Player Matchup

Sylvanus
Sylvanus
Sharkattack315
Sylvanus
Level 114
God Stats
10W - 11L
1,500 SR
Queue Stats
286W - 276L
1,401 Elo+
Party 1
Scylla
Scylla
Specia1 Soss
Scylla
Level 49
God Stats
48W - 40L
1,784 SR
Queue Stats
153W - 144L
1,580 Elo+
Party 1
Medusa
Medusa
wtsooj2
Medusa
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
200W - 200L
1,763 Elo+
Party 1
Team Averages
Level 64
1,595 SR
1,581 Elo+

VS

Team Averages
Level 25
1,500 SR
1,498 Elo+
Ymir
Ymir
Kingobeynonee
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Saitama420_69
Sol
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
319W - 302L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
keefboz
Cthulhu
Level 6
God Stats
18W - 23L
1,500 SR
Queue Stats
327W - 323L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 0 / 15
7,578
758
3,489
4,787
2,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
12
9 / 0 / 8
8,730
873
5,182
602
208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
wtsooj2
Medusa
11
7 / 0 / 9
8,867
887
9,881
5,996
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
5,700
570
717
9,661
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 5 / 0
6,239
624
5,149
6,391
1,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
keefboz
Cthulhu
9
0 / 4 / 0
5,955
596
1,451
8,240
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
18
Kills
0
0
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
0
5
0
0
W
Sylvanus
2
0
15
9.5
W
Scylla
9
0
8
13
L
Cthulhu
keefboz
Cthulhu
0
4
0
0
W
Medusa
wtsooj2
Medusa
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
7,317
11,385
Taken
24,292
4,564
Mitigated
11,084
7,246
Healing
1,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
717
346
0
0
9,661
3,519
0
3,247
6,362
3,015
0
L
5,149
317
219
660
6,391
1,952
0
1,538
4,809
31,950
0
W
Sylvanus
3,489
822
1,678
2,345
4,787
2,143
773
3,375
1,412
10,005
0
W
Scylla
5,182
425
188
192
602
208
556
422
180
26,103
0
L
Cthulhu
keefboz
Cthulhu
1,451
0
0
152
8,240
5,613
0
3,700
4,430
6,724
0
W
Medusa
wtsooj2
Medusa
9,881
5,446
0
2,843
5,996
2,213
1,572
3,548
2,448
0
36,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
17,894
118
Minions Killed
70
0
Camps Cleared
0
511,740
Distance Traveled
432,088
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,700
570
5
1
0
117,161
0
L
Sol
6,239
624
52
5
0
159,097
0
W
Sylvanus
7,578
758
14
1
0
158,557
1
W
Scylla
8,730
873
58
6
0
163,348
2
L
Cthulhu
5,955
596
13
1
0
155,830
0
W
Medusa
8,867
887
46
5
0
189,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role