party 2
Artemis
Artemis
MurderOfCrowss
Artemis
Level 127
God Stats
1W - 1L
1,734 SR
Queue Stats
224W - 124L
1,642 Elo+
Party 2
Nu Wa
Nu Wa
sludgequeen666
Nu Wa
Level 49
God Stats
27W - 27L
1,440 SR
Queue Stats
616W - 567L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoogieJonesJr
Baron Samedi
15
7 / 1 / 10
10,511
809
11,382
8,752
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Cagdup
Ratatoskr
13
6 / 2 / 9
10,105
777
8,153
10,679
7,021
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
14
6 / 0 / 11
10,998
846
9,172
17,612
10,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Demendented
Amaterasu
11
0 / 7 / 3
7,914
609
8,291
13,144
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 7 / 2
8,020
617
6,514
11,001
3,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 5 / 1
8,608
662
7,457
7,724
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
3
3
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BoogieJonesJr
Baron Samedi
7
1
10
12
W
Ratatoskr
Cagdup
Ratatoskr
6
2
9
5.25
L
Amaterasu
Demendented
Amaterasu
0
7
3
0.21
L
1
7
2
0.29
W
Nike
6
0
11
11.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,707
Damage
22,262
37,043
Taken
31,869
22,533
Mitigated
13,853
13,750
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BoogieJonesJr
Baron Samedi
11,382
560
4,760
5,174
8,752
4,993
618
2,033
6,502
43,129
0
W
Ratatoskr
Cagdup
Ratatoskr
8,153
1,236
0
1,309
10,679
7,021
1,040
2,273
8,234
4,739
42,867
L
Amaterasu
Demendented
Amaterasu
8,291
3,558
0
2,446
13,144
8,807
0
5,590
7,268
4,978
26,928
L
6,514
2,567
0
1,867
11,001
3,184
0
3,539
7,257
0
31,155
W
Nike
9,172
1,917
0
2,507
17,612
10,519
1,188
3,256
14,001
0
39,341
L
7,457
2,546
0
0
7,724
1,862
0
1,915
5,709
22,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,614
Gold Earned
24,542
185
Minions Killed
127
0
Camps Cleared
0
759,310
Distance Traveled
648,438
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,511
809
54
4
0
242,854
2
W
Ratatoskr
10,105
777
70
5
0
246,902
5
L
Amaterasu
7,914
609
47
4
0
224,499
3
L
Artemis
8,020
617
37
3
0
210,299
2
W
Nike
10,998
846
61
5
0
269,554
4
L
Nu Wa
8,608
662
43
3
0
213,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role