Player Matchup

Ymir
Ymir
ChefBorgeth
Ymir
Level 38
God Stats
5W - 1L
1,422 SR
Queue Stats
20W - 12L
1,632 Elo+
Party 2
The Morrigan
The Morrigan
Lasrius
The Morrigan
Level 108
God Stats
7W - 3L
1,699 SR
Queue Stats
28W - 18L
1,569 Elo+
Party 2
Hun Batz
Hun Batz
NotoriousLegend
Hun Batz
Level 105
God Stats
11W - 8L
1,567 SR
Queue Stats
232W - 259L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
scaryburger
Cernunnos
Level 47
God Stats
4W - 11L
1,194 SR
Queue Stats
88W - 116L
1,395 Elo+
Party 1
King Arthur
King Arthur
sodafunky
King Arthur
Level 104
God Stats
4W - 1L
1,493 SR
Queue Stats
23W - 18L
1,520 Elo+
Party 2
Team Averages
Level 80
1,475 SR
1,511 Elo+

VS

Team Averages
Level 69
1,649 SR
1,464 Elo+
Cerberus
Cerberus
COWBOYMASTER512
Cerberus
Level 81
God Stats
3W - 1L
1,807 SR
Queue Stats
15W - 31L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
SquishySquare69
Danzaburou
Level 84
God Stats
5W - 3L
1,697 SR
Queue Stats
23W - 37L
1,446 Elo+
Party 3
Vulcan
Vulcan
bergernaut
Vulcan
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
246W - 229L
1,529 Elo+
Solo
Nemesis
Nemesis
lsacx
Nemesis
Level 73
God Stats
1W - 1L
1,739 SR
Queue Stats
20W - 35L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
xangelgaming
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
8,126
478
5,149
13,478
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Lasrius
The Morrigan
17
12 / 1 / 4
10,544
620
16,202
6,360
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
15
3 / 2 / 7
8,844
520
3,444
9,743
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
scaryburger
Cernunnos
12
0 / 1 / 3
7,130
419
5,771
6,089
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
sodafunky
King Arthur
15
2 / 2 / 3
9,347
550
8,768
13,112
9,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 3 / 5
8,036
473
3,766
11,116
7,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SquishySquare69
Danzaburou
16
7 / 0 / 1
9,915
583
13,468
6,998
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
bergernaut
Vulcan
12
1 / 6 / 3
7,562
445
2,649
10,446
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
lsacx
Nemesis
11
1 / 6 / 4
7,372
434
3,506
10,707
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xangelgaming
Cthulhu
14
1 / 2 / 1
7,994
470
7,695
12,774
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
10
10
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
5
0.83
W
0
4
7
0.88
W
The Morrigan
Lasrius
The Morrigan
12
1
4
14
W
Hun Batz
3
2
7
3.25
L
Danzaburou
SquishySquare69
Danzaburou
7
0
1
7.5
L
Vulcan
bergernaut
Vulcan
1
6
3
0.42
L
Nemesis
lsacx
Nemesis
1
6
4
0.5
W
Cernunnos
scaryburger
Cernunnos
0
1
3
1.5
W
King Arthur
sodafunky
King Arthur
2
2
3
1.75
L
Cthulhu
xangelgaming
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,334
Damage
31,084
48,782
Taken
52,041
29,284
Mitigated
32,844
10,582
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,766
198
0
954
11,116
7,279
129
3,996
7,120
20,493
0
W
5,149
663
388
2,461
13,478
9,475
397
3,428
9,975
42,174
0
W
The Morrigan
Lasrius
The Morrigan
16,202
4,456
0
841
6,360
3,780
0
1,929
4,431
73,741
2,227
W
Hun Batz
3,444
649
0
3,824
9,743
3,248
572
1,200
8,518
0
52,231
L
Danzaburou
SquishySquare69
Danzaburou
13,468
8,185
0
4,559
6,998
2,841
1,216
2,141
4,857
0
74,955
L
Vulcan
bergernaut
Vulcan
2,649
602
0
2,835
10,446
3,308
0
6,159
4,287
35,265
0
L
Nemesis
lsacx
Nemesis
3,506
1,585
0
701
10,707
5,845
0
5,024
5,683
5,736
33,824
W
Cernunnos
scaryburger
Cernunnos
5,771
1,971
0
1,466
6,089
2,864
361
1,561
4,528
2,412
28,844
W
King Arthur
sodafunky
King Arthur
8,768
947
0
1,602
13,112
9,917
0
5,518
7,033
0
60,618
L
Cthulhu
xangelgaming
Cthulhu
7,695
255
0
4,582
12,774
13,571
262
3,305
9,469
42,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
40,879
506
Minions Killed
398
0
Camps Cleared
0
1,640,072
Distance Traveled
1,573,003
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,036
473
45
3
0
329,820
0
W
Ymir
8,126
478
74
4
0
303,021
4
W
The Morrigan
10,544
620
136
8
0
325,863
3
W
Hun Batz
8,844
520
91
5
0
369,141
5
L
Danzaburou
9,915
583
126
7
0
340,899
2
L
Vulcan
7,562
445
69
4
0
274,880
5
L
Nemesis
7,372
434
77
5
0
334,456
2
W
Cernunnos
7,130
419
73
4
0
302,275
6
W
King Arthur
9,347
550
132
8
0
339,772
4
L
Cthulhu
7,994
470
81
5
0
292,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role