Player Matchup

Xing Tian
Xing Tian
BeamishWizard
Xing Tian
Level 15
God Stats
1W - 2L
1,700 SR
Queue Stats
40W - 39L
1,669 Elo+
Party 2
Skadi
Skadi
BlackDragon1299
Skadi
Level 70
God Stats
19W - 9L
1,500 SR
Queue Stats
156W - 139L
1,475 Elo+
Party 2
Fenrir
Fenrir
GotOJ6657
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 155L
1,758 Elo+
Party 2
Bellona
Bellona
ItsPattyicee
Bellona
Level 52
God Stats
11W - 5L
1,360 SR
Queue Stats
100W - 86L
1,758 Elo+
Party 2
Kukulkan
Kukulkan
PrudentHunterz
Kukulkan
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 86L
1,714 Elo+
Party 2
Team Averages
Level 36
1,512 SR
1,675 Elo+

VS

Team Averages
Level 108
1,548 SR
1,561 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
LJayTheGoat
Athena
Level 24
God Stats
11W - 9L
1,525 SR
Queue Stats
125W - 75L
1,565 Elo+
Party 1
Vulcan
Vulcan
YourTigerKing
Vulcan
Level 119
God Stats
14W - 3L
1,715 SR
Queue Stats
173W - 110L
1,651 Elo+
Party 1
Bakasura
Bakasura
flaxpicker
Bakasura
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 115L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeamishWizard
Xing Tian
12
0 / 6 / 1
7,719
351
3,834
16,981
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 9 / 2
8,208
373
8,938
16,543
7,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
GotOJ6657
Fenrir
12
2 / 11 / 2
8,699
395
5,782
18,749
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
ItsPattyicee
Bellona
15
1 / 5 / 1
9,573
435
11,041
19,795
16,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
15
1 / 7 / 2
9,159
416
5,559
12,576
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
4 / 2 / 8
12,380
563
10,123
17,872
18,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
 
Cupid
19
7 / 1 / 12
12,280
558
17,470
16,174
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
18
5 / 3 / 18
11,475
522
8,855
21,200
23,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 0 / 9
13,312
605
19,675
11,003
6,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
flaxpicker
Bakasura
20
12 / 0 / 8
13,490
613
13,776
20,284
9,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
5
Kills
38
38
Deaths
6
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
8
4
W
Cupid
 
Cupid
7
1
12
13
L
Xing Tian
BeamishWizard
Xing Tian
0
6
1
0.08
L
1
9
2
0.22
L
Fenrir
GotOJ6657
Fenrir
2
11
2
0.27
L
Bellona
ItsPattyicee
Bellona
1
5
1
0.3
W
Athena
5
3
18
4.67
L
Kukulkan
1
7
2
0.29
W
10
0
9
14.5
W
Bakasura
flaxpicker
Bakasura
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,154
Damage
69,899
84,644
Taken
86,533
49,869
Mitigated
65,360
9,981
Healing
37,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,123
2,544
0
9,419
17,872
18,236
1,067
1,677
15,718
12,642
52,853
W
Cupid
 
Cupid
17,470
9,488
887
9,893
16,174
7,834
3,762
2,184
13,990
0
96,016
L
Xing Tian
BeamishWizard
Xing Tian
3,834
228
0
629
16,981
11,437
561
4,191
12,082
22,090
0
L
8,938
4,256
0
1,272
16,543
7,878
561
7,616
8,857
0
39,047
L
Fenrir
GotOJ6657
Fenrir
5,782
1,461
123
3,457
18,749
9,703
0
6,428
11,182
4,203
41,877
L
Bellona
ItsPattyicee
Bellona
11,041
3,717
0
4,500
19,795
16,125
0
4,943
13,578
369
62,905
W
Athena
8,855
3,611
725
2,644
21,200
23,058
513
3,187
17,963
40,104
0
L
Kukulkan
5,559
376
0
0
12,576
4,726
0
7,312
5,264
50,747
0
W
19,675
6,454
0
5,050
11,003
6,379
515
3,884
7,094
95,750
0
W
Bakasura
flaxpicker
Bakasura
13,776
10,004
0
8,722
20,284
9,853
1,649
1,651
18,558
0
109,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
62,937
383
Minions Killed
641
0
Camps Cleared
0
1,902,272
Distance Traveled
2,232,906
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,380
563
126
6
0
421,496
4
W
Cupid
12,280
558
129
6
0
417,368
7
L
Xing Tian
7,719
351
33
2
0
383,197
0
L
Skadi
8,208
373
59
3
0
350,435
2
L
Fenrir
8,699
395
85
4
0
371,797
5
L
Bellona
9,573
435
101
5
0
428,218
0
W
Athena
11,475
522
57
3
0
465,396
4
L
Kukulkan
9,159
416
105
5
0
368,625
3
W
Vulcan
13,312
605
158
7
0
432,086
3
W
Bakasura
13,490
613
171
8
0
496,560
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role