Player Matchup

Geb
Geb
Archon Cobra
Geb
Level 107
God Stats
10W - 1L
2,021 SR
Queue Stats
18W - 14L
1,636 Elo+
Party 2
Scylla
Scylla
Hanisizer
Scylla
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 28L
1,514 Elo+
Party 2
Apollo
Apollo
Oh Aegis
Apollo
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 42L
1,515 Elo+
Party 2
Thanatos
Thanatos
TRG ALIEN
Thanatos
Level 65
God Stats
7W - 6L
1,733 SR
Queue Stats
183W - 170L
1,662 Elo+
Party 2
Erlang Shen
Erlang Shen
ThumpaThump
Erlang Shen
Level 156
God Stats
9W - 5L
1,905 SR
Queue Stats
279W - 241L
1,645 Elo+
Party 2
Team Averages
Level 94
1,732 SR
1,595 Elo+

VS

Team Averages
Level 114
1,585 SR
1,672 Elo+
Erlang Shen
Erlang Shen
Arteeee
Erlang Shen
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,841 Elo+
Party 1
Da Ji
Da Ji
FiddleShock
Da Ji
Level 100
God Stats
16W - 11L
1,724 SR
Queue Stats
29W - 22L
1,686 Elo+
Party 1
Hou Yi
Hou Yi
LoyalTapir
Hou Yi
Level 109
God Stats
12W - 23L
1,703 SR
Queue Stats
255W - 244L
1,595 Elo+
Solo
Yemoja
Yemoja
RedPandaMelody
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,648 Elo+
Party 1
Athena
Athena
Txvi
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,985
499
5,962
9,670
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Hanisizer
Scylla
13
1 / 3 / 4
8,013
501
4,909
6,616
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Oh Aegis
Apollo
15
6 / 3 / 4
9,025
564
12,315
10,564
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TRG ALIEN
Thanatos
14
5 / 7 / 1
8,937
559
6,707
15,334
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
ThumpaThump
Erlang Shen
16
4 / 2 / 3
9,590
599
14,263
9,717
8,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arteeee
Erlang Shen
13
8 / 3 / 2
8,581
536
5,561
8,673
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
6 / 3 / 5
8,828
552
11,318
10,605
3,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
LoyalTapir
Hou Yi
13
0 / 4 / 4
7,581
474
6,070
12,313
3,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 4
7,333
458
5,354
12,587
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Txvi
Athena
13
0 / 5 / 3
7,555
472
4,364
15,664
15,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
19
Kills
16
16
Deaths
19
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Erlang Shen
Arteeee
Erlang Shen
8
3
2
3
L
6
3
5
2.83
W
Scylla
Hanisizer
Scylla
1
3
4
1
L
Hou Yi
LoyalTapir
Hou Yi
0
4
4
0.5
W
Apollo
Oh Aegis
Apollo
6
3
4
2.67
L
2
4
4
1
W
Thanatos
TRG ALIEN
Thanatos
5
7
1
0.79
W
Erlang Shen
ThumpaThump
Erlang Shen
4
2
3
2.75
L
Athena
Txvi
Athena
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,156
Damage
32,667
51,901
Taken
59,842
26,997
Mitigated
36,144
19,905
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,962
820
0
3,585
9,670
5,640
268
2,330
7,340
22,848
0
L
Erlang Shen
Arteeee
Erlang Shen
5,561
2,533
0
1,806
8,673
5,833
0
1,723
6,950
4,071
27,902
L
11,318
3,555
0
1,690
10,605
3,720
0
2,326
8,279
0
45,640
W
Scylla
Hanisizer
Scylla
4,909
247
0
1,187
6,616
1,568
920
425
6,191
41,421
0
L
Hou Yi
LoyalTapir
Hou Yi
6,070
3,262
0
4,255
12,313
3,493
0
2,767
9,546
0
43,008
W
Apollo
Oh Aegis
Apollo
12,315
7,230
0
3,500
10,564
6,188
2,397
2,121
8,443
7,683
54,454
L
5,354
1,597
2,186
2,354
12,587
7,181
0
4,685
7,902
18,465
0
W
Thanatos
TRG ALIEN
Thanatos
6,707
1,638
0
9,921
15,334
4,941
0
1,178
14,156
0
50,815
W
Erlang Shen
ThumpaThump
Erlang Shen
14,263
6,883
0
1,712
9,717
8,660
508
3,971
5,746
6,670
54,549
L
Athena
Txvi
Athena
4,364
1,185
0
3,286
15,664
15,917
0
1,841
13,823
41,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
39,878
412
Minions Killed
347
0
Camps Cleared
0
1,460,197
Distance Traveled
1,478,447
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,985
499
30
2
0
275,463
3
L
Erlang Shen
8,581
536
44
3
0
330,448
0
L
Da Ji
8,828
552
89
6
0
318,561
4
W
Scylla
8,013
501
76
5
0
295,457
3
L
Hou Yi
7,581
474
94
6
0
274,771
1
W
Apollo
9,025
564
96
6
0
279,102
2
L
Yemoja
7,333
458
25
2
0
276,026
3
W
Thanatos
8,937
559
90
6
0
317,524
2
W
Erlang Shen
9,590
599
120
8
0
292,651
5
L
Athena
7,555
472
95
6
0
278,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role